VVV: "But there’s a more pertinent reason why GT6 belongs on the PS3. While GT5’s physics were second to none in the console racing simulation spectrum, its numerous delays had allowed the competition to overtake the slow-moving granddaddy. And despite being in development for six years, many felt that GT5 fell short of its potential, with shortcomings that made it feel like an unfinished product.
Polyphony now have the opportunity to make GT6 the game that GT5 should have been. With this in mind, here’s our rundown of the strides we feel GT6 needs to make to catch up with the competition"
A detailed look at Gran Turismo 7's new track Grand Valley, judging its evolution from its former design and layout in Gran Turismo 6, side by side.
Just got confirmation my PSVR2 is shipping by 24 hour courier, so I should have it tomorrow! I know nobody else cares, but I had to tell someone lol
GT7 will be my first game, as I want to test out my wheel - so excited - it's going to be awesome!
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It became the best online racing community for console players and its an amazing achievment.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."
If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?
It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.
Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.
Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/
Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.
What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)
I don't like the line "Polyphony now have the opportunity to make GT6 the game that GT5 should have been."
Yes, GT5 took over 5 years BUT, with the numerous updates PD released over the years since GT5 released, the current iteration of GT5 we have is the game GT5 should have been. GT6 will be a refinement of that with new features. PD had to build a new engine from scratch essentially for GT5 on the PS3. Since it's release, PD have been able to work on that engine, giving them more time to actually work on the game itself.
All I know is that when GT6 releases, ALL of the cars should be premium. If there are any standard cars I won't be buying it. PD has had more than enough time to incorporate a proper roster of premium cars. Furthermore, they NEED to reduce the amount of cars in-game. I get that they want to offer a bit of something for everyone, but considering the costs, we don't need 12 different versions of the Madza RX-x
As long as all the cars are premium and you can do a dash view from them all, I'm sold on it.
If you look at the history, the second gt has always been a lot better.
GT1 solid game, but GT2 had more variety.
GT3 Solid game, but GT4 had more variety.
Now GT5... The game does have good variety and is well worth it's price tag.
I always wish there will be a grassroots racing like mode for GT. You buy a beater and work your way up with monies that reflect real world automotive expense and supplemented with a regular, for example, monthly $5000 "income". This way, when you eventually have a >insert your dream car< you actually know how to drive it and deserve to drive it. Cockpit mode with a steering wheel remove feature would also be solid for the people with cockpit setups.