120°

Let’s project PS4 sales

Let’s go down memory lane and project PS4 worldwide lifetime units and games sales based on historic numbers. Factors like strong 3rd party & indie support, common platform architecture, competitors waning popularity, focus on games and 4K media support might drive PS4 units and games sales to near PS2 heights.

joeyisback4032d ago

PS4 is going to sale like crazy i know one PS4 price is 399.99 and the 2nd is 449.99 i know people at sony who gave me price point cant wait till it comes out

iGAM3R-VIII4032d ago (Edited 4032d ago )

"i know people at sony who gave me price point cant wait till it comes out"

yea....sure there pal....you sure you don't do weed....

Anyway, this does seem like a good projected sale, it does back up its reason and seems to be like a good contestant. I could probably see it selling that many units

T24032d ago

Although I am skeptical of your source these prices do make sense

Grap4032d ago

if they superpass ps3 sales i will call it major success. ps3 was a success despite it sold less than ps1 and 2.

Clarence4032d ago

The PS3 is still selling in 3yrs it will most likely hit a 100m

delboy4032d ago

I don't think ps4 or next box will sell even close to its predecessor.
Gaming is in a stagnation, every year we read about games selling lesser then year before that.
I know you think that the rest is sold through digital distribution, but it's not.
If that where the case, then we would not see so many companies and publishers closing.
And next generation will be even worse due the rise of production costs.

iansannes4032d ago

looks like they pretty much pulled that prediction out of their a$$.

THEDON82z14032d ago

Right @iansannes this is the dumbest comparison because the simple fact is ps3 is not finished selling and is clearly on its way to 100million sold .On top of that it still has ATLEAST 3 MORE YEARS OF SUPPORT WITH GAMES.THEY NEED TO SHOVE THIS CHART RIGHT BACK IN THERE A$$!!!!LLLOOOOlllll!!!!

Belking4032d ago

PS4 and next gen xbox will struggle at firt just like the wii-u did. People just don't have the disposable income to spend on these things anymore......Vita will continue to struggle too becasue the market has changed. Ipad and smart phones are killing off the vita.

Hicken4032d ago

Based on what? The PS4 and 720 aren't likely to have the same identity issues the Wii U has. They're also likely to have better game support- more spread out, and a larger amount of third party releases- than the Wii U.

You talk about people not having disposable income to spend on consoles, but the more expensive and annually outdated and replaced smartphones and tablets are selling like hotcakes. These same things are, supposedly, "killing off the Vita," yet its sales are currently improving, and stand to do even better in the future.

GenericNameHere4032d ago

You know why the Wii U did so poorly in the beginning (and still kinda is)? THEY CHANGED MARKETS!
NES-GC were all mainly all about games the typical male demographic would play. The Wii U then GREATLY departed from the norm, and was seen as the console for non-gamers. Even the controller play-style was completely different from past Nintendo controllers. Plus, it was the cheapest console at the time at $250, which was definitely a big factor in deciding which consoles to buy during the holidays. The Wii did have a LOT of excellent games (SSBB, Metroid Prime 3, LoZ:TP/SS, SMG1/2, DKCR, TvC, WiiWare games, the hundreds of Virtual Console games, etc), and even had a lot of JRPGs just last year, but it was a little too late. In fact, over 60% of Wii owners (statistics pulled out of my arse) have already abandoned their Wii shortly after Brawl, returned for a few days when SS released, and have never since touched it then.
Now lets look at the Wii U. Tablet controller, you can only use 1 controller (well, so far anyways), the other usable controllers are... the Wii U Gamepad (whatever it's called), which will not work for all games since there are games that need to use the bottom controller, and Wii controllers... which might have more advantage or disadvantages in fighting games or something. The cheapest model is $300, and the Deluxe model is $350 and only has a small amount of GBs (WAY LESS than the standard for Xbox 360 and PS3 standards nowadays). Plus, Nintendo suggests they're going back to the hardcore market, and somewhat lessening the amount of Wii-type games.

PS4 and Xbox 720 will definitely have troubles in the beginning like every console has, but at least they won't be changing their established markets.

Dan_scruggs4032d ago

Next year is the year of the PS3 and the PS4. Just like the last 5 years.

GreenRanger4032d ago

PS4, PS3, Xbox 720, Xbox 360, Wii U and PC will all be on the market at the same time.
I don't expect crazy sales of any of the next-gen consoles (including the Wii U) for at least a year after they launch.

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110°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg6h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos5h ago

Souls games will be like that players struggling make it harder

PassNextquestion4h ago(Edited 4h ago)

I think if used correctly it could work well

jambola52m ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p