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Assassin’s Creed IV: Black Flag Preview – Open Seas, Open World | GenGAME

GenGAME writes: "The big question on many people’s minds I’m sure is whether all this promise will be delivered in the final product. A number of people – myself included – were rather disappointed with Assassin’s Creed III, which offered a lot in terms of new features and a larger scale but didn’t really feel like the series revolution it was meant to be.

"If Ubisoft can nail the potential of an open-world in Assassin’s Creed IV, that could do wonders for repairing the series’ image going forward. If not, perhaps Black Flag‘s going to have to retire the Jolly Roger for a whiter banner."

SolidDuck4061d ago

I like assasins creed, but I'm really not ready for another one.

joab7774061d ago

I understand the need to do another one because it sells well, isnt risky and is a definite revenue stream for an ambitious company that looks to make a splash early in next gen.

That being said, i am a little cautious because i read that they have been working on this for awhile, which they would need to have been to get it ready for two generations and 6 platforms....wow!!! But, this means that they have been working on this while making AC3, if not some of revelations. Now, it is very possible that it will be all it claims to be and we know that the ship mechanic is solid, but was AC3 just anannual realease, or a project to test the waters? Maybe so. Anyway, it wont matter what they do if they dont fix leveling or character development. Combat is fine but everything feels like u r simply taking part in a movie. The difficulty is a joke and ur character never progresses, except storywise and aesthetically. I need real development. I want to assist in making my character a badass. Its an assassin game. Why not have 3 different assassin trees...one is long range, short range and maybe hands off. You get to choose what to level. Maybe there are hybrid classes. This would put the focus on assassinations while involving the character. Also, it would increase replayability. Maybe there is a more humane way to handle things. Maybe it leads to different side quest. Something...it needs something other than the same repetitive enemies and combat that are insanely easy. This game and the open wlrld lends itself to in depth character development. Imagine how amazing it would be if they did this with a killer storyline and one of the most immersive worlds ever. Start me out as a deckhand that slowly becomes the most feared pirate ever.

ab5olut10n4061d ago

While I was crazy disappointed with revelations and ac3,the pirate theme and open world make this a day 1 for me

Eldyraen4061d ago

That's pretty much what they're banking on I think. Pirates and open world could be pretty cool--or really stupid. It all depends on how they handle it.

I actually like the idea but it could be in part as I was disappointed the Pirates of the Caribbean Action RPG fell through so have to get your Pirate on somehow. Plus AC's gameplay really does suit a swashbuckler as well as an Assassin so a bit of both could make for a fun time.

120°

Leaked Early Prototype Footage Reveals Development Stages Of Several Assassin's Creed Games

Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.

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twistedvoxel.com
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The Best Pirate-Themed Video Games (Not Skull and Bones)

BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.

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growngaming.com
thorstein47d ago

PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???

And they never fixed it.

220°

Assassin’s Creed: Black Flag vs Skull and Bones Video Comparison Is an Eye-Opener

Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.

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dsogaming.com
OtterX61d ago (Edited 61d ago )

I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)

/grabs popcorn

isarai60d ago

My thing is, if the Singapore govt was forcing you to do it at all cost, why not make what people wanted? How did ubi delay it for 5yrs, then again for 1yr and not just make a similar experience to black flag? How do you spend so much time and make so little?

Chocoburger59d ago

Ubisoft did make a sequel, Assassin's Creed: Rogue. It has a short campaign, and its packed with filler side quests for upgrades, but it's still a decent time.

It released on the same day as Assassin's Creed: Unity, so it was mostly forgotten.

porkChop60d ago

11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.

The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.

Jin_Sakai60d ago (Edited 60d ago )

What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.

darksky59d ago

It's because the older developers were better at it. The new generation pass most of their exams by copying code from around the web so are not nearly as good at understanding what they are developing.

LucasRuinedChildhood59d ago (Edited 59d ago )

No, here's the truth:
https://www.channelnewsasia...
This was made in Singapore and it's the first game of this scale to be made there. Ubisoft would probably cancel it normally since it clearly wasn't shaping up well but they were getting government grants to try build up the industry there.

Do you really think game developers are radically different than just 10 years ago? And this game has been development since Black Flag released.

Using one crap game to trash a whole industry of developers is stupid. It's like saying "Alien Colonial Marines proves that game developers suck now."

yeahokwhatever59d ago

i know this to be at least part of the puzzle from experience.

senorfartcushion59d ago

It's the multiplayer aspect of the world. MP games look worse than single player games, period. Every comparison we keep seeing are for games like Gotham Knights, Suicide Squad and Skull and Bones. They all have multiplayer focusses.

SyntheticForm60d ago

God, I'd love a remake of Black Flag.

Yi-Long60d ago

Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.

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