740°

We asked three PS4 developers how expensive their games are

The answers we got ranged from the frank to the philosophical, but development costs -- and studio headcount -- are clearly going to rise for those making triple-A console games this coming generation.

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gamasutra.com
cl19834075d ago

Save everyone a click none answered the question.

blackbeld4075d ago Show
dcbronco4075d ago

Of course not. They won't be too much more than current. Tools are getting better. But why not leave open the option to charge more by not answering the question.

morkendo234074d ago (Edited 4074d ago )

let's see I'll take a wild guess at this

current console games (ps3) in the state of wa.
run about 59.99 plus sales tax 64.38 so 4.38cent tax or increase. either ps4 games be 69.99 or 72.99 including tax 69.99=74.38 or 72.99=77.38 might not be accurate but a ball park guess.

either way they will be EXSPENSIVE!!!

SORRY,at those prices i'll stick with my ps3 until sales,lower price announcement for ps4 even then wait til a game i like on sale 29.99.

m-s-8-24074d ago

You're basing that on nothing but speculation.

Anywho, I haven't paid more than 47.99 for a new release game with no sales tax and free shipping and even less if it's not a game I want as soon as possible. Newegg is you're friend.

RankFTW4074d ago

Shopto.net have all PS4 games announced so far priced at £48 for pre order.

dcbronco4074d ago (Edited 4074d ago )

@m-s-8-2

Computers get more and more powerful every year and the games cost less than consoles. As hard as it was to program for the PS3, they still kept prices at $60. Now they have two systems that are modified computers and the modifications are things that make programming easier and people think because the games look better it had to be more expensive. The word corporation is synonymous with pimp. Well, only kinda because people make it so easy for them.

+ Show (1) more replyLast reply 4074d ago
PurpHerbison4074d ago

What is up with the improper use of the word "troll" on this website?

Knight_Crawler4074d ago (Edited 4074d ago )

Pricing on next gen games is going to be the deal breaker for me...the most I am willing to pay next gen for AAA games $69.99 and not a penny more.

If games cost more than that then I am done with gaming.

Also PS3 and 360 should cost about $30 at launch.

1nsomniac4074d ago (Edited 4074d ago )

So your saying PS3 & 360 games should launch at £15??

I think games are too expensive to but dont be silly!!

A sensible & accurate price to suit both customer & developer should be £25 - Which is what PC games retail at & was also the biggest platform earner last year surprisingly enough!

REALgamer4074d ago (Edited 4074d ago )

I'd love to only have to pay $69.99 for console games...sounds like a dream come true to me!

We pay $100 US for new games here in Australia, and have for every generation previous (except PS3 games were $119.95 on launch). Nintendo 3DS games cost $69.95 US new here.

Have a look (Gamestop is branded as EB Games here): https://www.ebgames.com.au/

Jockamo4074d ago

Man, Australia is messed up. Their torrent sharing must be through the roof...

DeadlyFire4074d ago

The Alternate source states .99 cents to $60 bucks.

----------------
On pricing, Tretton said that the PS4 is "designed with the game developer in mind and the consumer in mind," and will offer games with prices ranging from $0.99 to the more traditional $60 range with the ability for players to sample games before they buy.
http://www.cnbc.com/id/1004...

+ Show (2) more repliesLast reply 4074d ago
Bahpomet---4075d ago (Edited 4075d ago )

i dont care about the games i want my console looking hot its not about the ram or the games or the controller its all about the box underma tv
derp sarcasim dont work a nowadays

ElectricKaibutsu4074d ago

"Fire? I was born of this!" Sorry, that reminded me of a line from Constantine.

stage884075d ago (Edited 4075d ago )

Don't forget, those who think they can't afford them, PS+ has got your back.

Ripsta7th4075d ago

HAHA yur crazy, PS + wnt offer ps4 retails games at the start, maybe a year later.

stage884075d ago

Ok so:

1. You own a time machine
Or
2. You're a top Sony executive

I'm willing to bet none of these but thanks for your input.

Ripsta7th4075d ago

Let me borrow yours then , since your over here claiming PS + has got our back

juandren4075d ago

It will offer retail games you imbecile. And will obviously be discounted for PS+ users

rainslacker4075d ago

It's a reasonable assumption since all games coming out will want to make their money off retail and DD before they go to the IGC. They may offer up some freebies, but don't expect the AAA games to be there unless Sony wants to push PS+ subscriptions. UC4 on PS+ would be a huge boom for them for sure. Wishful thinking though.:)

+ Show (1) more replyLast reply 4075d ago
1nsomniac4074d ago (Edited 4074d ago )

Come on people, get real. You honestly believe PS+ will offer brand new full retail PS4 games at launch!?

..or are these comments sarcasm again, I cant tell on here anymore?

Qrphe4075d ago

So Evolution and Guerrilla said it was a small incremental increase. Ubisoft Montreal said it depends on the tools and expertise of the studio. I'm ok with this.

REALgamer4074d ago

Generally it will increase of the generation as gamer's demands increase.

The number of people who worked on Call of Duty 2 at the launch of the Xbox 360 is nowhere near how many were required for Modern Warfare 3, for example. Same with Assassin's Creed 1 compared to 3.

ziggurcat4075d ago (Edited 4075d ago )

if it's not the same price, then probably $5 - $10 more.

although, most people probably don't realize that the last mortal kombat game on PS3/X360 was $69.99 when it was first released...

Steadyhndz4075d ago

I don't know where you're from but if you're using the $ sign then I'm assuming USA. Games started at $60 here, and always been that way.

Qrphe4075d ago

They're talking about development costs, not retail cost of game.
IF we were to make an assumption based on what's said in the article and the fact that more expensive games would scare people away, I'm gonna say pricetags will remain the same for the most part.

joab7774074d ago

Yeah, i think i read $60 again. I wish there were benchmarks. publishers must send out 100 copies of the game to impartial gamers. These gamers get questionaires concerning length, quality, etc. Then they send them back and a board or something determines the price to be charged. It will need to be regulated. This could work in some form (i know how ansurd it sounds). I would love it because i wouldnt mind paying $70 for some games that r great, took 3 yrs and 100 million to make. I dont want to pay $60 for a 6 hr campaign or an unfinished or unpolished mess.

Unfortunately, if games remain $60, but production costs go up, the money will have to be made elsewhere. Especially early on in a consoles cycle before many ppl own one, and if the economy stays down (ie. Sony and microsoft havnt posted their best numbers, sony has big issues), and ppls cost of living goes up, it could get dicey. EA has talked about free to play which menas micro transactions. I would plan to see lots of dlc, subscription fees. It wouldnt surprise me if MS or sony released a cheap cosole with a monthly fee like smartphone. Everyone gets one but they get a constant revenue stream. There may be offers by both to sell games digitally to cut out retailers. Its gonna get interesting because neither can afford to lose alot of money in 2014 so revenue will have to come quick. Its not my fathers video games industry anymore. Oh wait, i am old. Its not my industry anymore.

1nsomniac4074d ago (Edited 4074d ago )

I remember buying Turok on the N64 for £75. So that would of been around $150 RRP from 'GAME' or as it was called back in the day 'Electronic Boutique'.

Developers or even publishers will charge what ever they think they can get away with. Price increase has nothing to do with making their money back, its all about profit. If people start saying these games cost more publishers will realise that they will be able to increase prices & get away with it. They will set the price high before possibley lowering it to a reasonable increase.

+ Show (1) more replyLast reply 4074d ago
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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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