MasonicGamer.com: All the way back in in 1986 a man named Yves Guillemot fresh out of completing his business studies launched Ubisoft Entertainment alongside his four brothers. The company wasn’t so much known for their games but rather for their role as a publisher who distributed games for the likes of Electronic Arts if you can believe that. Initially Ubisoft were only distributing games in France where the company was originally set up but eventually branched out into other territories such as North America.
It wasn’t until the early 90′s that Ubisoft began developing their own games, I think the original Rayman is perhaps the earliest memory most will have of Ubisoft. It was a little cute 2D platformer with plenty of charm, probably one of the childhood games you grew up with if you’re currently in your 20′s. Since then Ubisoft has continued to grow both as a publisher and as an upcoming developer.
If I had to pick a specific point in time when Ubisoft started to turn heads it would have to be 2002′s Splinter Cell.
Skull and Bones surprises with second-highest player engagement in Ubisoft's history, marking an unexpected success story.
Funny how all the clickhate was trying to spin that it was "struggling" to reach these very numbers.
Over 700 Ubisoft staff in France strike due to failed salary talks, highlighting a major dispute over fair compensation.
Ubisoft is eroding from within. They used to be such a great publisher, but their hubris, greed, ignorance, and willingness to embrace crappy business practices such as intentionally releasing broken games with a "patch it later" mentality just so they can garner Black Friday sales, their in-game cash shops to sell you virtual junk, over priced collectors editions where their price increases but their quality remains the same, giant open bland land masses to explore packed with copy & paste boring filler side quests designed to waste your time with menial tasks.
And let's not forget their employees constantly getting pissed at the executives treating them like crap, which has been an on-going problem for years. Yeah, Ubisoft had rightfully earned their title of Ubi-junk.
What a shame.
Couldn't happened to a more deserving company. Here's to a AAAA Strike for all those well deserved AAAA Salaries.
🖕 Choke on it U-beSawft.
The industry is hitting some issues I'm seeing games not selling as well, Sony projections are down, games cost way too much to make and are not hitting return on investment, and now employees demanding to be paid more.
It reminds me of the movie industry. The cost to make movies aren't making their money back yet you have everyone demanding to be paid more. The things that needs to change are cost of development including employee/contractor wages, and I'd even say to lower the MSRP on games. I know they are trying like hell to monetize games to bring in recurring revenue like mobile games, but that's not the answer. The onus is on the industry to correct this and I think the way to do it is cutting back on costs.
I don't see how employees can demand to be paid more when sh*t like Skull and Bones isn't bringing back money and god knows how much they spent on the development of that game. I think I remember seeing that after Black Flag or when Sea of Thieves was announced.
Ubisoft just announced its financial results for Q3 of the fiscal year 2023-2024 and confirmed a release window for Assassin’s Creed Codename Red, on top of a lot more information about the performance of its major games.
Not as long as a company called Rockstar exists they aren't...
I like Atlus the most
then who else? :} they are better than ea ,activion ,capom combined.
No. Seeing how they use Uplay for their PC games than they cant be. For a company to be the best it needs no flaws.
Big publishers:Ubisoft
Smaller one's:Atlus,NIS or Xseed.