In The Guardian‘s report of a round-table event following the PS4 reveal, Guerrilla Games co-founder Herman Hulst said PS4 system architect Mark Cerny came to visit Guerrilla several times during the console’s development.
“We got the entire group of core developers together and gave deep feedback on everything system-related. It’s no longer designed in an ivory tower somewhere in Tokyo, it’s shared with us, with Naughty Dog, with Sony San Diego – and together we’ve built the machine,” he said.
“As Mark said at one point during the launch event, it’s a console for gamers by gamers.”
Hulst said the PS4′s PC-like architecture is going to make things a lot easier.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
PS4 ports are going to be much nicer than the shoddy ports we got most of this gen.
very interesting...
http://libcom.org/files/ima...
Whats interesting is we are seeing comments like this, straight from developers. They are excited about this system, they are excited about what they will be able to do with it.
Yet, considering that, people are doing everything they can to find a way to hate on Sony and discourage purchase of the Playstation. Haters gonna hate I guess. Just sad, when its clearly evident that as gamers this system is a win for us because the people making games on it are loving it.
PS3 seemed to have an air of cockiness around it at release, like they assumed everyone would immediately dish out $500 for it because it was the strongest system. Having a console not many knew how to optimize also hurt them.
Taking a step back and getting back to basics was highly needed, I seriously doubt we will se a $500 base price.
When building consoles, its true, makers should ask their studios/third parties how to improve, and especially.. how to get the best out of it. I.E. What was holding them back? If they hit that pricing correctly, Sony should be in a seriously strong position.
Developers clearly like what they've seen so far. I'm excited to see just what comes out on these consoles. More so, very curious to see what Microsoft has done to ensure a general improvement in the future. The following months will be interesting.