Always a halo product for the PlayStation brand, Gran Turismo's reputation as the top-tier console racer has remained the same since its debut. Developer Polyphony Digital's not shy of reminding you of its status either, subtitling Gran Turismo 5 as the "real driving simulator." It wasn't quite received as such at launch, but Gran Turismo 5 maintained its godlike aura by virtue of its peerless handling simulation and that staggeringly vast 1,083-strong car catalogue.
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It became the best online racing community for console players and its an amazing achievment.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."
If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?
It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.
Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.
Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/
Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.
What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)
Nice little write up aside from a couple wrong facts (where is there an entire F1 season? lol), but I must say I was expecting more from a site that is typically more long winded. I like long well written articles, and if you're doing a retrospective on GT5....with everything that's happened, been added or changed in the game's lifetime, I was really expecting to spend like an hour reading this article I was about to click on.
They don't get into the game's tracks, the changes in 2.0 and then with the upgrades to standard cars. I just saw a post on GTPlanet yesterday where someone showed a pic of a standard model car when the game launched, and how the same car looks now after all the updates. The difference was even surprising to me, and I've been playing this game daily since day 1.
They don't get into the game's DLC era that didn't even start till a year after launch, nor do they get into the ups and downs of how often the game gets changes with updates like how on one update some time after 2.0, they did an update that made the car sounds SO much better. They were louder and more raw....then on the next update that amazing sound was taken away again and hasn't come back. I would have had a few paragraphs about the hacked car era which just got patched out of the game.
Like I said, good little editorial on GT5, but I'd hardly call it a retrospective....which I'd expect to be fairly in-depth. I'm sure there will be alot of these GT5 retrospectives coming down the pipe from damn near every site within the next couple weeks, so I'm sure there will be some really good and really bad ones I'm going to read. So I'll get my fill soon enough.
GT5 is such a good game. It was good hen it came out and thanks to PD's love, it is now a completely different entity. I played GT5 yesterday (following a long hiatus) and I was blown awy by the car graphics. Yes, the environments are a bit bland (which is a good area for improvement for GT6), but the cars look absolutely stunning.
I've had many fun-filled hours on GT5 on and offline; thus, it must be one of the games I've sunk the most hours in this game. We'll look back on GT5 in 10 years and love it.
I cannot thank PD enough for delivering the masterpiece that is GT5. The physics, the graphics and the variety of cars is phenomenal.
I like how the game always gift you with a car on your birthday. The model of the car depends on your birth year.
i love Gran Turismo this serie is huge and i buy every episode
It may be a well-intentioned article but it starts off as a fail. If you are going to say that Gran Turismo is the Halo title for PlayStation, that would be false.Its more like Halo is trying to be the Gran Turismo of Xbox.GT was out before Halo was even created as a franchise.It won awards and sold millions.
No disrespect to the Xbox community.But at least show Polyphony Digital some respect.and not try to make GT a lesser than title.