Update: Rein spoke with Engadget and clarified his comment from the presentation, noting that it's totally possible to run Unreal Engine 4 games on Wii U. "You heard the stupid gaffe yesterday about the Wii U," he said. "If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can! If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen."
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
Well this just about confirms why I wasn't impressed with the UE4 demos period. There was just something about it that really didn't scream next generation to me, sure it is a slight step up from UE3 but I personally didn't feel it deserved the title UE4.
This seriously has nothing to do with Wii U before some of you jump to conclusions and possibly think I am saying this because he said it can run on the Wii U. I knew it could just based on seeing it in action.
Just saying I wasn't impressed by the PC demo or the PS4 demo and to know it would be able to run on the Xbox 360 is all the more less impressive.
I love UE but seeing these demo's the first thought that seriously came to mind is they are actually behind for once in terms of a graphics engine. So many other engines being shown off lately seem far more impressive to me honestly.
More on the subject of what Rein said, why would he straight up say it couldn't run on the Wii U for the most part but now all the sudden has changed his mind? That I don't get, he made it seem like it just wasn't efficient enough to run UE4 but now is even saying the 360 which is slightly weaker also can?
UE3's for current generation, UE4's for the next. Seems fair.
Duh! Its a nx gen engine.. He actually laughed when asked about it.. That right there should ring a bell to people who think nintendos support will be any better than before.. UE4 is designed to be scaled down to even mobile devices so its possible but devs & pubs dont want to touch the thing.. U cant blame anyone for that except the fans for not buying enough 3rd party games.. A little blame on nintendo for using proprietary hardware when they know the whole "CELL" sony used ended up biting them in the a$$
Translation: "Wait. What do you mean I may have cost us money?"
* Runs out and makes above statement *
Once the system is used to its full potential; gamers will see the ''games'' instead of ''specs.''