The new SimCity had a troubled launch, with the EA servers not withstand the amount of players that besides having difficulty accessing the game had problems with their saves, which resulted in a few hours of play completely lost. For some days the air was the feeling that this "reboot" of the series could be a failure, just like the last games of the series were.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
I think this review was a tad bit generous. I would have given it a 7.5, just because of the sheer number of features they took out from the last game alone.
So... have the bugs been worked out yet? I want to try it, but don't want to spend the money if it isn't working yet.
I wouldn't even care about the launch problems if the game was decent. It's frankly shocking how horribly limited and restricted this game is. Went from a sandbox to a play pen.