StickSkills.com writes, "Last night, a blog post by Gears of War creator Cliff Bleszinski ignited the internet. The subject of the blog? That dirty “M” word that men in suits love to spout: Microtransactions. Needless to say, the reaction has been all over the place."
Step into the extraordinary universe of "Scrapper," the visionary comic book masterpiece brought to life by acclaimed game designer Cliff Bleszinski, renowned for his iconic contributions to the gaming world with titles like Gears of War, Jazz Jackrabbit, and Unreal Tournament. In an exclusive interview, Cliffy shares his inspiring journey from the gaming industry to venturing into the realm of musicals, revealing the personal inspirations that led to the creation of "Scrapper." Drawing from his 25 years of video game experience, Bleszinski seamlessly infuses the comic with captivating action and world-building prowess.
Bridging the world's of videogames and comics has been done by the Japanese for ages. Not gonna lie I'd rather play scrapper the video game then read the comic.
Dude made some killer Unreal and Gears of War games but has been dud after dud ever since. Don't understand why people hype him up. He's a jackass to start and way to into himself.
That article sounds like it was written by cliffy himself. This douche hasn't been relevant since the xbox 360 days.
Cliffy B's Boss Key Productions had to close its doors. Here's why the end of the studio is such sad news for everyone.
I wouldn't worry about Boss Key's unemployed developers. Sure, some might have to relocate, which sucks, but it was just a few weeks ago Cliffy was asking Epic Games to stop trying to steal his team, which considering what has since happened makes Cliffy look like as big a douchebag as we've always knew him to be. But there are tons of jobs available for developers, so these guys will ultimately be okay.
I don't think the term "creatively bankrupt" has ever applied as perfectly to a studio as it does to Boss Key games. They literally tried to bank on two gaming fads without a single unique idea to contribute. They're the Great Value of gaming, although not even, cause at least Great Value products are cheap, while Boss Key was asking full price for glorified Overwatch and Fortnite clones. And then they have the GALL to publish the ideas they had for other upcoming games, ideas that actually have a spark of creativity to them, as if to make us feel guilty by saying "Look at what you deprived yourselves of by not supporting our mediocre-ass games!" Cry me a goddamn river.
Radical Heights is from the team behind LawBreakers, but it already looks like succeeding where that infamous shooter failed.
Indeed. It's far worse.
Not sure how many times people have to witness train wrecks like this in the making to just accept your instinct, but, anyone who's been around for even 5+ years, should see the caliber of stinker this is going to be.
Effortless, copycat, uninspired trash.
Every console game MUST have a steady stream of DLC because, otherwise, guess what? It becomes traded in, or it’s just rented.” thats a really good point that i never considered as a gamer.
And something to consider, these are all optional things... you dont HAVE to buy DLC or Microtransactions..but once it takes away from the actual game, thats when it becomes an issue with me.
Cliffy B has kind of lost his mind recently. I kind of understand what he is saying, but very few games that aren't Call Of Duty are going to be played year in and year out. People buy and play the newest and "greatest" thing.
Micro-transactions are basically pay to win. I didn't buy the map packs for Black Ops 2, those who did now have use of a new gun called the Peacekeeper that is an absolute monster. It tears through laggy rooms and gives a clear advantage, that is the model I cant stand.
I realize DLC isn't something you have to buy, but it shouldn't give someone who did buy it an advantage.
"I’m against season pass DLC models, online passes, needless collector’s editions, and all the other gimmicks that publishers implement on console games."
I agree with this statement 100%
Day one, on the disc DLC, is terrible. But i don't mind post-launch support and developers creating DLC that expands their game. Dragonborn for Skyrim for example
Isn't it going to be on PC games too? :/