GamesRadar - In the race to accrue the good will of gamers as they transition into the next-gen, Microsoft seems to have shot itself in the foot. I too was aghast that the hour-long Xbox One press conference only had room for a handful of triple-A titles, and even those seemed to take a backseat to TV connectivity and voice-recognition wizardry. So when I read that the Xbox One won't allow self-published games, I hopped on the bandwagon with those who assumed Microsoft was giving the finger to every indie dev out there. But this might not be the greed-fueled, visionary-crushing move you think it is.
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In fact, it needs all the support it can get right now. It really seems like Microsoft is on a self destructive path regarding games right now.
Indies help made the Arcade into what it is today and the majority of my XBLA games I own are indies. You may say it doesn't need indies, but having them is better than without. Can't lie about that.
just like how nintendo doesn't need 3rd party support?
What bothers me is that Sony, Nintendo and Valve are all offering great and simple opportunities for independent devs on their digital services. That kind of accessibility seems like something that should be standard now, especially after all of the positive attention the indie scene has received over the last few years.
I mean, many of the indie devs who originally made XBLA games have jumped ship from Microsoft and the negative reception of this news from the indies on Twitter is huge. Indie devs have made a big mark this generation, so I can't say that I have much confidence in this decision from Microsoft. It will hurt them in the long run.
I didn't expect such hogwash from Gamesradar. It comes across as apologetic. Like MS PR spinning a story to make everything seem alright.
Factually, indie devs aren't that impressed. Eurogamer recently interviewed game devs and indie devs weren't happy.
Surely Microsoft can still fund and publish high quality indie titles, but the irony is that if it's not self-published and self-funded, it's not an indie game anymore.