Forbes -- While the anticipation builds for the new Sony PlayStation 4 and rumors swirl around and April unveiling of the new Microsoft Xbox 720, or Durango, there’s still a huge undercurrent of anti-gaming from the mainstream media. The recent revelation that the Sandy Hook Elementary School shooter Adam Lanza played video games as preparation for his massacre – something that Oslo mass murderer Anders Breivik also admitted to; has continued to paint all video games in a negative light. The National Rifle Association (NRA) coming out and blaming games for tragedies like Newtown also put games front and center in the current debate around violence in media, the accessibility of semi-automatic weapons and mental health in the United States.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
More research like this needs to be shown to battle the ridiculous games cause murders mainstream media idiots.
As gaming technology progresses more and more, this debate will be come incresingly relevant.
We might even reach a stage in this generation where, due to the ultra-realistic nature of the visuals and physics, developers will have to really make a conscious effort to put restrictions on the 'freedom' gamers have so that they don't abuse it.
More realism more violence in Video Games!
Same crap when when movies had better special effects and became more violent!
Art imitates real life and there was violence before electricity and there will surely be violence after electricity!
Lets forget about movies and Cap In You Ass music and just go for gameing, yeah! that will get me to hold my job...