140°

Rayman Legend's Developers Speak Up: Not Happy With Delay

After getting the news earlier about Rayman Legends being delayed and no longer being a Wii U exclusive, it caused an uproar over the net. Wii U owners being upset because a game they had been waiting for awhile now. Gamers have taken to forums everywhere to voice their opinions on what Ubisoft is doing with this game. Then, having the Xbox 360 and PS3 owners pretty happy with what's happening but what about how the developers feel? That's something we wouldn't usually know but today a Rayman Legends developer spoke up.

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gamnesia.com
chadboban4085d ago

Wow, this really kinda puts things into perspective huh? Shows the kind of crap devs have to go through due to crappy business decisions by a bunch of guys in suits and ties.

animegamingnerd4085d ago

those guy's in suits are ruining this industry

Gamer19824085d ago

Games i suits are ruining the industry by bringing great games to more gamers? Yeah great logic there mate..

animegamingnerd4085d ago

@gamer1982 then who makes decisions like this as well as on disc DLC fund cheap cash in's like money tie in's and rush games to make a deadline

fei-hung4085d ago

Doesn't this happen to all titles that go multiplat after bring exclusive like FF13.

On Ubisofts part, it was shitty to make this move lastminute.com, but this could possibly be due to not enough WiiU's being out there on the market to possibly cover costs of production by getting enough sales.

A slight delay to get more people playing the game is not as shitty a decision as firing people for the game not selling well. It's a tough decision, but someone has to make it.

rainslacker4084d ago

It's not often you see devs speak out against the publishers themselves, particularly when they're still working with them.

A lot of times it seems that people on forums never separate the two. Developers though generally try as much as they can to make the best game possible. It's a shame the game is getting some hate now because of this decision.

Benjaminkno4085d ago

This was all about money.

Ubisoft doesn't like WiiU sales, and fans were clamoring for Rayman for current consoles. This is one of the reasons why games are beginning to suck: They treat developers like SH*T!

Starfox174085d ago

3 million sold at the end of december is bad ??? i dont think so.

Gamer19824085d ago

It was though for a new a console in this modern age where gaming is now a form of media to rival any other form of media. Nearly every household has a console. As for this all about money, yeah money was initially behind it but the gamers are the ones who win so who cares other than the WiiU fanboys crying out as this was there only decent game until the second half of 2013?

MasterCornholio4085d ago

But a combined install base of over 140 million consoles is even better which is why Ubisoft is releasing it on both the PS3 and the 360. As for the delay the XBOX is at fault here due to Microsofts policys on the release dates.

bigbearsack4085d ago

Nintendo needs to quit having Ubisoft on their system launches. 3DS ,and now WIIU.

Aceman184085d ago

sometimes we as gamers have the right to be upset with developers when they are acting arrogant and whatnot, but in this case i knew i couldn't be upset with the development team because this decision could only be made by the higher ups.

my glad that more people can play this game, but it really sucks how the execs are holding back an already finished game from those who want to play it now.

knifefight4085d ago

That blurb puts all worldwide English teachers on suicide watch.

FamilyGuy4085d ago

The source material isn't in English, this was a rough translation.

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50°

Disney adds Blizzard and Ubisoft veterans to its games leadership team

Top executives including games boss Sean Shoptaw have also been promoted…

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videogameschronicle.com
100°

Behind XDefiant's Toxic Work Culture, Crunch, and Years of Delays

Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.

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insider-gaming.com
just_looken18d ago

Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...

This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.

jznrpg18d ago (Edited 18d ago )

Every industry has these issues

Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.

180°

Skull and Bones Hits Second-Highest Ubisoft Engagement

Skull and Bones surprises with second-highest player engagement in Ubisoft's history, marking an unexpected success story.

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goombastomp.com
thorstein47d ago

Funny how all the clickhate was trying to spin that it was "struggling" to reach these very numbers.

Jin_Sakai47d ago

They have less than 1 million players but some people are playing 4 hours a day. That’s your record engagement.

thorstein46d ago

😢 😭 people are playing a game I hate and having fun. Why aren't they hating the game as much as I do?

GamerRN47d ago

It's an absolutely terrible game....

boing147d ago

I don't believe it one bit. Second highest to what? Any numbers?

ChasterMies47d ago

“Ubisoft announced that ‘Skull and Bones’ boasts over four hours of average daily playtime.”

So the few people playing it are spending a lot of time playing it. But there aren’t enough whales to feed this fleet. This game will die like so many other live service money grabs that came before it.

anast47d ago

This includes free trials.

shinoff218347d ago

I've read that same thing. Ifbtruebits not really impressive. Also maybe I missed it but I didn't catch any numbers in the article. Lastly what I did read felt more like an advertisement as if the site mightve caught a couple dollars from the publisher.

anast47d ago (Edited 47d ago )

People are saying it's around 850k across all platforms and free trials. To put it into perspective Helldivers 2 has around 360k 24hr peak on Steam and another 300k at least on PS5, and no free trials.

Aloymetal46d ago

Most likely. I tried the demo on PS5 and it looks so blurry I was shocked, crappy graphics. I thought for a minute I was playing the wrong version (PS4) but then again most games on PS4 look a 1000x better than this not to mention it's a grinding galore. F that.

46d ago
Aloymetal46d ago

@EdgeyMan
Yea man, PS is doom now with these layoffs, watch the PS brand starts doing those same lame xbawx numbers from now on.;)

46d ago
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