"Encouraging people to work together is laudable, but sometimes I want to live or die based on my own choices. I want to take responsibility for my own (cities) fate. If I can do that while playing without being online or waiting in a queue too, all the better.", Says CalmDownTom
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
I agree. I really hate what EA is doing to the industry.
I completely agree with the "Social" aspect.
As much as I like the idea of building a city with someone, online gaming has taught me one thing: Gamers truly are a pile of garbage.
Yes, there are good, respectable, honest, and cooperative gamers out there that want to get together to have a good time. However I find myself running into a LOT of selfish, greedy, disregarding players.
If you want "Always online / Social / Cooperative" games to take over the market, Publishers & Developers need to do two things:
1.) Help the gaming community because a respectable place with decent human beings
2.) Stop treating us like we're drooling idiots. We're not. Hopefully.
wouldnt be such a huge deal if they just had enough servers... And this article is making way too many assumptions for me to take seriously.
I was going to buy Sim City, then I read a review that stated that they had lots of problems during the review. The game kicked them out and they lost hours of play, they couldn't log back on again etc.
I didn't buy it and I'm glad I didn't.
I hope Microsoft is watching this if they are considering an always online console. They would be in for a world of hurt if you couldn't even turn your console on because of Xbox live server issues.