Whether you were a true fan of Assassin’s Creed III and the direction it took the story, there is no denying that the heart and soul of Assassin’s Creed is dead with Desmond as the lead character. We have seen what there is to see from Desmond’s world and while it was a fun ride, it also became a bit overplayed. I have played every game in the series and enjoyed it immensely, but even those who share the same boat as I, can not deny that you, too, released a sigh of relief knowing that this was the end. Since the launch of the original game in 2007, we have seen a yearly release from the series which have all presented something exciting and fun, there is 5 titles in a series following the same story line which shows to be a little long-winded throughout. There comes a point where enough is enough. People can remember the Halloween movies, many thought that after III or IV it was enough, but because the name was recognizable they continued to milk the cash cow until it was shrivele...
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
Cash cows gonna cash.
It is a fact of life. The only way to stop it is to stop buying Assasin's Creed products.
Correction. The heart and soul died when Jade Raymond stopped being the producer on the game and the direction of the series changed with Brotherhood.
After Brotherhood: you can tell they just "lost it". The allure of the story didn't feel compelling anymore and the series failed to evolve past the "animus gimmick". Revelations was a disappointment to the lore and AC3 failed to reinvigorate the magic that AC1 and AC2 started.
For me they have to scrap the animus. All this 'de-sync' nonsense in game completely takes you out of the game world.
Also the menus, map, controls on screen just lessen the immersion.
I'd like them to take a leaf out of Skyrim's book presentation wise.
Agreed. SHould have a supernatural Sea-mythology twist and be it's own game with similar mechanics