120°

PlayStation 4 Needs To Learn From Vita’s Mistakes

Analog Addiction Writes: "Handhelds and home consoles: two completely different fish living in harmony within the same pond. They both garner to different audiences, with handhelds appealing to gamers on-the-go and home consoles appealing to the gamer who wants to sit at home in front of their TV and immerse themselves in an amazing experience. In premise, design and physical properties, they are completely different. With that said, how can Sony learn from PlayStation Vita’s launch to hopefully improve the launch of PlayStation 4? Although they are different, the errors made when launching the Vita should give a clear indication to Sony what is required from them when they launch PlayStation 4 this holiday season."

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analogaddiction.org
Kratoscar20084077d ago

It needs BC, i still think the Vita is failing for lack of an UMD port i mean i wont be getting one anytime soon because of this and i wont be paying again to play games i own already.

New consoles are supposed to be an upgrade, i would sell my PSP to save for a Vita but withouth BC i dont care.

And before you come with "I buy a Vita to play Vita games" you must question yourself why the PSP still gets games in Japan when Vita doesnt lack the software to sell, its because of a lot of reasons but i think BC is the biggest one.

PirateThom4077d ago

Yeah, nothing like increasing the cost by sticking in a dead end like the UMD drive. Vita has backwards compatibility with downloaded PSP titles, expecting more is bordering on ridiculous, and the PS4 is the same, the change in architecture means they would basically need to have a PS3 in the PS4 case just to run the games, jacking up the price.

It's a smart choice Sony made with the PS4 (and the Vita).

Kratoscar20084077d ago

Sorry if i dont want to pay for games i already own. Again the PSP is still alive in Japan unlike the Vita and im sticking that the reason is BC.

@Killzoner99

Sony spectations have been lowered every now and then so its not meeting the espectations they are adapting the spectations as the Vita keeps strugling to sell.

Zuperman4077d ago

What Mistakes? it's only been a year since the VITA been released people.

joeorc4077d ago (Edited 4077d ago )

Agree 100%

I mean I think the real problem was not the memory card Price or the Price of the PSVita system as a whole, or even really the games that have been offered sofar for the PSVita. I think its just the general perception of the PSVita's outlook by People who bought into the PSP and the Support for the PSP in the west about

" no real Support "

If 3rd party has no real reason and strong drive or faith in the PSVita , why should I?

The thing is the PSVita is getting Support though, Just not as fast as many think it should, but on the same token what does people expect the speed of development for a system that can play games with advanced development resources and teams needed to make those type of game's people want to play on Playstation!!.

That is the Thing, This is targeted as a device that

" play your living room console game on the go "

That is and has been Sony's whole main target for the PSP, PSPGo and now the PSVita for a mobile playstation Platform, if you want more pick up and play Quick games you can get those on the PSVita, just that there is already multiple platforms for such software, the 3DS, 3DSXL, Smartphones and Tablets. Sony even made the Playstation Mobile for such type of game's, but again that is not the focus of the PSVita or any PSP for that matter.

Why do that because they Made the PSVita for get this

"Playstation Gamer's"

If you do not feel as a playstation Gamer that the PSVita is not tailor made to your Liking do not get it.

The PS4 is following along the same line's it's made for the Playstation Gamer, that is their Focus!! would Sony like more gamer's to try out playstation and more consumer's you ask for a reason why you need to go with Playstation, well their Game's and software and services are their answer. if that's not enough than i do not know what to tell you. other than maybe Playstation is not your cup of tea!

Anon19744077d ago

I love how the article tries to make a comparison based on the Vita's "mistakes" and then completely ignores the reason that everyone knows is why the Vita has started off slowly. It's the market and the price. No other portable device had to content with half a billion smartphones/tablets that also play videogames. Even the DS didn't have to contend with the rise of smartphones/tablets during it's lifecycle. If kids wanted to play on the go, they needed a DS or PSP. That was the only two options. Now their families can get a cheap tablet, or iPod touch and load them up with games for a buck a piece - and the kids all want em. It's no wonder the 3ds and Vita both got off to slow starts, but pricing will come down and they'll find their markets.

That's what's going on in the mobile marketplace. You can point fingers at marketing and social interactions all you want, the elephant in the room your ignoring is the mobile marketplace isn't the same as it was 5 years ago. Of course, if you admit that you really don't have an article, you just have a blog saying Sony needs to market the PS4. Thanks for offering that, but I think it's a given.

+ Show (1) more replyLast reply 4077d ago
Irishguy954077d ago

You don't have to give away your Psp to buy a Vita.

KUV19774077d ago

If you have bought digital psp titles you don't have to pay for them again. I Bet you would also not have bought a cd-player because it didn't play the old vinyls you still had, right? In the end both play music.

ziggurcat4077d ago

so keep your PSP and play the UMD-based games on that. problem solved.

i also don't see the point in wanting to play old games over, and over again.

ThanatosDMC4077d ago (Edited 4077d ago )

Apparently, your logic is too much to handle.

+ Show (1) more replyLast reply 4077d ago
Killzoner994077d ago

The Vita is selling to Sony's expectations in case you haven't HEARD.

MikeMyers4077d ago (Edited 4077d ago )

No, it's not.

http://www.gamasutra.com/vi...

"Worldwide, the Vita is pretty much along where we would expect it to be, maybe trending behind in certain territories,"

That was way back in August.

http://www.siliconera.com/2...

"In 2012, Sony initially forecast that they would sell 10 million PlayStation Vita and 6 million PSP devices, for a total of 16 million, by the end of March 2013. Then, in August, they revised that forecast down to 12 million PSPs and Vitas combined, without specifying an individual figure for each. Later, in November, they revised the forecast a second time, down to 10 million combined."

More info:

http://www.gameranx.com/upd...

Now the question is, why did 3 people so far agree with you?

MikeMyers4077d ago

And now we see everyone disagreeing with me. What, nobody likes the honest truth around here?

Good_Guy_Jamal4077d ago

You know where you are mike, people here likes hearing the truth about Vita sales and they don't take kindly to your backed up and well sourced comments.
Don't be offended, they can't help it, they love SONY that much.

plaZeHD4077d ago

This is N4G my friend, where facts do not matter. It's just a shame. The whole gaming community is a shame.

SDF Repellent4077d ago (Edited 4077d ago )

I gave you all an Agree for fighting this lost cause. Even I was excited about a VITA when it first came out and bought it on the second week of release but ultimately sold it a month later. I, like a lot of people, are more into quick gaming on my smart phones for a cheap thrill and lost the passion for handheld game. That is coming from a guy who used to own gamboys, The Turbo Express(which plays Turbo graphics 16 games), the Gamegear, the Nomad, the DS, and even the Wonderswan. Outside of Japan, I don't think dedicated hand-held system can survive in today's smartphone dominated society.

maniacmayhem4077d ago

@SDF

I gave you an agree and a bubble just because you owned a Wonderswan. That is some hardcore handheld dedication!

+ Show (2) more repliesLast reply 4077d ago
Qrphe4077d ago (Edited 4077d ago )

It needs games, really

@Killzoner99

No it hasn't

Mr_cheese4077d ago

I think that the Vita is coming into its prime due to the ps4 and for the same reason believe that it was always part of the game plan.

LtFaku4077d ago

I just think that the Vita needs a lower price, like $50 bucks less, and better advertising for games. Thats all.
The Vita is an excelent machine, and I don't regret the purchase

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120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg11h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos10h ago

Souls games will be like that players struggling make it harder

PassNextquestion9h ago(Edited 9h ago)

I think if used correctly it could work well

jambola6h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (7)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p