In Michael' s trailer we see a guy getting shot by a sniper ,as he is hit, the bullet passes through him and we see an exit wound,if you remember we have seen it many times in Max Payne 3
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
From their most recent entries in the GTA franchise to their cult favorite racing games, find here the best Rockstar games, ranked from best to worst.
Rockstar Games has released a new update for GTA V that patches the game to version 1.006.002 on PS5 and Xbox Series S|X.
Wtf why remove a function that wasn't tied to licensing and was promoted as a selling point back in the PS4 and x1 release.
There's also trophies dependent on this
Well as great as GTA 4 was, the combat felt very clunky, so if they use the shooting mechanics from max payne I'll be very happy, maybe no bullet time or anything, just the aiming and cover mechanics will be enough.
Shootouts like in RDR were FUN :D
mmmmmmmmm.... Yes, GTA more like Max Payne 3 (my favorite game these past several years) would make me a very happy person.
I kinda hate when people just slap "engine" on features and mechanics from a game. But i would say it is, but then again MP3 was just using an improved version of what they've been using since GTA 4, all if there games showed damage and such very accurately from where they were hit, GTA 4 just wast as defined, but RDR was essentially the same as MP3 with slight aesthetic differences.
Gee I hope not!!!?