After wading through way too many questions and comments about hair and pancakes in the Tim Schafer IAmA on Reddit today (no one asked about him about being robbed in the Hottest Man in Games), I finally discovered some interesting pieces of information about video games, mostly involving his studio, Double Fine. - PSLS
It looks like a third entry isn't happening soon.
Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.
Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .
Just how do studios cope with the pressure to "produce a worthy sequel"?
I'm about 9 episodes into this and it's great. They've been recording it for long, long time, pre Kickstarter and Rhombus.
I'm happy he was able to get the rights for Brutal Legend away from EA
Lucky for them, Jack Black just gets paid in doughnuts.
I never would have guessed Brutal Legend was their top seller.
Good for them.
Larian Studio's made a little game called "Divine Divinity" nearly a decade ago. You may remember hearing that name somewhere. Odds are, it's from one of countless "Best games of all time," or "Best RPGs of all time" lists.
It was reviewed very well and sold very well.
And Larian?
They didn't get a single red cent in royalties.
....
But thanks to that, you can read some of the best explanations of why the publishing model sucks donkey ass on Swen Vincke's blog.
And THQ still owes them money.