630°

Sony Patents method to award trophies based on disc access

GC: "Yeah, we don’t know what’s this about either, but it does sound intriguing."

Read Full Story >>
gamechup.com
ZBlacktt4047d ago (Edited 4047d ago )

diagram picture is a red x. :(

It's on IGN as well.

http://www.abload.de/img/un...

Wintersun6164047d ago

That's a different picture than in the article.

ZBlacktt4047d ago

You can see it? Just tried again, yep still red x.

ZoyosJD4047d ago

Probably a connection/server error. It happens occasionally.

Possibly just a more efficient way to trigger trophies. Nothing really special.

Silly gameAr4047d ago

If you're a pretty hardcore trophy hunter and always wanted your older, favorite games to have trophies, I would say this is pretty special.

ZoyosJD4047d ago

I guess so, but it would be annoying for those that sold their old games.

And this would be limited to story and difficulty unless a game already had in game achievements.

I don't mean that this wouldn't be welcomed, but it's just that I was hoping for save data, and/or variable analysis for older games trophy support.

GameSpawn4047d ago

Actually, the patent describes a way of adding trophies to games without needing to patch said games.

As it is currently, to retroactively add trophy support to games that did not ship with them (Uncharted is a perfect example) you must patch the game with a 20-100MB patch.

With this system they are looking at how the game accesses the disc in order to catch the triggers for awarding trophies meaning that the games original code does not need to be altered to add support.

You might say this is pointless as a trophy patch is relatively small and shouldn't be much for the developer to make and the gamer to download and install. Well some games may be easier than others to add trophies to retroactively. This patent was meant for those games that are very difficult to add support to say because the original developer no longer exists to add the support since its parent (most likely EA or Microsoft) put them out of business.

ZoyosJD4047d ago

@game spawn...yeah, I only took a look at the diagram initially.

It would be easily implemented on a new system and might actually be more efficient, but implementing this on old games would require a background program for each game/or a massive change to the OS just for all old games. Roughly the half the size of the patch required for each.

If the game didn't have a trigger in it for a unlock-able,then you won't see a trophy for that situation. (ex. kill x number of enemies a certain way).

So, who is going to add trophies if the developer doesn't exist anymore anyway. Who decides what they look like? Is Sony suddenly going to undertake making and placing trophies on all old games?

GameSpawn4047d ago (Edited 4047d ago )

It's all just forethought. As with most patents from game companies the chances we'll see this actually used in practice in the near future is slim to none.

It does speak of Sony's character though that they even gave this thought.

As far as adding trophies, when the original developers no longer exist, this wouldn't necessarily be Sony themselves, but an option for the game publisher/parent developer (who usually owned the defunct developer). It makes it easier for a development team that didn't develop the initial game to retroactively add trophy support.

wsoutlaw874047d ago

It sounds like they might be trying to add trophies to older games. Its saying that while you are playing this method will recognize you got the trophy and it wont require the game to know you got the trophy. It would allow trophy support with out needing to update the game to support the trophies.

KimDongHwan4047d ago

@GameSpawn
Actually is not that easy for developers to add trophy support to an old game. Remember that MGS4 was not patched earlier because they had to revisit the code and try not to break it, then test it, QA, time and money.

+ Show (4) more repliesLast reply 4047d ago
UnSelf4047d ago

You bought a ps4!

Gold trophy unlocked

rainslacker4047d ago

System based trophies would actually be kind of cool. Could become a nice community thing if done right. Could also be great marketing if done right.

DigitalRaptor4047d ago

@ rainslacker

to be honest, i don't think communities need forced things like that. Traditional connective features is where Sony is headed.

Although you could be right since some other Sony devices have Trophies.

JasonKCK4047d ago

Its a good way to earn Trophies for games that dont support Trophies. I dont understand why it needs a patent though.

wsoutlaw874047d ago

lol everything needs a patent. Theyll just think up something crazy that they are never going to try, but still patent it.

jerethdagryphon4047d ago

ah its exactly what i was gonna write insomniac about.

bassically its a middle ware app between psn and the game disc
the app can be programed with triggers like trophies so say 100 head shots
it counts the animation access and triggers at the right time

this means that you can patch in ratchet and clank trophies or valkeryia chronicles trophys without needing to alter dormant code :)

showtimefolks4046d ago

Could be game changer for those who are into getting every trophy, I haven't gone out of my way to earn a trophy. Play games on normal and whichever ones I get I am at peace with that

Trophies or achievements don't do much for me but I know each gamer is different

+ Show (3) more repliesLast reply 4046d ago
Lubu4047d ago

Even though I'm sure the PS4 will have trophies right out of the gate, the implementation of this tech on older games from the PS3 would b very much welcomed. There have been several games we've wanted trophies for but haven't gotten for one reason or another. This would eliminate a barrier from keeping trophies from older games.
I wonder if it would also work on PS1 and PS2 games?

xXBlondieVanHarlowXx4047d ago (Edited 4047d ago )

Oh maw gawd :0 Heavenly Sword, Assassin's creed. Resistance: Fall of man. GTA3,VC,SA. All with trophy support <_<

PLEASE SONY MAKE IT HAPPEN!!! >_<

Minato-Namikaze4047d ago (Edited 4047d ago )

Seeing as i own about 15 ps1 games at the moment, want an onimusha HD collection and want Trophies for valkyrie chronicles.....YES PLZ!!!!

Wait i dont have BC PS3 and i dont think onimusha is on the PS store Nucking Futs.

DigitalSmoke4047d ago

Wait what! another cool Playstation n3wz!

PSVita4047d ago

All good news from Sony so far.

barb_wire4047d ago

What?!? I guess we'll get a trophy when we hit 'start'. What an odd patent..

JakemanPS319944047d ago

It allows developers to put trophies in old games without reprogramming it in... So all they really need to do is design the trophies then Tada! Old psone game has trophies

Kran4047d ago

If that's how you explain it, then please gimme gimme :)

Don't mean to sound like an trophy hunter, but some trophies help you push yourself to looking deeper into the game :)

JakemanPS319944047d ago

Yah that's the impression I got from reading it (don't hate me if I am wrong lol) I hope they implement this! Resident evil 3 will be my first psone platinum >_<

sitharrefus4047d ago

this is great news for old games.

rainslacker4047d ago

Yeah. If they make it easy on the developer by using a high level API then it could spur some trophy inclusion. Doubt we'll ever get it from Valkyria Chronicles(Damn you Sega), but would be great for marketing from some companies if they go and add trophy support to their older PS1/2 classics to spur sales of their digital offerings.

aGameDeveloper4047d ago (Edited 4047d ago )

Actually, the way this is written, Sony COULD add trophies to Valkyria Chronicles without any effort on SEGA's part, if they wanted (assuming their licensing agreement with the developer allows for it, of course). They could play the game, note where the disk is accessed when certain levels are loaded or videos are played (these sorts of things almost always come from the disk media), and then have a thread in the OS look for these accesses and award whatever trophy they see fit. Even if the game were installed, they could probably look for a hard drive access at a certain offset from the start of the install.

+ Show (3) more repliesLast reply 4047d ago
Show all comments (83)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218315d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades21d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken21d ago (Edited 21d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii21d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)