Here is an honest review of Anita Sarkeesian's Tropes Vs Women in Video Games.
We've all had our share of issues with Anita Sarkeesian's work leading up to the release of her Tropes vs. Women in Video Games series. DPW from Bag of Games goes deeper and analyzes the results.
Boogie2988 recently appeared on the H3 Podcast, and before long the conversation turned to social issues and politics. Unfortunately for Boogie, the internet took exception and he once again found out that no good can come of this.
I like how Twitter took a 13 second CUT of an answer which made him look bad yet everyone rolled with it.
Games and politics definitely don’t mix. Just make good games. Stop trying to use entertainment as a front to push political agenda.
I love how the author of the article says that Boogie shouldn't talk about politics since he runs a youtube channel about video games, whilst simultaneously commenting on Boogie's political commentary on a website about video games. Hypocrisy at its best. Also, yikes, calm down before writing a rebuttal. It was really difficult to follow what he was actually trying to say. I had to read it twice and I still don't know. Also I'll never get those minutes back in my life again.
Feminist Frequency founder Anita Sarkeesian and managing editor Carolyn Petit break down the gender dynamics in all of the games revealed at E3 2017.
Imagine not only having this much free time but actually getting idiots to *pay* you to write about crap like this.
I really hope that big nosed cunt and that butt ugly tranny fuck off from games forever
I'm not a girl gamer, and this is my story. -New article coming winter 2017.
Please be excited and don't forget to crowd fund it so I can pocket that cash right after!
"Arkane co-creative director Harvey Smith said that it was critic Anita Sarkeesian’s analysis of Dishonored, which she offered through her web series Feminist Frequency, which promoted the studio to re-evaluate how it portrayed women in the series."
This is something I will not agree with this. Anita started a gamergate in 2012 which was small, but until 2014 thing out of control fast when she completely succeeded created the conflict between both sides. I remember correctly she hate her dad because he voted who she hated the most (politics).
Now people know why Dishonored 2 have female protagonist because of Anita Influence. I will say this again, she is the false feminist who doesn't belong to feminists community. She completely ruined their image and reputation.
Anita is shadow developing alot of games, the new Uncharted and TLOU games come to mind. Something about an angry woman beating up a room full of men without getting so much as a scratch brings them joy. I would love to see their reactions if the genders were reversed.
Sadly, in the first Tropes vs. Women video she seems focused on simply identifying sexist imagery in games. That's not what I call insightful series.
Well written piece!
$158,922 raised from a $6,000 goal to make a series of videos, I still can't get over that. I'm not sure what's worse, the fact that she needed $6,000 to begin with or the fact that people gave her so much.
I am soooo getting sick of this sexiest shit. please get the sand out of your vag. dont like the product don't but it.
Why do i have to look at the rock in every movie with his shirt off? how come no one bitches about the man with perfect bodies showing that shit off. theres sexiest both ways just men dont care.
This woman is scum.
Bros Before Hos
The real trouble with the first video is that it's far too basic. She tells the stories of how these games fit the damsel in distress trope (or cliché) but just doesn't get deep enough into the "why," she barely scrapes the "what." If you've got such a budget to get this done, there has to be someone you could talk to about why Fox was subbed in for Crystal. Some offhand comment someone heard in a board room or something, not just "She was female, and suddenly it was a highly monetizable mascot. Sexism!" Maybe she will jump into this in later videos, but how about a bit about target demographics and why Nintendo hadn't pursued many female leads in the past? Something about the Japanese market? I dunno, maybe I'm just spoiled reading stuff from Critical Distance's lists every week, but while the production was nice, it boiled down to a lot of pattern recognition without much reason. TVTropes with less substance, I guess.
This article's relatively balanced about it, which is pretty much all you can ask for in responses to Sarkeesian since the denigration/veneration paradigm got started around the Kickstarter campaign.