PSU's Zachary Brictson writes:
"And so there’s only one way to truly win at Spec Ops: to accept the ‘Game Over’ screen as your victory. It’s the only excuse that could justify game design this shoddy - the point is for you to dislike it. And although commendable in its ambitious and often haunting city, though admirable in addressing such contemporary issues, and though Spec Ops does manage to achieve the repulsiveness it seeks, it doesn't come for the right reasons. It’s not the gory depictions of your actions that are revolting; it’s the insulting abuse and fundamental misunderstanding of the interactive medium. Video games are capable of much more than just smoke and mirrors."
Cultured Vultures: In the spirit of preserving some kind of history of this industry, we’ve decided to list some of the best games that you just simply can’t get hold of digitally at the minute.
I just started playing Spec op. I've had it for years on steam and forgot about it. Such a good game.
Honorable mention to the excellent Driveclub, one of the best racing games of all-time and one of my favourite games ever.
Outrun Online Arcade, Sega Rally Online Arcade, After Burner Climax... all good stuff. I keep my 360 hooked up to play these as well as the TMNT games that were also delisted.
wow...I have all of them except the Nintendo ones either in physical or digital version.
Also..Deadpool the Game is missing on that list.
Tim and Luis talk what they’ve been watching and playing along with the news from the past week, including all the games from Sony’s “State of Play,” Evil West, Silent Hill: The Short Message, Hideo Kojima weirdness, Spec Ops: The Line delisted and more!
A stellar work of sobering proportions, Spec-Ops: The Line is an outstanding third-person shooter that on first glance conceals its hidden depths.
It's really a shame that the Spec Ops reboot didn't continue into a series. Obviously the story in The Line is over. But each game could have delved into the different psychological effects of war as well as exploring different takes on Heart of Darkness. In a sea of mindless military shooters it was nice to finally play a shooter that actually had something to say.
This game was the last of a dying breed, a signifier of where shooter games (and videogames more broadly) COULD have gone if developers didn't pivot so hard into the online services, micro transaction, season pass, yada yada.
New narrative territory exploring the actual art form of gaming and storytelling within it.
A brilliant depiction into what war can really do to a person and doesn't glorify it in any way.
I heard this game might be getting delisted, which is a travesty, this is one that should be preserved forever
I think the title was unfortunate - it was when Moder Warfare got big so I assumed it was yet another clone. Fortunately, because ps plus I checked out this gem of a game.
As are most games which make claims to being "mature".
However, while I haven't played this game, it seems to me like it's making a point about videogames in general, not just itself.
I suspect the violence and gore is disturbing, and this guy is just having a hissy fit disguised as intelligent argument because his soldier game didn't let him kill hundreds of people and then reward him for it. The worst games let people forget about complexity and be lazy about the complex themes portrayed irresponsibly and over-simply in them.
It wasn't nearly as bad as "No Russian" on Modern Warfare 2, and at least in this game it had an underlying reason for tripping out on people.
I think he's core argument is that the game deceives you into doing bad things when you know they are bad. Like the famous mortar sequence which forces you to fire when there are no hostile targets left.
Spec Ops was a hell of a lot better than most shooters these days. Was it perfect? No. It had its fair share of flaws. But it was still a much stronger story, and the design was much more coherent than most games.
I've played and beaten more than 250 disk-based games this generation, and Spec Ops the Line was the only one that stood out to me as something that was moving the gaming industry forward. I was reading about this game for weeks after the credit rolled.