Nave360's Charlie writes:
"The day Bioshock Infinite was announced was a good day. The announcement came out of nowhere, and the more gamers knew about this game over the coming years, the better it looked. When I had the chance to grab a copy from a shop that was selling them early, I made sure I did. Around 13 hours later (over the weekend, of course), I’m left a little astonished, baffled, disappointed and amazed all at the same time... is that even possible?"
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
Game of the year
Can't wait to delve into this story......
I hope it allows for lots of freedom in battles. I stalked big daddies in the first one like a hunting expedition. The one thing I don't like is when you are suddenly locked in a room and enemies attack. I like being able to pull back, hide, let the alarms wind down then assassinate.
Regardless, this is my fourth most anticipated confirmed game release for 2013. 1st is new Infamous, then The Last of Us then Watch Dogs.
all the hype and shit the game have done in these past years have worked .. goty without a need to even play! right? this is getting annoying .. gta v gonna be next for the hype train. "Game of the decade!" no need to wait.