MWEB GameZone had the tremendous honor to interview Ocean Quigley, the Creative Director for SimCity. Quigley is a veteran in the video game industry; his knowledge, passion and experience is invaluable and demands respect from developers and gamers alike. Even if you are not a fan of the genre he specializes in, Life Simulation, you cannot help but be impressed with the creative processes and genius of his work.Join me for a walk through the mind of the creator of exceptional worlds.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
That is an awesome exclusive, actually really looking forward to Sim City. Thanks Lola
If anyone wants to get some insights into the SimCity game, they should be reading this interview. Very nicely done, Han Cilliers. And Ocean Quigley, dude know his stuff!
The things he explains abt the game mechanics...blew my mind
Great interview! Not my genre but I found the insights and observations on gaming in general, as well as how the game mechanics have evolved a fascinating read.