70°

The Zelda Series’ Next Revolution

ZD writes: It’s unquestionable that Ocarina of Time was a revolution for Zelda, Nintendo, and the entire video game industry. While its foundation was instantly recognizable as the standard Zelda formula, it raised the bar for 3D action games and set precedents that are still followed to this day. While one radical opinion is that Zelda games haven’t changed since the release of the original title, a much more common one (an opinion I still disagree with) is that there haven’t been many fundamental changes to the series since Ocarina of Time was released. Whether that’s true or not, it’s nearly indisputable that Ocarina of Time was the last Zelda game to make a huge impact on the industry.

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zeldadungeon.net
tweet754086d ago

id like to see a first person zelda this generation with a more open world than ever before and 2d zelda on 3ds

Reverent4086d ago

More open world, yes; First person, HELL no.

blackbeld4086d ago

No! Are you kidding?

First person like Mirror Edge? No that is not even fun.

Looks great for 15min but then its annoying.

wishingW3L4086d ago

Mirror's Edge is one of the greatest game of this generation, is just that you guys only want the same thing over and over again. That's why every 3D Zelda has been virtually the same game since Ocarina of Time, absolutely nothing has changed on that series.

ChickeyCantor4086d ago (Edited 4086d ago )

"That's why every 3D Zelda has been virtually the same game since Ocarina of Time, absolutely nothing has changed on that series."

You havn't played all games, have you?

It's like saying how GTA always stayed the same since GTAIII. And we all know that's not true.

For example, I don't remember there being a stealth mechanic other than in Wind Waker. Nor the fact that you have a far more dynamic with skyward sword when fighting enemies. 3 day mechanic majoras mask introduced. Etc, Etc!

First person view would destroy the dynamic of the legend of Zelda series.

Sometimes things don't change because either they simply don't work or it's just a bad idea. The Core hardly changes with any game. It's how the mechanics work that enhance/change the experience.

@WishingW3L below

"how do you even know if it has never been done before?"

Because Miyamoto wanted it to be first person when they were developing OoT. They then changed it because it didn't feel right. And I'm glad they came to that conclusion. If we want Skyrim, we will just get Skyrim.

deafdani4086d ago

That was probably the reaction from many Metroid fans when they found out Prime was going to be in first person... at the time it seemed like a batshit insane idea that couldn't be pulled off, but look how that ended.

Never say never. :P

corrus4085d ago

The Elder Scrolls is FP

+ Show (2) more repliesLast reply 4085d ago
classic2004086d ago (Edited 4086d ago )

Zelda and first person is like oil and water.

wishingW3L4086d ago

how do you even know if it has never been done before? Do you have a crystal ball that lets you see what happens on alternate dimensional futures or something?

zerocrossing4086d ago

1st person Zelda? Oh dear god no some things are sacred.

Now a more open world with deeper exploration, that I can get behind.

tweet754086d ago (Edited 4086d ago )

how about no clear sequence for dungeons, lots of hidden secrets, dungeons and paths and things to discover mandatory and otherwise.

NaiNaiNai4086d ago

I've never actually got into zelda, A friend however has lent me his 64 and both zelda games hoping to get me hooked.

I'll probably diving into it tomorrow.

WiiUsauce4086d ago

You should try out A Link to the Past first. It is, in my opinion still the most enjoyable Zelda title. Ocarina plays clunky and dated. Yes it's still a good game, yes it was extremely revolutionary at the time of its release, but today it doesn't hold up as well in my opinion. Skyward Sword is a much better, much more refined Zelda game, and so are Wind Waker and Twilight Princess.

Dunpeal4086d ago

how about that ultra realistic Zelda that was hyped up back in the N64 days for starters? enough with cell shading color by number "creative liberties" BS

CouldHaveYelledUiiW4086d ago

I once would have said the same but now-

Twilight Princess is my least favorite Zelda look (the charater models were OK but the world was brown and gray- like some 360 & PS3 games-

SS and WW are my top looks.

Doing a hyper realistic Zelda may rock the "Core" but it would kill the magic for me. I would play it but-

Every Zelda art style is an unspoken character, I rather have something more abstract than real.

WiiUsauce4086d ago

I very much agree 1000 percent with what you just said, sir.

Lighter94086d ago

Zelda has 1st person... whenever you bring up the bow or clawshot. :D

WiiUsauce4086d ago

and in Skyward Sword, you can walk around while in 3rd person too :O

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80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H972d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno72d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol103d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic102d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon102d ago (Edited 102d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast102d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul102d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Knightofelemia140d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.