Forbes -- While the anticipation builds for the new Sony PlayStation 4 and rumors swirl around and April unveiling of the new Microsoft Xbox 720, or Durango, there’s still a huge undercurrent of anti-gaming from the mainstream media. The recent revelation that the Sandy Hook Elementary School shooter Adam Lanza played video games as preparation for his massacre – something that Oslo mass murderer Anders Breivik also admitted to; has continued to paint all video games in a negative light. The National Rifle Association (NRA) coming out and blaming games for tragedies like Newtown also put games front and center in the current debate around violence in media, the accessibility of semi-automatic weapons and mental health in the United States.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
More research like this needs to be shown to battle the ridiculous games cause murders mainstream media idiots.
As gaming technology progresses more and more, this debate will be come incresingly relevant.
We might even reach a stage in this generation where, due to the ultra-realistic nature of the visuals and physics, developers will have to really make a conscious effort to put restrictions on the 'freedom' gamers have so that they don't abuse it.
More realism more violence in Video Games!
Same crap when when movies had better special effects and became more violent!
Art imitates real life and there was violence before electricity and there will surely be violence after electricity!
Lets forget about movies and Cap In You Ass music and just go for gameing, yeah! that will get me to hold my job...