PCA:This latest of oh-so-many embarrassments bearing the much-abused Aliens name was six years in development, but you'd be forgiven for thinking Aliens: Colonial Marines was churned out in six months.
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Yeah it should be a masterpiece, but isn't.
Too many cooks spoilt the broth?
My fav.
Too many chiefs, not enough Indians.
I wouldn't say it's a 1/5, more like 2.5
For a game to get 1/5 it has to be broken, meaning that it is filled with so much glitches it's a struggle to finish. I think people are really over reacting at the fact the game didn't live up the the expectation of the demo. There is a reason why developers write "Final product may vary" which means even if the demo is amazing the game could change from what the demo was.
A friend of mine has spent 6 hours with it and says for aliens fans its worth a play through, but everyone else should stay away really. I might get it when its bargain bin around £10 or steam sale etc.
I give it a 0.5/5 thats being generous.
There is fun to be had with ACM but that isn't saying anything. Fun can be had anywhere regardless of objective quality (or lack thereof). As fun as ACM is, the objective and qualitative issues makes this game sub-par.