"AlienLion is that particularly vocal bunch, in front of the angry anti-DRM mob. As someone who always pays for gaming, we perceive the very idea of aggressive DRM insulting, like a stinky finger poking us right in our faces and calling us thieves, while we’ve done nothing wrong.
And we don’t mind publishers doing whatever they have to do, but we constantly feel like victims of someone else’s fight, one that should not involve us to the degree that it does. I mean, now we can’t play games we buy, without Internet? What’s next, a mandatory live stream of a customer representative from India, watching us through a web-cam, making sure that we’re playing our games off the official disc? But you know what? Our brand new contributor, Isaacmo, makes an interesting counterpoint, which goes against everything we’ve been saying but does offer some food for thought. Read for yourself… "
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
When publishers and developers can show the benefits of having(for consumers btw) always online then I jump on board.
Right now however no such benefit exist.
I can somewhat understand why some publisher and developers would want a always online drm in their games(fear of pirating) but it can be a hindrance to legitimate buyers.
of corse its not always awful.....when your internet is working properly or xbl is up or you actually have the internet or there is no power outage and etc its good.
its just buying such expensive hardware can be unusable if any of these problems occurs. that makes your hardware a pretty polished piece of shit...and ultimately uncool. I know piracy is bad but this would be even worse on the honest consumer and will make them (like myself if always online is something integrated in the next X) skip it and buy more ps4 games.
always on = not for me.
No, just no.
The article even tried to associate always online DRM with the F2P's supposedly benefit of letting the servers do all the workload so "people with not-so-good computers to play a game that is typically for “core” gamers who own thousand-dollar PCs." Last I heard (from some of the game's own makers no less) the only thing that Simcity's DRM do is monitor the progress of the players and gather information.