640°

Naughty Dog will use existing Uncharted, The Last of Us engine for PS4

By Matthew Reynolds

Naughty Dog will keep its existing in-house engine used in Uncharted and The Last of Us for the PS4, the developer has revealed.

Game director Bruce Straley explained how it won't repeat past mistakes of developing a new engine from scratch for a new console generation, as it did when it started work on Uncharted for the PS3.

"We learned a big lesson coming from PS2 to PS3," he told Digital Spy.

"There was a lot of hype over what next-gen was going to be. It was all going to be like movies, like a pre-rendered cutscene-style fidelity.

"That turned out not to be true. Granted, what we're able to do now is pretty damn close, but it took Naughty Dog four games to get there - one of the top developers in the industry with some on the most amazing scientists working in our programming department."

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digitalspy.com
3973d ago Replies(17)
yewles13973d ago

How stupid. It wasn't a mistake to make a new engine for PS3, they were forced to learn C/C++ because GOOL and GOAL wouldn't work like it did on the PS1 and PS2 respectively. Now they don't have to worry about different languages this time.

3973d ago
GribbleGrunger3973d ago (Edited 3973d ago )

Yewles1, I agree. It's clear from their track record that ND don't know what they're doing ...

Something tells me this will become a popular thread in the next couple of hours. Then when ND show they're PS4 games, many faces will be wearing egg.

rainslacker3973d ago (Edited 3973d ago )

It's pretty apparent from the first thread, that neither the people that are OK with it, or the people who aren't have any idea what it means, or what they even have to do to get it to work on new architecture.

In ND case, if it ain't broke, don't fix it, and just change the assemblers to write the appropriate code.

Since most of the backbone stuff will work the same way, and is likely written in C/C++ to begin with, all that has to change is the assembly language that may be tied directly to the CELL processes, or PS3 specific hardware.

There's no real reason to rewrite all the frameworks or software environment of the game engine if it suits their needs.

TrevorPhillips3973d ago

I trust Naughty Gods no matter what, they are an excellent company!

GoldenElf3973d ago

Who the hell cares? If they can make a good game using their existing stuff, good for them. Engines don't matter, the gameplay is what's important.

OrangePowerz3973d ago

Having a new engine for PS3 wasn't really a mistake given the jump into HD, better AI, physics and so on. I don't think they could have achieved what they did with Uncharted if they used the PS2 engine.

Wonder how the engine will work on the PS4 given it is fully optimized for the cell with ovloading a lot of the tasks to the extra units.

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90°

The Sounds of the Fireflies ("The Last of Us") concert kicks-off on April 28th, 2024

"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.

70°

The Last Of Us Series Has Remarkable Potential For Spin-Offs

Najam from eXputer writes "It's time fore a new installment in the series, not another pointless remaster."

anast74d ago

They are working on something new. Not to be rude but it is impossibility stupid to think ND next major announcement is going to be a remaster or their next Last of Us entry is going to be another remaster.

AlterRecs71d ago

I think this is in response to them releasing a remaster for the sequel, a game that didn't need a remaster.

Basically a "why did you put out a remaster no one asked for when you have all there options available"

anast71d ago

They remaster is to put out something quick while they are deving new stuff. I don't get how people can be so static.

AlterRecs70d ago

There's no news about a third game being in production, you're just assuming that they're working on something that they aren't

anast70d ago

When they release the news to start the hype-train, you can give me my props then.

DrDoomer74d ago

I want an alternate timeline spin-off, where part 2 never happened.

CrimsonWing6974d ago

They’ve already done Remasters of 1 and 2… what else is there to Remaster?

AlterRecs71d ago

Considering they remastered the first game twice, who knows lol

CrimsonWing6971d ago

That was a Remake. I guess they could do that to 2, but man…. They should wait a couple generations so it can look like a major upgrade.

100°

The Last Of Us Online Devs Celebrate Their Experience With The Canceled Game

The team is sad for losing out on such a great project but celebrates its growth because of spending time on it.

Chocoburger118d ago

All they had to do was make a basic online mode like their previous games. Instead they wanted more money and choose to go live service which makes games worse in my opinion.

What a waste of time and money, what a shame.

seanpitt2374d ago

I can't wait for season 2 so they can kill Joel off in the first 2 episodes!! Then it will be just Abby and Ellies revenge plot!

Something is telling me that this won't happen though because it wouldn't make sense, oh wait

Linzoid118d ago

Not sure why they didn’t just make Factions 2. There was no need to make it a live service.

TLoU Factions was a great addition such a shame they couldn’t be bothered to remaster that for PS5 considering the crazy high price tag of the remaster of a remaster…

anast118d ago

This is something to be celebrated. This studio is smart and they get it, even factions 2 wouldn't've have been worth the time. I am surprised they didn't just remaster the first one though, but actually how popular was Factions?