270°

Inside the PlayStation 4 with Mark Cerny

GamaSutra - Mark Cerny originally began to think about designing the PlayStation 4 in 2007. Over Thanksgiving weekend, a mere year after the PlayStation 3 was released, he began to read technical documents about the X86 processor -- the processor that ended up going into the system that was unveiled this past February, by Cerny, in New York City.

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gamasutra.com
raytraceme4032d ago (Edited 4032d ago )

I have so much respect for this guy. Very calm, not arrogent, says the right stuff and he was part of making my favorite childhood game Crash Bandicoot. The senior architect of the ps4 and developer of Knack I am super hyped for the ps4.

Gazondaily4032d ago

He's precisely what Sony needed and a far cry from what came before. He had the foresight as far back as 2007 to go around being proactive and get first hand testimonies of those at the forefront of this industry. Kudos goes to Sony for recognising his passion and letting him take the reins.

"I probably have more passion about the next generation than anybody inside the Sony Computer Entertainment world."

And that is why the success of the PS4 is ensured. As long as you have someone with that kind of passion as well as obvious talent in charge, you have a master in the field. Here's to a very bright future for the PS4.

IcyEyes4032d ago

@Septic
You are right and I hope people realize that kind of passion come from a creative guy. From someone who spent his life to create games.

This guys know what is the most important thing we need : games.

That's why the Ps4 already look awesome, because talk about games.

DragonKnight4032d ago

Don't forget Kaz though. He said that he was going to bring in actual developers to get their input for the PS4 and obviously he chose the right guy as the overall lead man for PS4 development. A team of Kaz and Cerny spells great things for Sony's future in the gaming industry.

darthv724032d ago

with Sony's approach to this new platform and what Ms did with the 360. essentially listening to the developers to build the system made for 'them'.

Making it easy to code for and with the balance of power to be flexible with whatever they feel is the direction they want to take it. It was the right move for sony to make.

in the years following the PS1, sony used to go on record as saying they didnt want to make a system that was easy but one that would challenge the creative minds behind the games being released for it.

So it is a nice change of pace for them to make the PS4 much more developer friendly. An architecture that is so similar to other PC development can lead to a quicker turn around for games to be made/released.

Im not saying the more complex system sony generally took was all bad. It just meant there was a longer learning curve. this time we will more than likely see great games churned out on a much quicker basis.

+ Show (1) more replyLast reply 4032d ago
MikeMyers4032d ago (Edited 4032d ago )

It's actually nice to see a non-domestic person create a device that is much more open and easier to work on. For far too long Sony has made systems way too proprietary with an Eastern philosophy rich in culture and too stubborn to change its ways by letting engineers rule the roost which elevated manufacturing costs way too high.

This is why there is so much praise from developers who are working on it. It is way easier while still being very powerful.

4032d ago
Muerte24944032d ago

they took a western approach to the ps4. Crash Bandicoot was one of my favorite titles back on the ps1. I actually didn't know that he was the guy. Now that I do, I'll be paying closer attention the KNACK.

+ Show (1) more replyLast reply 4032d ago
pete0074032d ago ShowReplies(4)
abzdine4032d ago

i think it's great to go close to developers and ask them what they want, it could make things much easier in the short and long run.

but the killer app for me on PS4 is undoubtly GAIKAI. That thing cannot be topped by anybody in the industry.

4032d ago Replies(1)
TemplarDante4032d ago (Edited 4032d ago )

Mark Cerny, what a great guy to be system architect!
Love the new philosophy and energy of the new system.
And looking at Sonys stocks, so do the investers.

Dec 2012 trading at just over 8$.
April 2013 at $17.40

Clover9044032d ago

Such a huge jump in a very short time. Well done Sony.

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470°

Mark Cerny talks Dolby Atmos support for PlayStation 5

Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.

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eurogamer.net
crazyCoconuts246d ago

Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.

246d ago Replies(2)
neutralgamer1992245d ago

DF have been very negative when it comes to PlayStation. Very nit-picky

ABizzel1245d ago

I like DF, but they’re starting to let personal bias seep into their talking points especially John, and the others are being occasional followers just to be non-confrontational.

just_looken244d ago

Its just like the ps3 or any receiver over 8yrs old

2015 ps3 had support then got updated
https://games.dolby.com/new...

Man the ps5 is digging up the past to reveal its new hey are they going to have a menu next with native 7.1 audio support like my 2006 motor storm edtion ps3?.

+ Show (1) more replyLast reply 244d ago
Azfargh245d ago

I see what you did there. Clever

kythlyn245d ago

I have an Atmos setup and in my case it definitely introduces some audio lag... probably around 10-20ms. The game I always use to test this sort of thing is Stray because of the dedicated meow button triggering the sound out of the Dual Sense. Makes it really easy to perceive a lack of audio sync. There's only one setting on PS5 that doesn't produce audio lag (at least with my setup), and that is Linear PCM.

fr0sty245d ago

So you are able to tell 1 frame of latency at 60fps, you're saying...

kythlyn245d ago (Edited 245d ago )

To fr0sty... yes? Not everyone will notice it, but people with trained ears such as musicians definitely will.

Reaper22_245d ago

The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.

DarthZoolu245d ago

It’s definitely the leader of the industry right now

crazyCoconuts245d ago

And what about the PS5 implementation being discussed is NOT Atmos?

Reaper22_245d ago

Only DTS:X is on on par with atmos. I understand Sony wanting to use their own but Atmos is superior which is why is used throughout the entertainment industry.

crazyCoconuts245d ago

I'm trying to point out to you: PS5 is using Atmos. That's the whole point of this firmware update

fr0sty245d ago (Edited 245d ago )

From a hardware perspective, Atmos' 7.1.4 setup is indeed superior, but the software side of Atmos is far from superior. Dolby Atmos games (ISF) supports 32 objects and this is used in a 7.1.4 basebed + 20 dynamic object configuration most of the time. PS5's Tempest audio supports 100 dynamic objects, so it actually has to downmix the audio, dropping 68 objects in the process, to make it work properly over Atmos.

jwillj2k4245d ago (Edited 245d ago )

The truth is marketing is superior. Cant support something that kicks in after the scenes already ended lol

+ Show (1) more replyLast reply 245d ago
gold_drake245d ago

i like how calmy and detailed he explained it to the fools at DF.

mastershredder245d ago (Edited 245d ago )

Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.

jwillj2k4245d ago

At least it works, what good is a feature that introduces latency to the point it’s potentially “3x as bad” with a certain setup? You can’t even use it and it’s supposed to be a partnership between the two companies….

AmUnRa244d ago (Edited 244d ago )

So you know more then Mark Cerny..the man who made PS5 what it is now...the man who invented with his team the Tempest engine..., if you can read take a lot of tasks over from Atmos...

Woooow...you must be a genius in this field time to get a job In this expertise.

OptimusDK239d ago

I think one might be somewhat biased you can do your own guessing who that is

Show all comments (33)
240°

PlayStation 5 Lead Architect Mark Cerny Talks Sega, Michael Jackson And Yuji Naka

Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.

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timeextension.com
deleted445d ago

Lol, love this image...

https://images.timeextensio...

Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!

Aloymetal445d ago

I bet he's already working on the PS6, safe bet.

ModsDoBetter445d ago

100%.
I can’t recall which leaker it was but there was a rumour floating about that we may not see a mid-gen refresh (PS5 Pro) and they’re focusing on PS6 development.

Could listen to Cerny talk for hours. Incredibly intelligent individual.

deleted445d ago

he really has a knack for being ahead of the curve!

UltimateRacer444d ago

@olMyerslo Tom Henderson is the insider who stated PS6 is being worked on over a PS5 Pro.

darkrider445d ago

The career of Cerny is really impressive.

purple101445d ago

Is this available in video format? It's a damn long interview to read.. but I will, if no video

Aloymetal445d ago

I haven't checked yet but try YT, maybe they do have it there.

Phoenix76444d ago

Could try using a "text to voice" app. Just copy and paste from the article then sit back and listen. I do that sometimes if don't want to read and am tired.

purple101444d ago

Thanks that's so nice of you but I don't need it that much! Il just read it. Just if there was himself on video I'd like that version. But have a great day my friend.x

Retroman445d ago

Wish Mark Cerny Develope Knack 3 Knack was a Fantastic game.

darkrider445d ago (Edited 445d ago )

I didn't like it very much, but cerny is truly a triple A Men. The ps4 and the ps5 are amazing consoles. What will he try with to achieve with the ps6!

Starman69445d ago

PS4 was good for it's time and for the price. It felt outdated after 2 years. Ps5 on the other hand... Future proof. Excellent 😊👌.

SullysCigar445d ago

I never played the first game, but the second one was great

gold_drake445d ago

i love his breakdowns of the consoles, he explains things very well with that soothing voice ha

Bathyj445d ago

I watched that ps5 reveal about 5 times. A lot of people complainwd about it when it came out for being too clinical and developer centric but I thought it was very informative. I guess they just wanted some flashy CGI trailers of games that won't come out for 4 years.

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390°

Jade Raymond’s studio is making a ‘persistent, scalable online game’ for PS5 and PC

Jade Raymond’s new studio is reportedly set to work closely with PlayStation 5 lead system architect Mark Cerny on its debut game.

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videogameschronicle.com
senorfartcushion797d ago

One of the ten games as a service games PlayStation mentioned?

I’m bored of how much online is playing into games now. Offline games still should exist in equal measure.

SeTTriP797d ago

I agree 👍 but they don't make money in equal measure.

SullysCigar797d ago

PlayStation has plenty of offline single player IPs out and in the pipeline, they're not dissappearing.

It seems likely to me that some those online games they speak of will be split among PS5, PC and mobile. People seem to forget how much money those phone games make.

Anything with Mark Cerny's technical eye cast over it has my attention though, so I look forward to finding out more about this one from him and Haven Studios.

Eonjay797d ago

Thank you. People act like they can have online games as a law or somehow it prevents them from making single player games which it clearly doesn't. Just in the pipeline we have Horizen FW, God of War, Spiderman 2 and Wolverine. They already released Reternal, Demon Soluls, Spideman MM, Rachet and Clank and probably more that I'm missing. These things exist, we don't have to speculate or let ourselves be trapped into some group thought. The idea that they ababdoned SP games suddenly is a fantasy from a blog that is trying to generate drama.

darthv72797d ago

... the guy does have a certain 'knack' for things.

gamer7804797d ago (Edited 797d ago )

Third party studios would be best served if they made multiplayer games open to all platforms for the sake of the longevity of the game. I understand first party doing pc + one console because they own the studio. Still interested in what they are making but it’s going to be a looong while.

+ Show (1) more replyLast reply 797d ago
moriarty1889797d ago

I agree. Offline games or offline modes should always be available. This online only obsession with every dev lately is going to ruin gaming as a whole imo.

FanboysKiller797d ago (Edited 797d ago )

I agree %110 , but Destiny changed my perspective on seamless online gameplay , but it's still considered one of its kind , nothings like it and that's far from enough to prove itself as a solid argument.

senorfartcushion797d ago (Edited 797d ago )

I have my online games, but the never ending progress in them means that you can’t really swap between games as often as we would like.

I would cite influence advertising as part of the problem. With even single player games being affected by the way gaming “engagement” is perceived.

I’m playing Sifu at the moment on PS5 and Max Payne 3 on Series X. Even the quality of how the games are produced is lessening because of how much studios are trying to appeal to influencers more than customers. Max Payne 3 is a game. It can be hard, it can be easy. Regardless, it’s polished to a mirror shine.

Sifu has great combat and is satisfying to play, but the roguelite stuff within (solely designed to appeal to Twitch players, like the genre as a whole) is a major bummer. People are currently arguing vision. Whether or not the game should be made easier due to how the difficulty doesn’t mesh with some people. Difficult games are fine, but they’ve got to be designed well. Sifu isn’t really. It’s a victim of the roguelite dragon the studio has been chasing. This is a game that deserves to be easier to play, something tells me that they’ve only kept the difficulty high to advertise it on the fact that people will be repeating levels a lot in their time spent playing the game.

The ironic thing about difficulty is the sense of identity people both feel for themselves and feel of the devs, when the devs are arguably going against their own identities by chasing trends.

The issues I have with Sifu starts with multiplayer games. The game itself is arguable an MP game due to how many people watch it on Twitch.

GhostofHorizon797d ago

Just because people watch a game on Twitch doesn't mean it's a multi-player game. This whole post is just some projected nonsense.

Roguelites created for streamers? What?

Sounds like you just don't understand what roguelike and roguelite games are all about.

FanboysKiller797d ago (Edited 797d ago )

@SenorFartCushion
Budget is king , the sad truth about generational leap is being overrated and easily overshadowed by its budget, a triple a game from the last decade or two still holds itself and get liked the way it looked more than its technicality behind it.

ABizzel1797d ago

Offline is the core of the significant majority of PS exclusives on the PS4. It's time for them to build online communities that fans can play and enjoy in-between the waits for these big AAA releases.

I'm all for all 10 of them.

1. Bungies New IP
2. Faction 2 (The Last of Us)
3. Twisted Metal Online (rumored)
4. Guerrilla Games other IP (rumored SOCOM)
5. Deviant Games New IP (former Black Ops COD devs)
6. Haven Studios New IP (Jade Raymond and former Ubisoft devs)
7. Firewalk Studios New IP (former Bungie, Take-2, Activision, EA devs)
8.
9.
10.

So by all means bring them on.

senorfartcushion797d ago

Obviously that’s good. But can you not follow the patterns that literally every other company has been making these last few years? Games as a service multiplayer games are made mostly to rid ones catalogue of any single player only games

ABizzel1797d ago (Edited 797d ago )

@Senor

That's a baseless point. There are significantly more companies that continue to produce single-player experiences, than there are companies that have dropped single-player completely to rid their catalogue of any single player only games. This is fear mongering.

Someone said this best a while ago in a PS Group. Sony is the AAA Blockbuster Film / HBO of gaming. They create premium high quality content. That has allowed them to make a huge comeback during the PS360Wii era, dominate the home console market during the PS4XBOWiiU era, and is what will continue to carry them into the PS5 generation and beyond. How many single player games have they released for the PS5 compared to Live Service games. How many single player games got cancelled for a live service game?

4 of the 7 known Live Service games are from 2nd party developers, so where is this concern from single player games coming from. Naughty Dog is making Factions.....And they've made several multiplayers before without it affecting their single player narrative driven games. Firesprite is a brand new developer under PlayStation, so there shouldn't be any AAA single player expectation on them to begin with, people were just talking about how this is a VR studio and okay with it, but have a potential issue with them working on service games. Guerrilla is releasing Forbidden West this month A single player game, with a Horizon VR exclusive later this year (also likely single player), so why is it a problem that they have a team working on something else multiplayer / GaaS based.

This fear mongering needs to stop.

PS Gamers praise Sony for their first party and the amazing narratives they play and create with their IPs. Why are they so fixated on holding them back from attempting to do the same in a multiplayer space. If you don't like playing online then don't. Destiny is an example of one you don't really have to, and that's a 5 year old experience now. Let them learn and grow in the Online space, just like they did in the Single Player Space.

People say all the time, I want Bloodborne for PS5 or Bloodborne 2. Well in a Ongoing world, they could still be getting new content from Bloodborne to this day, have new content launch each year, have an option where you and friends can take on a Raid Boss, and so much more. What is the fear in this?

Stop the fear mongering and just say you don't like multiplayer / online games, and these games aren't for you and move on. But there are millions of PS gamers who want to enjoy games like these and want to see Sony's first party blend narrative and world building into AAA online experiences. The PS3 had significantly more multiplayer experiences than the PS4 from Sony studios and the PS4 was a significantly more successful and online focused console. That has to change, because gamers are going online more.

northpaws797d ago

I welcome both, for single players, just from from first party alone we have Horizon Forbidden West, God of War Ragnarok, Spidermen 2, Wolverine, I am sure naughty dog is working on a single player game on top of the fiction MP game too.

If some good online games can help keep PlayStation's cash flow more healthy, then so be it, whatever keeps the ship afloat for my single player experiences.

Tapani797d ago

Agreed! The only way I see online is okay for me is something like Dark Souls where it's a part of the gameplay and lore system. I'm an offline games person.

Example: I was playing the other day Shadow Hearts 2 on PS3 Phat (using bilinear filtering and upscaled image + TVs black insertion frame and upscaler + sharpening etc.) and me and my wife were blown away by the writing, animation, graphics, and music. Can't believe some games on PS1-PS2 era are better than the ones today when you have all the technology in the world, and everything is online and connected. We are rapidly collecting old games to play, particularly the gems we didn't have time or a chance to play. These games take our weekends away more so than the modern ones. Maybe we are old, but they just suck us right in vs the new games which feel like a polished turd of a product.

KingofBandits797d ago

could not agree more. I'm sick of online games, MMOBA and anything in that vein. gaming is getting way too big and as a result is making way too much trend chasing trash

frostypants796d ago (Edited 796d ago )

Offline games DO still exist in more than equal measure. I don't think that is going away.

+ Show (6) more repliesLast reply 796d ago
Father__Merrin797d ago

I agree with everyone who wants a slew of offline traditional games...

But.... Online games persistent ones and those with dreaded micro transactions battle passes etc make more money it as simple as that

It's a shame but those days of of purchasing a game with all content on her etc are now gone. Ironicly Nintendo are closest to old school style games

SullysCigar797d ago

What about Demon's Souls? Returnal? Ratchet and Clank: Rift Apart? Horizon Zero Dawn? God of War?

And up next Horizon Forbidden West?

moriarty1889797d ago

Those are the rare exceptions made only by Sony. Let’s hope they continue to make those unique experiences for much longer and not change to these online only type games.

Atticus_finch797d ago

Moriarty
His point is that Sony studios are also keeping the hope alive not only Nintendo.

gamer7804797d ago (Edited 797d ago )

They might sell more copies but they don’t always make as much profit. But I agree that they need multiple ways to fill the funnel. Live service games and single player type games

ABizzel1797d ago

@moriart1889

Mario, Zelda, Doom, Ori, Resident Evil, Souls Games, Devil may Cry, Far Cry, Doom, and hundreds of others.

DOMination-797d ago

What about Starfield, Avowed, Hellblade II, ES6, Fable, As Dusk Falls, Everwild...

+ Show (2) more repliesLast reply 797d ago
Nyxus797d ago

Many Switch games have paid DLC, like Breath of the Wild, Super Smash Bros Ultimate and Animal Crossing New Horizons.

Atticus_finch797d ago

Not only that but certain Nintendo Digital only games get limited releases on purpose to inflate the price.

purple101797d ago

Mark Cerny touches it

Game : "instantly turns to gold"

Has my attention too.

GhostofHorizon797d ago

Surely you have something to share by now, concept art at the very least.

I find it really hard to get excited about a game where all I know is that it will be an online game which is not even a great selling point to me, actually makes me less excited.

797d ago
gamer7804797d ago

This game is likely 2026 or beyond.

797d ago
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