GI:Nineteen ninety-eight saw the release of two landmarks in the stealth genre. The most notable was Metal Gear Solid, a game that is considered one of the best stealth games in history. However, there was another title that came out shortly after Metal Gear that played an important role in defining the stealth genre. This was Thief: The Dark Project by Looking Glass Studios. Unlike other games that have heavy stealth components, such as Deus Ex, Tenchu, and even Assassin’s Creed, stealth is the only way to progress through Thief: The Dark Project and its two sequels, Thief II: The Metal Age, and Thief: Deadly Shadows. With Square Enix and Eidos Montreal working on a new game in the series and other current games like Dishonored that seem to draw inspiration from the project, we thought it was time for a look back at the landmark series.
The Thief game series has had many ups-and-downs, and 2014's reboot showed a great deal of promise nearly a decade ago.
This would be such a great franchise to reboot. A darker game than Dishonored, but focused around stealth and large scale heists from an oppressive monarchy.
That's probably my dream game. I love immersive sims and stealth!
The last one was a trainwreck and has been in the bargain bin since just after launch. If they bring it back, they need a massive change in direction.
Jesus the last installment sells at about 2 euro and even that is over paying for it. Absolutely diabolical game
The online retailer Fanatical has not one but four new game bundles that should interest PC gamers.
If you’re in the market for some bargain bin titles, the Microsoft Store has some great deals right now on some older Xbox One digital games like Okami HD and Sleeping Dogs: Definitive Edition.
never played a thief game ill be checking it out one of these days.
Defining the genre? That's kind of pushing it.
I'm pretty sure MetalGear defined the genre...and well you know created it.
all I read is "create" and "genre". it's a nice weather outside btw.