With Aliens: Colonial Marines receiving an awful critical reception, and few ‘Aliens’ games ever managing to capture the brilliance of the movies that inspired them, Xenomorph fanatic Mark Butler picks out five things needed for a truly worthy experience based on the famous films.
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
I agree with all the points.
I have a very simple point! Make sure its possible to kill more aliens than humans in the campaign.... -_-
Seriously though this was a very good read.
Another step - Don't outsource your game to another company and blame it on that company when you should have done the work yourself.
How do I get out of this chicken shit outfit.
Penny Arcade argues that it's a lot harder than that to make a good Aliens game: http://penny-arcade.com/rep...