140°

Naughty Dog thinks the PS3 still has ‘a lot of life in it’

At Sony’s PlayStation pre-E3 event in Santa Monica, The Last of Us’ art director Eric Pangilinan explained that he isn’t concerned about The Last of Us getting lost in the buzz currently surrounding next-generation video game consoles, more specifically the PS4.

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ltachiUchiha3988d ago

It still does but if sony were to just rely on the ps3 & not have a successor ready they would be doing the same mistake they did this gen. Yeah the ps3 has sold well despite all its misfortunes but for the first time sony had to dig themselves out of a big hole that they put themselves in being arrogant and launching so late giving microsoft too much time to lure away gamers who once loved playstation. They are definitely doing a better job this time around and are ready to start fresh with the ps4 and try an recapture the glory days when they dominated with the original playstation & playstation 2. It will be good competition but u can feel the return of the old sony in the making as they start the new chapter of its next successor, the ps4.

I_LOVE_MYSELF3987d ago

At the start of the generation I was fully converted to the 360. I was so disappointed in my PS3 it was unreal. Now it is my main platform and hopefully the PS3 launch period will remain the one time I ever didn't like Sony.

Now, the PS3 carries such a positive vibe for us gamers. It is exactly what I want in a system and is my personal fave system of all time. I am usually a nut for getting launch consoles, but the PS3 has so much life left in it that I find it easy to pass on the PS4 until a price drop. Dark Souls 2 and GTA are coming at the end of the year and Dark Souls 2 should easily supply me with a few years gameplay.

ltachiUchiha3987d ago

I totally see where your coming from and I feel the same way about the ps3 where I feel that I dont really need a next gen system yet but ive been always a sucker for wanting to be the first one out of my friends & family to own the newest system of all the big 3. This is the first time I missed out on 1 of the big 3 launches the wii u. I would of bought it day one if it had a zelda launch title but was kind of turned off at its specs. I'll eventually grab one when a new zelda releases but im really looking forward to the ps4 at launch & waiting to see what microsoft shows before I make my decision if I will buy one at launch aswell or ill wait.

abzdine3987d ago

first came Uncharted 1 and directly set the bar in terms of graphics standards then followed U2, GOW3, Heavy Rain and other that blew U1 performance!

Now we have The Last of Us which is for sure the best looking game i have ever seen and followed in a few months by Beyond which is on the way to overtake TLoU's tehnical insanity!!

I will sound like a DBZ character but my radar says PS3 has monstrous power under the hood!
this all win for PS3 owners and gamers in general

abzdine3987d ago

“I think if there was no PS4, we could take another stab at this and improve on the graphics more,”

Naughty Dog confirms they are working on PS4! Can't E3 be today?

Conzul3987d ago

I agree with you except about waiting for a price drop.

I want video sharing; streaming; xgame chat; Shadowfall; Second Son; Knack (yes I'm actually hyped for Knack. Eat it); etc.

I know that not everyone has the money for a launch console, but I wish everyone with the option would go for it. Send Sony the message that *when they do things right*, they will be rewarded. It's called "Operant Conditioning," and it's very effective.

+ Show (1) more replyLast reply 3987d ago
MoonConquistador3987d ago

@Itachi - Sony never released too late, they were just undone a little by MS releasing theirs too early. Slight difference, and while it cost MS money with the RROD issues, they probably gained more than they lost.

You're right about their arrogance coming into the PS3 generation, and it looks like they have learned from some past mistakes.

@Gametime - I swore I wasn't going to buy a PS3 at launch, but I did and have never been disappointed with the console.

shutUpAndTakeMyMoney3987d ago

This means they would have to shave off 200 more pixels? No thx ps4 plz!

ZBlacktt3987d ago (Edited 3987d ago )

While the XBOX had 2.5 years of Red Ring of Death and never once won a exclusive Game of the Year ( 2005 was Zelda Twilight Princess ). It was and still is a DVD player, it had no built in Wi-Fi. It was a worldwide launch system.

Meanwhile the PS3 came out in the US and Japan in 2006. While all of Europe got it in 2007. Yet it sales are right up there with the XBox. Even though MS bricked 1 million users consoles for private games and content. So those users had to go out and rebuy the system all over again.

So while Sony did start out the gate slow. It took a chance on "new" technology in the Cell and Blu-ray. Foreseeing down the road how it would greatly benefit gamers. Which is why the PS3 gets games like Metal Gear Solid 4, it gets exclusive added on content without the use of multi discs.

So Sony is and has always been the king in video gaming. They take chances to steer the future of innovation for generations to come. They house the most internal gaming studios who put out clearly some of the best video games on the market period time and time again.

+ Show (1) more replyLast reply 3987d ago
a_bro3988d ago

I agree with naughty dog. Heck the 10 year plan is still in effect

MasterCornholio3988d ago

The good thing about the PS3 is if the PS4 has a rough start like the Wii U Sony will still have an incredibly sucessful console on the market so it wouldnt be that bad for them. And knowing that Sony loves to support their old consoles well after the release of the new ones (unlike Nintendo abandoning the Wii and Microsoft abandoning the XBOX) consumers will still have an incentive to buy one.

Because when they dont have an incentive you end up getting poor sales for your previous console when the successor comes out (but in the case of Nintendo both are doing poorly)

nirwanda3987d ago

Personally I think that console makers should abandon there last/current console and focus all their 1st party's to make games for the new console.

It's difficult to convince 3rd parties to make there biggest budget games solely exclusive to a console with little or no userbase so you have to lead by example.

MoonConquistador3987d ago

With attitudes like that, you could work for MS one day.

What about showing some loyalty to the fans who have invested so much in their last console.

Here's a crazy thought. What about supporting both of them at the same time and waiting for consumers to choose to upgrade rather than forcing them to by stopping any new games for the old console.

die_fiend3987d ago

If u force people to the new consoles, advancement happens quicker

nirwanda3987d ago

@ moonconquistador

So if MS have as many studio's as sony(which they do google it) but MS leave them all to make next gen game and sony split development between 3 platforms and all 3rd party make games for both who do you think will have the most exclusive games.
It simple maths not bias, if you divided anything by 3 even disproportionately you won't have the same amount as not dividing it at all.

LeoDDestroyer3987d ago

The problem with that is that MS history has shown that not to be the case. They have had many studios this gen but have not been doing much with them. Sony on the other hand not only has many studios but each studio (for the most part) have multiple teams that can work on different platforms allowing them to pump out tons of content.

MoonConquistador3987d ago

@nirwanda - Your argument would hold more water if it were true but its not. Sony have managed to release far more exclusive top quality games supporting 3 platforms as it is just now (I never counted PS 2, dunno if they still knock out games for that). It will be 4 when the PS 4 releases.

MS have 1 console they support, and by the looks of it, all that support will be shifting to their new console forcing you to upgrade and keeping their focus on only one console. Again, we'll see how many exclusives you have that don't involve you waving your hands at your Kinect.

Fool me once, shame on you. Fool me twice, shame on me

TwistedMetal3987d ago

i agree always buy the playstation system becuase it will always be supported the longest and with the best exclusives. i think every gen sony has earned a purchase from hardcore gamers and deserves one. ms and is on third party game cruise control both gens and nintendo just completely stops supporting its consoles like the wii, gamecube and the n64.

sony deserves your money.

DigitalRaptor3987d ago

A console has about as much life as a company decides to pump into it. PS3 will be supported well into 2014 and beyond, whilst the other companies seem to have completely abandoned their consoles as far as bringing out games is concerned.

How come Sony is the only one that supports their consoles in the long term, even when they have to divert their resources to support a new console? Just food for thought.

nirwanda3987d ago

Simple because there's a large userbase to feed on there is more money to be made to use your analergy.

If they used all there first partys to make next generation exclusive games only people would migrate to a new console faster and will encourage more 3rd party exclusives.

NateCole3987d ago

"How come Sony is the only one that supports their consoles in the long term, even when they have to divert their resources to support a new console? "

That's exactly why Sony is the only company to not only surpass 100 million consoles but also back to back.

Playstation is the global gaming standard as a result. Yes even now in developing countries people there are only starting to afford PS3's. The world is not just developed countries.

ichdich3987d ago

if they say so, make it 60FPS and 1080p

can u?

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90°

The Sounds of the Fireflies ("The Last of Us") concert kicks-off on April 28th, 2024

"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.

430°

Naughty Dog’s Next Game Is “Really Ambitious” And Will Be “Really Hard” To Create

Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”

H943d ago

"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough

helicoptergirl43d ago

Members of the team don't have to crunch anymore

helicoptergirl43d ago

According to people who work there

H943d ago

So the people who remained in a studio that had tons of workers quiting and others laid off said that they don't have to crunch, and you are just believing that

frostypants43d ago (Edited 43d ago )

They absolutely will wind up having to crunch. Happens at the end of almost every software project development cycle, especially with release date pressures. It's part of the job. Obviously they aren't in a crunch when they aren't in that late phase. But it's wishful thinking if they think they won't see that stress again. Druckmann himself seems to be aware of that.

helicoptergirl43d ago (Edited 43d ago )

Yes I believe them. The people who want to crunch can do it. The people who mentally and physically can't, don't actually have to. Some have young babies at home. Things have changed since the Schreier report.

rlow143d ago (Edited 43d ago )

@helicoptergirl
It wishful thinking to think some workers can choose to crunch or not to do so. That’s akin to people you work with saying they don’t have to do work they don’t like and you’re the one that has to take up the slack. That’s not how things work. Especially if your the person assigned to a specific task that has to be completed for the development to move forward. It’s a team sport when it comes to making a game. As with most things in life. Now that they are a smaller group, it’s even more important for everyone to pull their weight. Peace

helicoptergirl42d ago

@rlow that was exactly the mentality before the exposure and it was talked about and reported on. It's different now. You know, sometimes things and attitudes just change for the better. They knew they needed to change and they have and they're not stopping trying to make the creative environment as good as it can be.

+ Show (4) more repliesLast reply 42d ago
Tristan198243d ago

When someone pays another person to do a specific job in exchange for a certain rate of pay, it's called work.

H943d ago

They didn't sign to crunch and neither were they paid for it, people were hospitalized in Naughty Dog

MatrixxGT43d ago (Edited 43d ago )

Exactly most of these people wouldn’t last a season in the trades.

-Foxtrot43d ago

I f******* love how many people are doing a complete 180 on their views of crunch culture despite the awful stories reported on over the many years just because we’re talking about NaughtyDog

You can’t just cherry pick what to be mad about

“They signed a contract…it’s called work…that’s life…it’s a job”

I mean really guys, if this was EA you’d be having a field day

I bet you any money if any of these guys regardless of studio went in and said to their superior “Listen, don’t feel like the over time tonight, I’ll just stick to my normal contracted hours if that’s alright” I highly doubt they’d be given a warm response

Crows9043d ago

@h9

Actually yes they did. If overtime is mentioned...that's crunch.

Christopher43d ago

@Tristan1982: The problem is crunch is because of the inefficient management and sudden changes in projects. ND made major story changes based on some feedback, that results in months of rework, redesign, etc. And none of those changes were built into the project from the get-go, so they still have to meet a deadline.

@H9: One person. And they did sign up for crunch, ND is notorious for hiring people who don't mind it. That's the problem, they tell you who they are, people just aren't listening. And, they did get paid, just their QA level of people are paid shit, which is an industry issue for something so freaking important. And people wonder why we have such broken games at launch. Because companies don't want to pay to deliver as long as people will buy enough to get them past first few months of patches and then re-release a major patch with an expansion to get people to come back.

@-Foxtrot " You can’t just cherry pick what to be mad about " -- N4G home of 'hold my beer' on that alone.

CantThinkOfAUsername43d ago

The kindda guy to guilt trip others into overwork or tell them to be better slaves ('employees'). Exactly what corps like. How does it taste?

+ Show (4) more repliesLast reply 43d ago
anast43d ago

They get paid and they signed the contract. It's not a slave factory.

Shane Kim43d ago

Shh... your in the era of feeling sorry for people.

jwillj2k443d ago (Edited 43d ago )

Assuming you have a job, how would you feel working 80 hours a week for the same pay? You’ve not experienced crunch otherwise you wouldn’t be speaking like this.

senorfartcushion43d ago

As somebody who has crunched before. No, it wasn't my choice, no, you couldn't handle it, and no, you don't work in a better industry than I do.

Markusb3342d ago

exactly, get the game out before PS6 and if it takes crunch, or over time which you get paid for, get on with it

anast42d ago

"Assuming you have a job"

Assuming I haven't worked more for less, I suppose. And yes, I do.

"Shh... your in the era of feeling sorry for people."

I feel awful for the people that fought for the workers and got stuck holding the bag and lost everything.

"no, you couldn't handle it, "

You mean "I"

+ Show (2) more repliesLast reply 42d ago
Christopher43d ago

I really hope this isn't management BS stress. I get wanting to put the best out, finding the best new ways and concepts, and ensuring your design is just top notch and not wasteful and fulfilling, but when I hear some manager talking about this my first thought is "Are these jerks changing paradigms on a regular basis that's making people play catch up and redo work to meet their new goals?"

42d ago
Kiryu199243d ago

They lost so many great experienced talented people over the past 5 years

anast42d ago

Burnout is real. I even had to change my job because of it.

Markusb3342d ago

as if you dont get paid for crunch, get on with it,

+ Show (3) more repliesLast reply 42d ago
Stuart575643d ago

That it’ll both be “really ambitious” but also “really hard.”

Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.

Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.

S2Killinit43d ago (Edited 43d ago )

From the article:

“Working on this new game, it’s really ambitious, parts of it are really hard,…”

That is the actual quote. They are already working on it.

LucasRuinedChildhood43d ago (Edited 43d ago )

Yeah, a lot of people push fake narratives about NaughtyDog and misquote things. That quote is very straightforward.

https://twitter.com/MitchyD...
Above is the complete debunking of a false story that still gets spread around all the time. And the bad faith actors doing it also only pin it on Druckmann for some reason and ignore Straley. They want to portray Druckmann as an evil schemer, even when the false story they're spreading doesn't align with their narrative. They don't care about reality ...

SuckerPunch doesn't get even 1% of this criticism and they haven't provided any update whatsoever on their next game, and it's a sequel not a new IP, so turnaround would be quicker. That's not logical.

Markusb3342d ago

probably 7 years out at this point after wasting all that time on factions

Stuart575643d ago

Also, just off-topic slightly but..

Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.

isarai43d ago

Nah, quite literally every industry around is having layoffs.

shinoff218343d ago

I work in manufacturing. Layoffs here to. Especially people with no skill. I feel bad for them more then anything.

isarai42d ago (Edited 42d ago )

I work in advertisement, Im being laid off in may despite being the 3rd best on my team of 15 just under the team lead and assistant team lead, and the assistant team lead is out next week. Yet the last two years we've all been congratulated for record numbers. Times are weird.

shinoff218343d ago

Game drought. Lol what. I can't keep up. There's so many dope games releasing. I gotta ask what do you play

Stuart575642d ago

Not Naughty Dog games, not this gen. You know, Naughty Dog? Who the article is about?

+ Show (2) more repliesLast reply 42d ago
Brazz43d ago

I hope they remember to make it realy fun to play.

FunAndGun42d ago

I hope it's extra woke and really fun to play.

Kneetos43d ago

And then Sony will lay off 900 more staff to save costs

Christopher43d ago

Is this supposed to be a big gotcha after Microsoft laid off 1,900 and we're ignoring that? Let alone the over 16,000 other layoffs from Microsoft in 2023?

Kneetos43d ago

This is an article talking about Sony, no one said anything about Microsoft

And we should always be reminded of it like people are doing with Microsoft, Sony shouldn't get a free pass either

Christopher43d ago (Edited 43d ago )

Yes, and this article is 100% about Sony firing people.

ND says new game is ambitious - until Sony lays off 900 more staff to save costs!
Sony publishes new gameplay video - until Sony lays off 900 more staff to save costs!
Sony announces weekend sale deals - until Sony lays off 900 more staff to save costs!

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150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

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Scissorman73d ago

Just make a new IP with the same concept. :)

toxic-inferno73d ago

Or just release a remaster of Bloodborne 😛

rippermcrip73d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno73d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno73d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno73d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

72d ago
toxic-inferno72d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218373d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno73d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius73d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

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