180°

AMD: There won't be a DirectX 12 we will integrate "other technologies" into our GPUs.

Taylor was responding to a question about next-generation GPUs and technologies that they can be built around, where Taylor replied they'd normally build them around new DirectX versions to help the next-generation GPU architectures, but there won't be a DirectX 12, which means AMD's next-gen GPUs will integrate other technologies.

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tweaktown.com
yewles14025d ago (Edited 4025d ago )

*popcorn and 3D glasses* *anticipates the stupid*

shutUpAndTakeMyMoney4025d ago

OpenGl I hope. Sick of depending on this one company that hates games.

hiredhelp4025d ago

Sick of depending on this one company that hates games.

That a joke..

Elite_7374025d ago

I don't know why you got so many dislikes. OpenGL does everything DirectX does, except it works on any platform (including PS3, PS4, Linux, Mac, etc). With DirectX, you have to rely on microsoft to get good updates, and even then It only works on Windows and Xbox. If OpenGL becomes the standard in graphics APIs, there probably would be a lot more games that support other operating system.

LAWSON724025d ago (Edited 4025d ago )

No joke, MS does not care about games they care about sales and apparently they think apps with tv, movies, music,and sports will get them more money and sales. They would rather work on games that are fun for mom and daughter than make a new ip that is for the core gamer.

3-4-54025d ago

uhh..I have AMD...always have...I've always been able to play games fine....

You lie

adorie4025d ago

I'm guessing plenty of people here don't see why getting rid of Direct X would be better going forward.
Complacency and chasing a mould only hold this industry back.

Ju4024d ago (Edited 4024d ago )

While OpenGL is a nice open API (I use it primarily) it has it's limits when it comes to system integration. Its memory management will never be integrated into the OS - it would require a kernel level implementation, not just a driver. Same with the mess which is OpenCL in combination with OpenGL. Two competing API (almost frameworks) which battle for compute resources. This could be done much more efficient if done within one implementation. OGL 4.3 compute shader are almost inaccessible because while the standard has been released for a while almost no driver supports it. And OpenGL adds quite a bit of API overhead. But, well, DX locks you into Windows. Not much of a choice here either way.

+ Show (3) more repliesLast reply 4024d ago
4025d ago Replies(3)
darthv724025d ago

I hope so. It would mean I can resurrect my Voodoo5 5500 again.

legend9114025d ago

This will help with cross platform games, as well as graphics and optimizations as this will allow for more competitive development.

strigoi8144025d ago

Coz we will jump and use direct x13...lolz

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270°

AMD FSR 3.1 Announced at GDC 2024, FSR 3 Available and Upcoming in 40 Games

Last September, we unleashed AMD FidelityFX™ Super Resolution 3 (FSR 3)1 on the gaming world, delivering massive FPS improvements in supported games.

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community.amd.com
Eonjay26d ago (Edited 26d ago )

So to put 2 and 2 together... FSR 3.1 is releasing later this year and the launch game to support it is Rachet and Clank: Rift Apart. In Sony's DevNet documentation it shows Rachet and Clank: Rift Apart as the example for PSSR. PS5 Pro also launches later this year... but there is something else coming too: AMD RDNA 4 Cards (The very same technology thats in the Pro). So, PSSR is either FSR 3.1 or its a direct collaboration with AMD for that builds on FSR 3.1. Somehow they are related. I think PSSR is FSR 3.1 with the bonus of AI... now lets see if RDNA 4 cards also include an AI block.

More details:
FSR 3.1 fixes Frame Generation
If you have a 30 series RTX card you can now use DLSS3 with FSR Frame Generation (No 40 Series required!)
Its Available on all Cards (we assume it will come to console)
Fixes Temporal stability

MrDead25d ago

I've been using a mod that allows dlss frame gen on my 3080 it works on all rtx series. It'll be good not to rely on mods for the future.

darksky25d ago

The mods avaiable are actually using FSR3 frame gen but with DLSS or FSR2 upscaling.

Babadook725d ago (Edited 25d ago )

I think that the leaks about the 5 Pro would debunk the notion that the two (FSR 3.1 and PSSR) are the same technology. PSSR is a Sony technology.

MrDead26d ago (Edited 26d ago )

I wonder how much they fixed the ghosting in dark areas as Nvidia are leaving them in the dust with image quality. Still good that they are improving in big leaps, I'll have to see when the RTX5000 series is released who I go with... at the moment the RTX5000's are sounding like monsters.

just_looken25d ago

Did you see the dell leaks were they are trying to cool cards using over 1k watts of power.

We are going to need 220 lines for next gen pcs lol

MrDead25d ago

That's crazy! Sounds like heating my house won't be a problem next winter.

porkChop25d ago

As much as I hate supporting Nvidia, AMD just doesn't even try to compete. Their whole business model is to beat Nvidia purely on price. But I'd rather pay for better performance and better features. AMD also doesn't even try to innovate. They just follow Nvidia's lead and make their own version of whatever Nvidia is doing. But they're always 1 or 2 generations behind when it comes to those software/driver innovations, so Nvidia is always miles ahead in quality and performance.

MrDead25d ago

I do a lot of work on photoshop so an Intel Nvidia set up has been the got to because of performance edge, more expensive but far more stable too. Intel also have the edge over AMD processors with better load distribution on the cores, less spikes and jitters. When you're working large format you don't want lag or spikes when you're editing or drawing.

I do think AMD has improved massively though and whist I don't think they threaten Nvidia on the tech side they do make very well priced cards and processors for the power. I'm probably going with a 5080 or 5090 but AMD will get a little side look from me, which is a first in a long time... but like you said they are a generation or two behind at the moment.

Goosejuice24d ago

While I can't argue for amd gpu, they aren't bad but they aren't great either. The cpu for amd have great. I would argue the 7800x3d as one of the best cpu for gaming right now. Idk about editing so I take ur word for that but gaming amd cpu is a great option these days.

porkChop24d ago

@Goosejuice

I have a 7800X3D. It certainly is great for gaming. Though for video editing, rendering, etc, I think Intel have the advantage from what I remember. I just mean from a GPU standpoint I can't support them.

70°

AMD storm Nvidia's Super launch party with temporary price cut to RX 7900 XT

Now that the RTX 4070 Super has launched, AMD have chopped the price of the RX 7900 XT to new lows.

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videogamer.com
80°

AMD Radeon 700M "RDNA 3" iGPUs Recieve Fluid Motion Frames Support, Brings FPS-Boost To Gamers

AMD has expanded its Fluid Motion Frames (AFMF) tech to Radeon 700M iGPUs which play a major role in laptops, handhelds & desktops.

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wccftech.com
Tapani97d ago

The ideal FPS would be for Steam Deck 45fps which is boosted to match the 90hz screen. However, today's new games are not on that level even on the OLED version, so the successor to Phoenix Point needs to come out fast. The 2nd Gen Steam Deck needs a VRR screen as well to make this doable. 2025 should be the year for such a device.

XBManiac97d ago

Or you need to play games better suited for Steam Deck. What would be great is a more powerful version of Steam Deck with higher specs for latest games. But... it will take a couple of years, it seems, as Gabe is waiting for a real next gen Zen+RDNA really portable kit.

Tapani97d ago

You are right, it really does come down to understanding what your Steam Deck can play and how. And that to me, is a bit of a pain to deal with. For a portable, I have zero interest in tuning anything, and just want to pick up and play. To do so in the PC space, you are correct, there needs to be a real next gen APU available.

That being said, I really appreciate there are these devices and can see how people like using them. To me the Steam Deck or any PC handheld should be a device which can continue the AAA games I play on my 4090 when I'm on the go.

Personally, I'm waiting for Strix Point, RDNA 3.5 at 16CU and an OLED VRR 90-120hz screen and better memory bandwidth. This should play AAA games at low settings at locked 40 or 45 fps which would be great already for a handheld. When Strix Point is out, most of the non-Valve PC handheld manufacturers have already sorted out the kinks in their software as well, so there should be a good maturity in 2024 or 2025 in these devices.

I do think, though, that Fluid Motion Frames will be a technique that these handhelds will benefit a lot from in the coming years as it spreads.