90°

What Game Do You Replay Yearly?

Analog Addiction writes: "Everyone has a favorite game, heck even a favorite series but that doesn’t mean you’ll always replay that game. In fact few games ever get the replay treatment, only the best of the best. For starters, the replay treatment is different than replaying a game for the rest of the achievements or one thing you missed, no matter how far you missed that one specific quest/item/whatever.

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analogaddiction.org
Snookies123995d ago

Probably a Final Fantasy. VI-X.

guitarded773995d ago

For me it's The Legend of Zelda.

jony_dols3995d ago (Edited 3995d ago )

Medievil, Resident Evil 3 & Dead Space 1 in the run-up to Halloween every year!

ltachiUchiha3995d ago

Any classics when i start missing playing them.

3995d ago
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110°

What made Super Mario World so good?

Let’s discuss what made Super Mario World so good. This Nintendo classic is one of the best 2D games of its generation.

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gamefreaks365.com
ApocalypseShadow421d ago

It was imaginative, great controls and fun. Definition of a great game. What else is there to say?

The end.

P_Bomb421d ago

Everything! A picture in time.

Terry_B421d ago

Still waiting for a real sequel.

TheEnigma313421d ago

I love this game. Got the SNES bundle of Christmas of 1992 I think. I wanted the Genesis with Sonic 2 but this was just as good at the time. This was a huge jump from the nes Mario's and I didn't think it could get batter than Mario 3. The addition to Different Yoshi's added amazing gameplay.

Thundercat77421d ago

It was magical. Coming from Super Mario 3, this game felt glorious with its graphics, colors and music. A masterpiece.

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50°

Kaizo Super Mario: Death By Shell Jump

Jessica Mullane for SUPERJUMP: "a style of gameplay that is intentionally meant to be frustratingly difficult. Don't expect to master anything in a day or even a month"

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superjumpmagazine.com
50°

Top 20 Soundtracks From the 16-Bit Era

In the 16-bit era, game devs and composers could finally change the type of tones used in the music, simulating a wider array of instruments and creating a whole lot of great soundtracks in the process.

It wasn’t easy picking out the best of the best because there were so many great ones. Even middle-of-the-road soundtracks seemed to deserve a bump if the game was just that damn good, and so many from that era are that damn good!

Here's the Ghetto Gamer list of top 20 soundtracks from the 16-bit era.

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ghettogamer.net