Quantic Dream founder and CEO David Cage has been at the forefront of bringing emotion to interactive entertainment. He’s spent his life, thus far, building new technology that allows him to bring memorable stories to life that put the player front and center. Unlike many games, Quantic Dream titles constantly challenge gamers to make important decisions, and these decisions take both an emotional toll on the player and spin the narrative into new directions.
Cage, who wowed the game industry at GDC last year with his short film, Kara, and again at E3 a few months later with his new PlayStation 3 game, Beyond: Two Souls, starring Ellen Page; was on stage at PlayStation Meeting 2013 to show what PlayStation 4 adds to his ultimate quest to bring as much depth and emotion to games as Hollywood has experienced.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
David Cage is a master of interactive storytelling.
Only possible on PS4 Jump In.
Absurd hyperbole.
I would really like to see them make something out of that Kara tech demo.
PS4's will sell like hotcakes just like the PS3/3DS