110°

Nintendo Games That Need To Make A Comeback On Wii U This Year

Chris Rooke: ''We're still recovering from Nintendo Direct a couple of weeks ago when Satoru Iwata announced that many big Nintendo franchises would be storming onto Wii U this year. Yet it seems that Nintendo isn't resting on its laurels with promises from Iwata that fan favourites are coming, and that more unannounced games will be coming later this year. So what could be next?''

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officialnintendomagazine.co.uk
jacksheen00004084d ago

I have to agree with this article Other M's 3rd person game play is better than Metriod prime's 1st person game play.

well,If you look real closely at both vidz posted on here you'll noticed pace and speed of Samus run animation are similar. Perhaps this is what Nintendo wanted to achieve.

http://www.youtube.com/watc...

http://www.youtube.com/watc...

4084d ago
PopRocks3594084d ago (Edited 4084d ago )

How was the gameplay in Other M better than Prime's?

Metroid Prime 1, 2 and 3 had incredibly smooth gameplay, harmed only by the fact that it was not dual stick gameplay like a traditional FPS (which by the way was fixed in the Trilogy pack for the Wii).

Other M had a finicky d-pad for navigating a 3D space and on top of that the only way to shoot missles was to turn your Wii remote toward the screen which renders you immobile AND puts you in a first person perspective that looks exactly like the Prime games.

Other M's gameplay was decent at best and mediocre at worst. Prime had a much more solid set of design choices and it wasn't riddled with a God-awful character-deteriorating story.

/rant

All of this IMO.

4084d ago
jacksheen00004084d ago (Edited 4084d ago )

Well, I do agree that Prime's 1st person game play worked well for the whole augmented reality/ weaponry lock-on targeting view system. But, Other M's game play & Visual Perspective are better overall because Other M retains the classic Metroid feel while maintaining most of the traditional Metroid 2d game play.

Now don't get me wrong, Prime isn't a bad game by any means, Retro did a great job with the game play, but the in game graphics,musical scores,atmosphere aren't anything to brag about and are topped by Other M in my opinion.

Pointing the wii remote toward the screen to change perspective to blast away enemies worked extremely well for me; which in my opinion heightened the flow of the game.

As for Prime, some of the weapon choices such as like the Grapple Beam seem a bit too clumsy and awkward throughout the entire game, the 1st person perspective just didn't do it any justice. but, I do agree the that
multiple visor system worked extremely well.

Other M would have been a much better game if it wasn't for the limitation of the wii's disc memory capacity.
These limitation is the main reason why Other M was more of a run n gun action game. The wii U's 25 gigs memory disc space is going to change that, hopefully Nintendo will make the next metorid better than both other M/Prime.

OhMyGandhi4084d ago

All of the Metroid Primes had silky smooth controls.

PopRocks3594084d ago (Edited 4084d ago )

Once more, everything is just IMO. In case it wasn't already obvious, I'm not particularly fond of Other M lol.

I disagree completely. The graphics for the time were brilliant on Metroid Prime. There was some incredible attention to detail, the landscapes looked desolate and abandoned and there was an interesting charm to how they showed the reflections and splatter on the visor. The electronic soundtrack was also spacey and isolated, exactly as the series is meant to be. So I don't see how those aspects can be criticized when they did exactly what they were meant to do for a Metroid game.

I can't see how that works. In Super Paper Mario, the game outright pauses the world for when you need to point at the screen. This doesn't happen for Other M (obviously because it would interrupt the action), but it's ridiculous to completely articulate yourself all over again when they could have simply added the nunchuk attachment, let you hit a button and go into the first person perspective with your remote already pointed at the screen instead of this stupid wonky mechanic.

The grapple beam is a fair criticism, but I don't believe it was anymore clunky than the auto-aiming present in Other M's combat. It also goes without saying that Prime focused much more heavily on exploration over action while Other M did the opposite. To some I suppose that worked in its favor, but to me it's a hindrance. Especially if they have the gall to send you through a lava stage and only give you heat resistance AFTER you've gotten through it.

I think what would have made Other M a MUCH better game is the nunchuk and if someone had told Sakamoto that he's a damn moron. I'm not saying Other M's general mechanics are awful, but they needed some big improvements especially when they're sitting under an awful story that the player cannot even skip.

But yes, I would also like to see a fresh, great idea for the next Metroid that indeed takes the franchise a step further.

Gr814084d ago (Edited 4084d ago )

Comparison. Prime 1 and 3 were head and shoulders above Other M in damn near every way. Other M was crap. I think it looked great graphically, and some things worked well gameplay wise, but a game is more than the sum of its parts. Other M was a hodge podge of ideas that didn't work together well. The storyline was atrocious and over bearing.

The Prime games attempted to be Super Metroid in 3D, especially the first Prime. To this day it is considered one of the greatest games ever.

I was particularly fond of the Wii Remote controls in Prime 3. It was single handily the reason why Dual analogue has felt obsolete to me.

I am not a fan of cinematic games, I understand some gamers are, but if I want a riveting story I'll watch Shawshank Redemption or The Godfather, I won't look to 'geniuses' like Sakamoto, Aonuma, Kojima or Cage to fulfill this desire.

One of the problems I have with gaming is its attempt to be more than a game. Other M illustrated this better than I could express in words. I hope Nintendo decides to make a TRUE Super Metroid sequel. Complete with gorgeous HD graphics, Music, the works. But like you said keep Sakamoto away. His Anime inspired vision for Samus is lame.

ChickeyCantor4084d ago

@Arius,

Im not that of a fan of cinematic games. But Metroid has so much lore they could go on off. I would love to see a Metroid game where they actually make it work.

I enjoyed other M for what it was. Eventhough japanese story writing in this sense was garbage. Sakamoto probably looked at Samus in a more japanese kind of sense( from a japanese female point of view, culture whatever) and tried to westernize it.

I even wonder if it was lost in translation due to the fact it was done by a japanese person, writing his story based on his own culture and nuances.

Samus redeemed herself only close to the ending. Where she stopped giving a f' and just went rogue like the bounty hunter she is. But it was too late into her story.

I enjoyed the gameplay though. I can see why people complain about the 3D environment and the d-pad. Eventhough the need for going diagonal is hardly needed.

Jadedz4084d ago

Team Ninja and Retro Studios would work well together. Let RS focus on the level designs and enemy creation, while TN does the gameplay/combat.

PopRocks3594084d ago

And make sure Sakamoto stays well the hell away from the project.

fossilfern4084d ago

Dunno why you got disagrees it was mainly Sakamoto who wrote the characterisation for Samus in Other M. I just want another Prime 2(esk) Metroid, where its all dark and twisted!

I always felt that Prime 2 caught the atmosphere of Super Metroid better than Prime 1 but I really do think Metroid would benefit greatly from the extra horse power of the WiiU

Jadedz4083d ago

Wii Music?

He'll rebound, for sure.

hano4084d ago (Edited 4084d ago )

If people think that a game come pop up in a year they're out of their minds.

An average game takes 2 years to make, and that's usually an average game.

The best games usually take up to 3 years or more to make. I don't want a lot of games if they are going to be average. I think Nintendo might feel the pressure and release games before they are fully polished which would be a shame.

CouldHaveYelledUiiW4083d ago

Looking at the Haters surrounding Nintendo,
I just hope that whatever RETRO is up too makes goes GTA/ Halo/ Dues Ex/ Last of Us scale of Presentation.

Nintendo need to show them how it is done and that it can be done- and make them want some.

I just hope that they merge the ideas of Other M, with Prime and Smash Bros (0-Suit) and have a Next Gen narrative with no doubt HardCore Gameplay and Photo-realistic Graphics.

Nintendo is going to have to be its own personal Jesus (again); cause the 3rd parties are straight-dunderheads.

Again not what I want but, if they want the Core this is a way to make it happen- cause waiting on Rockstar will leave them damned.

tweet754083d ago

hoping to see a new metroid, a new 3d mario , a 2d zelda , a 3d zelda, super mario u 2 along with whats already announced

Show all comments (17)
120°

Metroid For NES Could Be Inducted Into The Video Game Hall Of Fame

Other nominees include games like SimCity & Tony Hawk's Pro Skater.

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nintendolife.com
OtterX32d ago

There are some good nominees in this list that are deserving to be inducted also, but I feel Metroid has had the most impact on the industry out of all of these. Look how Metroid influenced the evolution of the Castlevania games, and the "Metroidvania" subgenre of games have become a prevailing force in gaming today. Especially now, Metroidvanias are bigger than ever.

I can very much see Resident Evil being added later too, bc it really did popularize and define the survival horror genre. I would say that one is next in line.

ApocalypseShadow32d ago (Edited 31d ago )

Agreed. When I got my NES back then, I of course had Super Mario Bros. But I also got Double Dribble, Mike Tyson's Punch Out, Rad Racer, Zelda and Metroid. Loved playing all of them over and over. But Metroid was so deep and the music was so other worldly, that that game has stuck with me to this day decades later.

Sure other awesome games came along like Contra, Castlevania, Mega Man, etc. But Metroid really hit that sci-fi fix. And the twist of finding out who was in the suit was one of those great moments in gaming history talking with other friends in the neighborhood that had the console that rushed to the end to find out for themselves.

Definitely deserves hall of fame like many other picks. Should have been inducted a long time ago.

Miraak82 30d ago

If any Metroid game should get the honor it should be Super Metroid , it's perfection in my eyes . 30 years later and I still feel it's the most epic shit ever .

OtterX30d ago

Yea, I agree that Super Metroid REALLY raised the bar on atmosphere and exploration, still in my Top 10 or 20 games of all time. The original Metroid did set a good framework, but Super Metroid perfected it in its first sequel. Since it's the only one up for vote, I'd still vote for the original Metroid bc it did establish a very good concept of gaming in a more primitive gaming era. But, you're absolutely right.

Chocoburger30d ago (Edited 30d ago )

The GBA remake deserves it or Super Metroid, the original was a very sloppy and rushed game programmed in 3 months and it shows.

If you've never played the remake, it's absolutely a must play, fixes basically every flaw in the game. Check out ExoParadigmGamer's comparison video.

70°

Star Fox, a Thirty Year Reunion

WTMG's Leo Faria: "I respect the hell out of Star Fox for what it was setting out to do in 1993. You gotta love how feisty Nintendo was being, proving the naysayers wrong with their whole “bit wars” schtick. That doesn’t mean I have to like this game… as a game. It’s just not very good. It was a proof of concept, a big fat tech demo. If anything, we ended up getting Star Fox 64, one of the best games of all time (don’t at me) four years later, so that alone is enough to validate the original Star Fox‘s existence. It also marked the beginning of arguably Nintendo’s most neglected and disrespected franchise alongside F-Zero. One I sure hope won’t die with that disgraceful Wii U title as its swan song, its last hoorah. Happy anniversary, you weird, ugly, barely polygonal monstrosity. At the end of the day, we still love you."

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waytoomany.games
SimpleSlave386d ago

I would love it if Nintendo finally did a Chorus type Star Fox game at this point. I think with their characters and their "Nintendo Appeal" - whatever that is - they could bring back Star Fox as a main franchise.

The Chorus game design, or even a Crimson Skies style to a lesser extent, would make for a great template to get Star Fox up and running again and get the franchise out of the rut it's suffering from.

Sure, they can go back to the SNES/N64 era gameplay but...really? Meh. Maybe they can use that corridor gameplay style for a smaller game, released between the big releases, or as Boss Levels at the end of each free roaming chapter for that added "Cinematic Flair".

Star Fox certainly deserves better.

Godmars290386d ago

Don't you mean a No Man Sky, only not really. Bit more scripted with an open world after game just in the Lylat system.

SimpleSlave386d ago

No. The game Chorus is the perfect way to bring Star Fox out of the old ways and into the new while still retaining the charm of the series. No need to bloat the game design with a No Man Sky type of open world. That would be counterproductive and just too much of a departure for the series. We'll have another Dinosaur Planet/Star Fox Adventure in our hands and tank the series once again. No thanks.
.
Go watch a walkthrough of Chorus. That's a design Nintendo could excel at with this franchise while keeping the charm and concept close to the series origins but also moving it forward enough that it can flourish in a bigger scale. It's perfect.

closed_account386d ago (Edited 386d ago )

"It’s just not very good."

You wash that filthy mouth!

--It really was something you had to be there for and experience during the early 90's, I understand haha

60°

Metroid Maker Should Be Next to Get a Super Mario Maker Treatment

Super Mario Maker has been a great series for Nintendo, but it is time to move on. How about a Metroid Maker? That would be interesting! Check out Jason Capo’s thoughts for more.

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nintendolink.com
iplay1up2619d ago

I hope Nintendo brings back real dungeons in BOTW 2!

deleted619d ago

Metroid certainly would be cool, but 100% Zelda dungeon maker should be the priority! It makes the most sense!

Jeriphro619d ago

The only issue with Zelda, for me, is that it won't have the same freedom of styles that Mario Marker has. Zelda 1, LttP, and the Game Boy ones could all possibly work, but Zelda also has a lot of 3D games. I guess if you limited the styles to Original Zelda, LttP, Minish Cap, and Link's Awakening, that could work. That's four different styles for a dungeon maker, but I think a Metroid Maker is closer to Mario and would probably be easier to make.

deleted619d ago

@Jeriphro Mario Maker drew mostly from its 2D roots, so I take no issue with a 2D only Zelda Maker. However, they also translated Mario 3D World elements into the 2D space, so I wouldn't mind that they do something similar with overhead Zelda games using more modern 3D elements too. A Link to the Past Remake shows how nice 3D elements can be implemented into the standard overhead Zelda view.

2D Zeldas were the games I grew up on anyways, A Link to the Past being one of my favorite games of all times! They halfway attempted a creator within the Links Awakening remake, but I'd like to see a fully realized creator. Of course though, Super Metroid was also once of my favorite games of all times so I'm dying to see a Metroid maker too. ;)

DethWish619d ago

Metroid Maker is a sweet idea

Knightofelemia619d ago

I'd go either for Metroid Maker a Zelda Maker would also be great even a Mario Kart Maker as well.