Believe it or not, all shots show purely in-game footage that has not been made in any special photo mode with no post-processing or filters that aren’t available during the actual gameplay – What you see below is what you experience while driving!
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.
That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
Definitely a fan project. Terrible hand animations. Some characters have very bad body proportions. Some look like little kids in adult bodies. Some have short arms, small head, big hips and so on.
Then again, I haven't investigated this title much, so I have no idea how it performs. It does look quite nice, however. This is coming from a diehard Gran Turismo fan; I would hope that this game falls right in the middle between Gran Turismo 5 and rFactor / iRacing.
And then GT6 COMES OUT
Can't wait to see what this will look as good on PS4. I'm sure they will make it.
Looks sweet, but haven't played it.
GT5 still looks sweet tbh, and want to see what pd do with GT6, hopefully the wait is not long.lol.
Good quality racing games is good for the community.
Polyphony has their work cut out for them. But shiny graphics is only worth something if it scales well to lesser hardware as not everyone have a gaming PC. Let's hope the physics, audio and presentation hold up.
GT5 had the physics, but lacked in most other fields with it's ridiculously mixed visuals, crap menus and with most cars sounding the same after upgrades. I'm cautiously optimistic for GT6.