My criticism of Bioshock Infinite's post credit sequence and its ending in general.
I will clarify that I loved this game's story and game as a whole, but I have several problems with the very end of the game and whether or not it makes any sense, and how this problem is solved.
Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and indie games developer Ernestas Norvaišas, are today very proud and excited to announce that the full version (v1.0) of their train-led city builder “Sweet Transit”, is now available for PC via Steam and EGS." - Jonas Ek, TGG.
Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.
this is the best ending explaination i have seen check it out
http://gaming.stackexchange...
SPOILERS BELOW-YOU HAVE BEEN WARNED!
This is how I see this. When you are dealing with time and multiple universes. It is hard to write rules, when you can't even prove that such things exist.
How does one Booker Dewitt affect all the Booker Dewitt's? Also if Booker Dewitt is Comstock, how doesn't Booker not recognize himself as being older? How doesn't Elizabeth not recognize it? She would see that Booker was her father.
Also you don't need to kill Booker. You could just stop him from joining the Army and he would of never been in the Wounded Knee incident. Funny that they use Christian ideologies. Once you are born again you become a racist and bible thumping lunatic and fundamentalist bigot!
Wont play this it seems to hip.
It's actually simple. If Booker is always killed in the baptism, every Booker that accepted it will be killed. Thus, there will be no Comstock, and no one to ask Booker to "Bring us the girl and we will wipe away the debt". So, Booker never gave Anna away, and that's the reason for the post credits scene.
It's a happy ending.