Jonathon Blow, creator of the PS4 game, The Witness, has said some interesting things about the next gen consoles.
Golf With Your Friends gets better again, with the introduction of a Critical Hit DLC pack and the launch of Speed Golf.
Between its innovative puzzles, impressive presentation, and undefeated vibes, Cocoon needs to be experienced on Xbox Game Pass and beyond.
A remake of MediEvil 2 may be getting shadow dropped at the rumored PlayStation Showcase or State of Play presentation in May, 2024.
What, I thought this was dead after Shawn Layden left Sony. I would definitely pick this up if it's true. I have such great memories of playing the MediEvil games on PS1 and I played the PS4 remake. Such a great and underrated series.
Such a good series I also wish Sony would dust off Wild Arms and Legend of Dargoon even the Legend series needs to see the light again.
My bets on new Socom and/or Wolverine (since Deadpool 3 is dropping in the summer).
I think one after this state of play will be PS5 pro preorder
I can see that happening considering the big gap un power between the two.
It is interesting to see more of these news stories trickle out. Several developers have been pointing out how much weaker the Xbox One is in comparison with the PS4 (especially with the requirement of 3 Gigs of RAM, 2 GPU cores, and 10% processor power devoted solely to the three operating systems).
What is important to note is that - unlike last gen - the architecture of these two consoles is fundamentally the same. It will not be a repeat of last gen where PS3 was "technically" more powerful but it was much harder to develop for. This time, software is going to run much the same way on both consoles, except that PS4 will have more resources available for gaming. Devs have already been confirming that the PS4 is easier to develop for and has better middleware and tools available to developers.
It's going to be interesting to see how differently games run on each system. I'd imagine that most devs would rather add more effects/physics/etc rather than optimizing for 60fps
BOOM