160°

Developer: PlayStation 4 was designed for American gamers

Japanese developer believes the PlayStation 4 was designed for American gamers due to its social features.

Read Full Story >>
ps4daily.com
ApolloTheBoss4014d ago

That's probably true. Why else would they announce it for the first time on American soil?

Abash4014d ago

Because America is the largest market for video games. There isnt anything "for Americans" about it's social features, they are simply making their online network have the features that social networks like Facebook got people accustomed to.

3-4-54014d ago

It's more like a PC, and PC gaming is much bigger / more popular in the US than in Japan.

xHeavYx4014d ago

I fail to understand how social interaction makes a console designed for American gamers. It's not like they won't try to find a freaky way to use those interactions on their games

Donnieboi4014d ago

What kind of logic? Having social integration isn't dependent on where the console is revealed. Even if some Japanese companies wan't to make up that kind of correlation.

ABizzel14014d ago

You didn't read it if that's your comment.

He said it's designed for American audiences, because of the push for social features (which makes no sense). It has nothing to do with the console-tech itself which again would be stupid because it's basically closed mid-range PC tech, with dedicated gaming features pushing it to a mid-high gaming PC.

Why it doesn't makes sense.

Most games are build on a PC, then moved to the console devkits for further programming. Considering the PS4's specs., game developers will be able to build the entire game on PC as if it were a PC exclusive and port them to the PS4, making games easier to develop for the PS4 for EVERYONE, which means more games to play like back in the PS2 era.

jetlian4014d ago

Abizzel get your PC nonsense out of here. Japanese don't use "SOCIAL" media like we do! All this share stuff is way more western focus which is what he means.

Has nothing to do with pc or game design outright

Monkeysmarts4014d ago

I bet we get Ni No Kuni 2 eventually. That won't suck.

Donnieboi4014d ago (Edited 4014d ago )

So because it has Social features, it must automatically mean it's American? Sounds like a cop-out. I think they are just saying that because an American designed the console. Social Networks are VERY popular in Japan. So, this whole idea that it is somehow "American" due to social features (of all things) doesn't add up.

I had a fealing some devs in Japan would take the fact that the PS4 was designed by an American, and revealed in NYC instead of Tokyo, as a slight. But they have to understand that when it comes to consoles, Japan has been lagging behind in online multiplayer. Internet is just as accessible there as it is in the West, so it's time they embraced Multiplayer and the option of social integration. Besides, if they don't want to use social integration, then don't use those features. Problem solves. I don't see what's so western about that...

Oh and that stuff he said about Facebook, makes no sense since it is OPTIONAL (like Uncharted 3 lets you use your facebook account in multiplayer if you want, or just psn instead). If the Japanese want to stay anonymous, than just use good old fashion PSN and Avatars.

Rearden4014d ago

Good points. I think they're a bit ticked off in general because the PS4 is designed by an American, where as PS, PS2, and PS3 were designed by Japanese.

SugarSoSweet4014d ago

Well their gunna have to deal with it nobody told them to make frustratingly difficult and time consuming architecture thats found in the PS3

uuaschbaer4014d ago

Even though a function of product is optional it can still be an indication that said product is designed for a particular market. In this case I think it's mostly an indication of idiocy among the financial types in Playstation's charge, at which the Japanese developer is hinting while presenting it as a cultural difference.

Cryptcuzz4013d ago

Imo, I don't think Japanese developers are ticked off at all that the PS4 was created by an American, as well as the reveal not being in Japan, but in the U.S.

Also given that the PS4 System Architect is Mark Cerny who works and lives in Japan at one point or another leads me to believe that it would be foolish for any Japanese developer to be disappointed at that.

I would assume he knows how to speak fluent Japanese too, since he operates out of Sony Japan Studios and are even good friends with the likes of Hideo Kojima.

Now Mark Cerny as PS4 System Architect, operates out of Sony Japan Studios, knows how to speak Japanese and friends with one of the best Japanese developer; What Japanese developer would be mad at that?

GalacticEmpire4014d ago

Yeah, because all Japanese people don't socialize. They communicate through telepathy and a form of pheremone dispersal; like psychic ants.

Who needs words anyway when you can communicate an entire sentence and convey emotional states with one monosyllabic grunt.

/s

smh

SilentNegotiator4014d ago

Well that comment totally doesn't add fuel to the suggestion that the Japanese are xenophobes.

GABRIEL10304014d ago

In almost all the world exist the internet, facebook, youtube and other social platforms. PS4 is a joint design of a lot of people of various countries inlcuding Japan and US. The console is designed to allow to the people get connected and to enjoy of the games together. You dont need to reveal your identity or if you want you can create a false identity. Ps4 will be a great oportunity to make friends¡ or foes (if you are ISA) :D

Show all comments (35)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)