210°

10 Things That Would Have Made BioShock Infinite Perfect

The game may be possibly the game of the year but there are ten things that would make this game perfect.

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blogs.houstonpress.com
Baszs4017d ago

This article is useless,
it misses all the points it wants to make.

NukaCola4017d ago

Id change one thing. The pacing of the exploration. I think the open world of Bioshock was more more rewarding to explore than infinite. They could of done s better job with the exploration. There was two vigor opened rooms and the rest was just lick picks. Would of wanted to see more originality and puzzle solving when doing the run abouts. Akso like to see more back tracking. Just something I liked more from the first Bioshock.

rello914017d ago

I hate backtracking in games

humbleopinion4016d ago

lick picking sounds nasty. Is that referring to the potatoes in the toilet?

soniqstylz4016d ago

lick picking is how you remove Elizabeth's chastity belt.

HammadTheBeast4017d ago

No game can ever be perfect. It can go up to 95%, as Bioshock Infinite and the original did for some, but the other 5% is a matter of opinion.

Capt-FuzzyPants4017d ago

That would have made it better. But how much is enough. I mean is there ever really enough cowbell?

KillrateOmega4017d ago (Edited 4017d ago )

Unfortunately, no. There can never truly be 'enough' cowbell. We can only strive to acquire more of it.

This is the truth of the universe.

KentBlake4017d ago

The game would actually be worse if these 10 things were in it.

legionsoup4017d ago

Agreed. This is why Ken Levine makes games, and the person who wrote this "writes" for home made website.

ZombieNinjaPanda4017d ago

Yeah, no. A lot of points make sense. Make it less violent makes absolute sense. Why is a city full of these supposedly prestigious people so quick to rush at the main character like suicide bombers? They're not splicers, they're not crazy, yet they still do.

Upping the NPC interaction would be great. Remember one of the earlier trailers where you had to deal with a crazy man shooting a cannon at you? You probably don't.

Making the choices matter? Why advertise your choices mattering if they don't. That would definitely make the game better than what it is.

Not limiting the weapons would be great. Another game where you get a conveniently placed super weapon before fighting a boss instead of conserving ammo, not to mention the vigors that have no place in this game other than making it "bioshock related".

soniqstylz4016d ago

Where did you get the idea that it's a city full of prestigious people? This isn't Rapture, where the best and brightest fled to Andrew Ryan like his name was John Galt. Columbia was a floating battleship masquerading as a city.

http://bioshock.wikia.com/w...

And the Vigors were explained that Fink saw one of the Rapture biologists using Plasmids through a tear. Yes, the tears give a convenient way to fill plot holes, but there it is.

http://bioshock.wikia.com/w...

nutcrackr4017d ago

Most of these are actually quite good. I think they would help make the world more believable and make the action less monotonous.

r214017d ago

I disagree with points 8 and 10, the rest however is what would have made the game even better.

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160°

Ranking the Devil May Cry Series

VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."

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vgchartz.com
VersusDMC5h ago

First to last for me...3,4,5,1,2.

VersusDMC3h ago

Me leaving it out should be telling of my thoughts on it. Better than 2 as a DMC game.

Still a good game though.

Friendlygamer4h ago

3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them

monkey6023h ago(Edited 3h ago)

2.
Dmc.
4.
5.
1.
3.

God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best

Yui_Suzumiya2h ago

1 and DmC. The rest are unimportant.

DarXyde1h ago

Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...

5, 3, 1, 4, 2.

I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.

But even then... Still more enjoyable than 2 for me

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90°

Comedy Central New Animated Series Based on Golden Axe

Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game

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retronews.com
Knightofelemia1d 4h ago (Edited 1d 4h ago )

Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.

70°

The Best PS2 Games of All Time [2024 Edition]

GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."

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gamingbolt.com