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PS4 graphics "phenomenal", huge RAM makes innovation likely - Analyst

GC: "PS4's massive amount of available RAM is something that the industry has been cheering ever since its announcement."

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arbitor3654059d ago ShowReplies(4)
BullyMangler4059d ago ShowReplies(5)
IaMs124058d ago

Its great that they are going to be able to do a lot more now with next generation consoles but its also frustrating at the same time that the PC has had these capabilities for so long and are rarely utilized. Oh well, hopefully they will now with next gen.

rl_pearson4058d ago (Edited 4058d ago )

"the PC has had these capabilities for so long"

Feel free to show us these PCs with DDR5 memory for the entire system like the PS4 has.

The amount of RAM in the PS4 is no big deal. It is the standard roughly 16x increase that every Playstation has had:

PS1 2/3 megs
PS2 32 megs - 2 * 16
PS3 512 megs - 32 * 16
PS4 8 gigs - 512 * 16

The memory speed is the huge power/performance feature for the PS4 not the amount of RAM.

Memory speed is one of the major reasons why the PS3's graphics looked so far, far beyond anything the Xbox 360 put out this gen despite the fact that both systems had 512 megs of RAM to work with in games like Uncharted 1,2,3, Killzone 2,3, Gran Turismo 5, etc.

stragomccloud4058d ago

Gddr 5 isn't as good for cpus a ddr 3. By the way, no such thing as ddr5 ram. Ddr 4 will be coming out on pc by 2014 by the way.

Please don't talk about specs if you're a console gamer, it makes you look bad.

Just enjoy the awesome games that come out and stop comparing..... Specs or otherwise.

T9004058d ago (Edited 4058d ago )

"Feel free to show us these PCs with DDR5 memory for the entire system like the PS4 has."

1. GDDR 5 RAM may offer high bandwidth, but comes with high Latency. CPUs dont work well with high latency and they cant really use such high bandwidth. Which is why PC has DDR 3 RAM for the CPU. It provides low latency and it provides enough bandwidth.

2. PC does have GDDR 5 RAM, since the last 4 years or so. Its the GPU that requires high bandwidth, Latency doenst matter to GPUs. Hence PC has GDDR 5 RAM that provides way more bandwidth than the one offered for the PS4, plus its dedicated ie not shared with the CPU. One can argue there are benefits to that too.

Hence PC gets best of both worlds, Low latency RAM for the CPU. Much higher bandwidth for the GPU.

How the PS4s CPU reacts to the high Latency of GDDR 5 is still anyones guess.

"The memory speed is the huge power/performance feature for the PS4 not the amount of RAM."

The memory speed is about equal to mid range GPUs of today and its going to be shared with the CPU, its not dedicated. Hence one may argue even midrange GPUs today get more bandwidth than what the PS4s GPU will be getting.

Edit: Just for your reference, high end desktop CPUs from Intel which cost about 300-1000usd dont seem to be able to take advantage of memory bandwidth beyond 20GB/s not in games anyways. One would have to question how far the PS4s low performance mobile CPU that is of no match to Intels desktop CPUs will take advantage of all that bandwidth, it just might end up suffering from the Latency.

Feline_Pornographer4058d ago (Edited 4058d ago )

> why the PS3's graphics looked so far, far beyond anything the Xbox 360

It really is amazing that something so obvious about console hardware performance, memory speed, is unable to be grasped by Microsoft.

Console engine programming is almost entirely based off of stream style processing where latency is of no consequence. Console engineers know how to build their engines in such a manner that the next data chunk is constantly being fetched while the current data chunk is being processed.

Disc->Harddrive->Main Memory->Cache

Everything being loaded asynchronously to the next stage of processing.

This is why PC game engineers like Carmack and others cry constantly about porting their old PC style engines to console hardware. They are use to just dumping everything into slow main memory once at level load time and work on the complete data set all at once. If their engine runs too slow then it is your problem and you need to go out and spend large amounts of money buying a faster PC to run their crap code.

Zhipp4058d ago

PCs don't need GDDR5 ram for the entire system. It would actually be detrimental to system performance due to it's high latency. That's why you only use GDDR5 in the graphics card. Anything that the PS4 can do, a high end PC can do as well, which is why I really don't think we're gonna be seeing much difference between PS4 games and PC games next gen--even with it's magical 8gb-GDDR5. There's also the fact that, due to the PS4's architecture, PCs will most likely be the lead development platform going into next gen.

Also, you exaggerate the difference between PS3 graphics and 360. PS3 games look better, but not "far, far" better as you say.

LessThan2Tflops4058d ago

It's not ddr5, gdd5 is just a modification of ddr3 that gives better bandwidth but worse lantency

Feline_Pornographer4058d ago (Edited 4058d ago )

"It's not ddr5, gdd5 is just a modification of ddr3 that gives better bandwidth but worse lantency"

LOL...

The 'g' just stands for 'graphics'...

Gotta love the 'PC gamers' trying to pretend to be graphics hardware experts.

"PCs don't need GDDR5 ram for the entire system. It would actually be detrimental to system performance due to it's high latency."

Yes, PC programmers do suck and, yes, their crappy code would not run well with the incredibly high performance PS4 ram. PC hardware is designed for the lowest common denominator - that is why PCs require such a huge amount of system memory, video memory, etc to compete with console engineers running higher quality engines on less expensive hardware.

gamernova4058d ago

Dude, there is no DDR5 memory. Are you insane? If you mean GDDR then that is a different story. I dislike when know nothing console gamers (not all of you, some do understand) think that the ps4 is somehow a tech marvel with specs that have no been reached. We do not want shared GDDR5 memory. Why would we? PC gamers (well, speaking for myself) have a graphics card with GDDR5 memory just for gaming. We do not have to share with anything. That is called a dedicated graphics card. We even have additional RAM on the side of os and things like that. rl_pearson, you have to do some research. Do not talk about specs if you don't know what they mean.

Why would PC gamers want to have to share an entire system on a small amount of RAM?

We have things in our systems dedicated for each specific thing. This no only gives (well, the ones with nice set ups) an earth shattering lead in graphics and overall performance but it leaves the system open for future upgrades as we see fit.

I agree, it is a nice upgrade for console gamers and one that will benefit us all but do not talk about shared GDDR5 memory like it is actually a good thing.

Cupid_Viper_34058d ago

Every time you guys start harping on about specs, I'll just nicely repeat it over and over again.

OPTIMIZATION, OPTIMIZATION, OPTIMIZATION

1200 HP Corvette will not beat a 600 HP Formula 1 car on track. The F1 car is OPTIMIZED for circuit racing, The Corvette wasn't.

So please stop comparing console specs to PC Specs, it's just not the same. A PC with 512 MB RAM will not run Uncharted as it is on the PS3.

reynod4058d ago

@Cupid_Viper_3

"OPTIMIZATION, OPTIMIZATION, OPTIMIZATION"

Thats all we hear console gamers say lol. If console optimization is so good then why is it current consoles get out performed by Low end PCs of today. PCs that might be costing 500usd.

Even back when PS3 was released a PC equipped with a 8800GTX outperformed it. Same is the case today. A 6 year old PC equipped with a 8800GTX will outperform a console even today. So where is the console optimization?

We have seen games like Skyrim, Battlefield 3, Farcry 3, Mafia 2 literally lag on consoles. Where was the optimization then?

Atleast on PC when something is wrong and the devs arent doing anything (such was the case with Skyrim PS3), the community patches the game itself or PC gamers do have the option to upgrade to better hardware so they can play the game, where as console gamers are left with no OPTIONS.

Just as today many of them are crying about not having BC for their machine, Its because console gamers lack OPTIONS, OPTIONS, OPTIONS.

LessThan2Tflops4058d ago (Edited 4058d ago )

@feline

What did I say tha is wrong? Gddr5 is based on ddr3, look it up . It's nothing new and have been in graphic cards for years . Gddr5 has worse lantecny than ddr3,

LessThan2Tflops4058d ago

@vicodin

No gddr5 and ddr5 are not the same thing. Gddr5 uses ddr3 technology, ddr5 doesn't exist

Cupid_Viper_34058d ago (Edited 4058d ago )

@ reynod

Clearly you don't understand what the word means.

"op·ti·mi· ;za·tion [op-tuh-muh-zey-shuhn] Show IPA
1.
the fact of optimizing; making the best of anything.
2.
the condition of being optimized.
3.
Mathematics . a mathematical technique for finding a maximum or minimum value of a function of several variables subject to a set of constraints, as linear programming or systems analysis."

I don't know how else I can explain what that means to you than the example I gave you earlier with the cars.

lol Options? lol, like I'm not typing this from a computer? How dense are you son?

cayleee4058d ago

@Cupid_Viper_3

So now Consoles are 600HP Formula 1 cars, While PCs are 1200HP Corvettes.

Stop making yourself look bad.

Despite all the optimization low end Pcs are in fact outperforming consoles. No reason to believe that will change even with the arrival of the next consoles.

aquamala4058d ago (Edited 4058d ago )

I can't believe I'm still reading posts of people that think gddr5 is ddr5, how long are people going to stay uninformed?

let me google it for you

"Like its predecessor, GDDR4, GDDR5 is based on DDR3 SDRAM memory"

http://en.wikipedia.org/wik...

and @faline yes PC gamers that build their own PCs would know a lot more about memory,CPUs and GPUs than your average console gamer

bourg4058d ago

Are you guys serious?

DDR5 and GDDR5 are the same thing. The memory is called GDDR5 if it is used exclusively in graphics cards and DDR5 if it is used for an entire system like the PS4.

aquamala4058d ago (Edited 4058d ago )

@bourg

no not the same thing at all, show me the specs of ddr5, it doesn't exist. ddr4 won't be out til the end of the year. gddr5 is just ddr3 with a pre fetch buffer.

oh of course your account is just created 8 minutes ago, why you already used up all your bubbles?

cayleee4058d ago (Edited 4058d ago )

PS4's total shared Memory bandwidth will be 176GB/s

Mid range GPUs of today are already pushing 192GB/s (Dedicated).

By the time PS4 is out, Midrange GPUs will be pushing 250GB/s (Dedicated)

PS4's memory really isnt anything special when compared to PCs. It has to be shared with the CPU, which will just compromise how much the GPU gets.

kikizoo4058d ago (Edited 4058d ago )

"Even back when PS3 was released a PC equipped with a 8800GTX outperformed it. Same is the case today. A 6 year old PC equipped with a 8800GTX will outperform a console even today."

Amnesia ! show us 2006 to 2009 games withy better graphics than unchartedµ2, gow3, etc

COnsole always have better games and graphics for 4,5 years, before pc can take back the graphic crown (with only few games, and only some pc)...and don't dream, specs and resolution are not enough to make beautifull graphisms.

By the way, why all the unsecure pc fanboyz with costy graphic cards are always making the same mistake at launch ? (after that, they generaly disapear

T9004058d ago (Edited 4058d ago )

@Kikizoo

Check out BF3 running on 8800GTX. 720p Medium settings. 64 player MP. I bet it could probably handle 1080p with some tweaking.

6 years later its still playing games beyond what the consoles are managing.

http://www.youtube.com/watc...

Way back when it released Crysis 1 was still new, i remember playing crysis 1 on a 8800GTX played the game in 1080p medium settings. Check today Consoles barely manage any Crysis game in 720p

Crysis > Uncharted or GOW period.

shutUpAndTakeMyMoney4058d ago (Edited 4058d ago )

"Feel free to show us these PCs with DDR5 memory for the entire system like the PS4 has. "

Feel free to show us these PS4s with DDR5 memory for the entire system like you say the the PS4 has.

Also how much of this memory is used for OS and other things?

Also dedicated memory > shared memory. And ddr4 ram and gddr6 next year.

Huge bandwidth and high latency through the whole system is the trade off but that will be fixed next year.

http://computerstories.net/...

Also ps4 has l3 cache shared for all 8 core which will slow it down even more.

PS4 is awsome but many don't want it to be an console they want it to be a 2025 high end pc. Please don't get in a power match with pc's you will lose if not at launch soon.

We have been through this before.

I hope killzone just get to 60fps. Either way I am getting a ps4 but let the power trip go please.

Games will look amazing! But it's a mobile cpu with a shrunken gpu to fit on the chip. Still ps4 ftw!

Rageanitus4058d ago

ummm GDDR5 isnt it for video and not main memor ram.

I think hardcore console fanboys are gonna be in for a shocker when the console actually gets released at the end of thise year.

You have to remember consoles are static hardware configuration, and PC's are NOT.

The specs have already been determined in the background, and I am sure they had it set about a year ago.

loulou4058d ago

and RAM is going to be all that sony fanboys go on about for the next 5-6 years ffs

profgerbik4058d ago (Edited 4058d ago )

Umm it is GDDR5 not DDR5.. -_-... and yea PC have had that for about 2 years now.. with just about every graphics card available.

It may not be set up the same as the PS4 but PC has indeed had that type of graphics memory for a while now.

I am not bragging or even talking shit but I am just trying to inform you or others who seem to be confused.

Do I really need to post links? You could simply look online at most of the graphics cards for PC and notice many of them all have been using GDDR5, these cards have been out for a about close to 2 years now if not more.

http://www.newegg.com/Produ...

Pretty old ATI with GDDR5

http://www.newegg.com/Produ...

What do you know the Asus Mars III even has 8GB of GDDR5 in one single card...

http://wccftech.com/asus-ma...

PS4 will be great but people need to stop being idiots about it is all I am saying. That is not even including using Cross Fire or SLI. You could quadruple that graphics memory if you wanted to.

I have seen decked out PC's running two CPU's and 4 graphics cards all at once not including the actual RAM in a computer can far exceed the PS4.. I am sorry but the PS4 just isn't going to be doing that or else it would be expensive as shit.

What kind of worries me is the PS4 only has GDDR5. Also I want to know what the graphics memory is running at internally, I know it is 8GB but graphics memory in a way works like a OS in a sense. I wonder what the internal memory is in the graphics chip.

Every GPU has an internal memory. For instance you could buy many 2GB graphics cards but not everyone one will perform the same because some will come with a lower internal memory. Internal memory in graphics I know is far more important than the graphics memory they show. Some may come with only 2GB at 128-bits or 2GB at 256-bit, 2GB at 512-bit and so on.

There reason I say it like an OS, you all know an OS can run at 32 bits and 64 bits and clearly there is a jump graphically between the two. In the same sense a graphics card with a higher internal memory will outperform the same card with the same graphics memory with a lower internal memory if that isn't too confusing.

It is kind of misleading how they label these graphic cards, it how they sell them most people just pay attention to the graphics memory.. I learned that ages ago when buying a graphics card it is important to pay attention to the internal memory size first then the graphics memory second.

profgerbik4058d ago (Edited 4058d ago )

Sorry for any spelling errors and the skipped words.

I have bad habit of thinking I wrote something but I guess I tried typing too fast and like a blind idiot just skimmed by but you should definitely get my point.

I guess I used all my edit time writing that second part. So bare with the errors at the end, there are a plenty.

Autodidactdystopia4058d ago

profgerbik

I think the word you're looking for when you say "internal memory"

Is "memory bus width"

absolutely correct a card with a 384bit bus width is usually outperformed by a wide margin with a card that has a larger 512bit bus width

ichimaru4058d ago (Edited 4058d ago )

"Memory speed is one of the major reasons why the PS3's graphics looked so far, far beyond anything the Xbox 360 put out this gen despite the fact that both systems had 512 megs"

bro, you know the 360 used unified RAM , and the PS3 used spilt RAM right(256 for gpu256 for CPU). That was one of the few advatages Microsoft had over sony last gen. Unified RAM is supposedly more practicle in Consoles, as they can access data from the same RAM pool. This is also why I hope the rumors of the 720 using split RAM are false. Sony got it right with their Unified architecture for the PS4

Amsterdamsters4058d ago

This is in reply to T900...looks like a lot of fanboys that don't understand tech at all have down voted your comment. I'm sure that it's because it doesn't correlate with all the hype they've bought into.

fr0sty4058d ago

Pc's have had gddr5 for a while. However, they usually only have a few gb's of it, unless you're spending as much on the gpu as the ps4 will cost. Then you have to factor in that even with the latest pci express connection, you still don't get cpu to gpu bandwidth like ps4 enjoys since both are on the same die in ps4, reducing cpu's ability to aid the gpu and vice versa in a pc. You do have more latency with gddr5, but video games aren't as latency dependent as they are bandwidth dependent, so for a game console it doesn't matter as much. Then you have operating system overhead, which will be much less in a dedicated console than in a pc that has many more background processes running, and api's that don't let you code "to the metal" as much on a pc. Then you have split memory pools, which increases bandwidth for pc but also gives ps4 the advantage of being able to dynamically allocate more vram if needed by it's gpu. Ps4's os is rumored to reserve 1.5gb's, leaving 6.5 for cpu and vram. Since pc games are designed to run on midrange systems for max compatibility, I see ps4 keeping up with pc's that cost hundreds more to build for a little while when you consider all of the above. Each has it's advantages, but ps4 is a very capable system fine tuned for gaming. Not an office machine retrofitted to be able to play videogames.

Ju4058d ago (Edited 4058d ago )

GDDR5 is so bad for CPUs that AMD is actually releasing a APU using it: Kaveri will fully support GDDR5 later this year. I suggest sending an email to AMD because those dumbos must not have gotten the memo. /s

http://www.xbitlabs.com/new...

Internet experts.

For the ones actually interested, this is what the PS4 is all about:

http://en.wikipedia.org/wik...

Kaveri shares the architecture of the PS4 cpu (on a different core).

+ Show (28) more repliesLast reply 4058d ago
delboy4058d ago (Edited 4058d ago )

Ps4 RAM=Ps3 Cell
Fanboys have to have something brag about.
Out of those 8GB only a small portion would be used as Video ram, maybe 2GB, because Cpu and Gpu can only chew so much, the rest will be for OS and texture or asets cache.
So a system with only 2GB of GDDR5 can produce same graphics as ps4.
Just look how much video ram Crysis3 uses on ultra settings and everything should be clear, and a side note a i7 with gtx680 can chew more graphic data then ps4 ever will.

brich2334058d ago (Edited 4058d ago )

Exactly, the cell was really overated and a waste of time for developers. Thier was nothing diffrent about the games that we havent see before. And as far as having 8gb of ram... developers have to be innovative first for the 8gb of ram to really mean anything.

Feline_Pornographer4058d ago (Edited 4058d ago )

"Thier was nothing diffrent about the games that we havent see before"

Take the fanboy goggles off...

The PS3 destroyed the wimpy Xbox 360 this gen. The wimpy Xbox 360 got beaten so badly this gen its fanboys had to resort to desperately scanning crappy multiplatform titles frantically looking for something to brag about.

No console in history has every gotten beat like the Xbox 360 did this gen in graphics.

Seven years after the wimpy Xbox 360 came out the only game its fanboys have to brag about is a game running Epics awful crossplatform Unreal engine with its 'shiny normal maps everywhere!' tech.

The Xbox 360's only game anyone every even tries to claim can come close PS3 level graphics, Gears of War, gets destroyed by the PS3's Uncharted:

http://kineticninja.blogspo...

People use to think Dreamcast fans were delusional when it got destroyed by the PS2 in graphics. Xbox 360 fans are making Dreamcast fans look sane...

delboy4058d ago (Edited 4058d ago )

Yeah but fanboys think that ram has computing power and that it will be used for better A.I. or thinhgs like that.
It's funny to read all dose comments from clueless fanboys.
Can ps3 run Skyrim? Or Witcher2? Or Fallout?
No ps3 is weaker than xbox360, ps3 can only run Uncharted and GoW wich are linear tunel shooters or has fixed camera like in GoW.
Nothing special abot those games.

aquamala4058d ago (Edited 4058d ago )

@feline_

if ps3 is so much more powerful than 360, why don't the multi plat games look like the PC versions? why do they always look about identical to 360? we are not seeing games in 1080p with dx11 effects onh ps3 are we?

bourg4058d ago (Edited 4058d ago )

Those actual Gears of War in game graphics are absolutely hilariously bad.

Unbelievable that that is the best the Xbox 360 was able to put out this gen. Microsoft really blew it when they rushed the Xbox 360 out the door with such ridiculously weak graphics hardware compared to the what Sony ended up putting in the PS3.

Looking back at the GameCube, PS2, and Xbox. All three consoles had games that were the best looking of the generation. The GameCube had the Metroid Prime games, the PS2 had the God of War, Gran Turismo games, and the Xbox had its games with 'teh shiny' like Halo.

The Xbox 360 has been an unprecedented graphical failure.

teo724058d ago (Edited 4058d ago )

Do you Delboy even know what Unified Memory means. It means that they can allocate the 8GB Gddr5 memory any way they want. Memory bandwith / 30 FPS (console standard for many games) = 5,86 GB max detail per frame active throughput with CPU and GPU combined. This means they can and some developers probably will allocate around 5GB for graphics. Not many PC GPU cards can do the same. And common for them all is that they are rather expensive...

What will be interesting is to see if the PS4 has enough grunt to take advantage of this much VRam. 5GB frames sound like an awful lot of data.

Remember: In order to take advantage of the theoretical active throughput per frame, you need at least that much Vram on the graphicscard, as the GPU needs somewhere to store the data before sending out the finished frame.

T9004058d ago (Edited 4058d ago )

@teo72

Thats not how things work.

First you have to consider not all 8GB will be used toward games. More so all of it cant be used toward VRAM, its shared.

You need to chop of 2GB for OS and future reserves.

The game itself will probably end up taking 2-3GB of RAM.

You will potentially only be left with 2-3GB for VRAM.

Its debatable how much of that VRAM the PS4s GPU really will be able to use. If RAM was all it took to increase performance Nvidia and AMD would be packing tons of it on their PC GPUs, they dont do that for a reason.

The GPU used in the PS4 is nothing ground breaking its a mid range GPU at best.

Further evidence can be seen with the upcoming Killzone game, it only uses 1.5GB of video RAM. That should tell you something. PS4 wont be able to take advantage of all that RAM not from a VRAM perspective anyways.

Hence stop using RAM size as a guide to performance.

Rather it will be the CPU and GPU that will be the determining factors, both of which are low end to mid range on the PS4.

Edit:

"Not many PC GPU cards can do the same. And common for them all is that they are rather expensive... "

Wrong again, most mid range GPUs of today already provide more than 176GB/s Memory bandwidth. Btw again PS4 will have to SHARING that bandwidth not all goes to the GPU.

In the PCs case all of it goes to the GPUs.

HD 7950 already provides 240GB/s bandwidth (dedicated), thats alot higher than PS4's Shared 176GB/s.

Armyntt4058d ago

Some of these comments from the likes of felinewhatever are the most fanboyish stuff ive read in awhile. Now while a person is allowed to have ones own "opinions" on things he has such a negative spin on things it makes you wonder what the quality of life this guy has outside of gaming. The PS3 had great looking games this gen but so did the 360. Fanboys are just that fanboys, not hardcore gamers. I used to think this site was for the hardcore but there is just too many fanboys on both sides now.

+ Show (5) more repliesLast reply 4058d ago
4058d ago
BullyMangler4058d ago (Edited 4058d ago )

. affected by my facts ha! = facts of pain?

+ Show (1) more replyLast reply 4058d ago
Gameatholon4058d ago (Edited 4058d ago )

Bully not sure what it is you're trying to say.

I thought this article was about the PS4 being able to do some amazing things, but you guys feel the need to attack Nintendo.

I think a lot of you fail to realize that without Nintendo, gaming wouldn't be what it is today, so give a little respect.

smashcrashbash4058d ago (Edited 4058d ago )

Yeah may I also point out like I have done several times that gaming wouldn't be the way it is today thanks to every single gaming company we have had.So I would appreciate if you would stop pretending Nintendo did it on their own with no help or inspiration from anyone else like most people do. Never forget it was Magnavox, Atari and Sega that pioneered gaming along side Nintendo.Gaming would be what it is today without everyone's help and innovation.Even failed consoles like Jaguar and 3DO contributed fully voiced animated cutscenes.

kingPoS4058d ago (Edited 4058d ago )

Man, your so right! Without Nintendo the PlayStation might not of ever happened. Heck they practically pioneered the shoulder buttons & the four button layout.

Remember the GEN vs SNES era. Well I use to think the SEGA six button pad was better. lol It might have been great back then then, but it ain't true now.

Geovanny4058d ago

Maybe COD will finally die out now. Thanks innovation.

Knight_Crawler4058d ago

And replaced by what Killzone and Halo...innovation -_-

N0S3LFESTEEM4058d ago

It would be a first person hugging simulator if Obama has anything to do about it.

Rainstorm814058d ago

Obama said he was banning violent games when did this happen?......oh wait good thing Games fall under the 1st Amendment.

I swear, ever since we have had a black president you conspiracy theorists have gone over the deep end harder than normal.

Show all comments (171)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218315d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades21d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken21d ago (Edited 21d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii21d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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