Grand Theft Auto V, the highly anticipated next installment of one of the worlds most popular franchises, was initially announced for a "Spring 2013" release date for the Xbox 360 and PlayStation 3. Fast forward a few months to the start January, Rockstar Games made a promise of unveiling the official cover art and fast forward to the end of January; Rockstar all but scrapped the plans to unveil the cover art by the end of January and instead, announced that the game would be delayed until September 17, 2013; citing the need for "extra development time" as well as "additional polishing"
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Hopefully not I don't want to have to purchase a next gen just for slightly better graphics.
This being developed for PS3/360 obviously means it would take wayyyy more time to recode the entire game for a new console, it doesn't make sense to throw out all that hard work on coding for current gen consoles.
Also, with a massive install base in current gen it only makes sense to code for current gen and continue polishing rather than starting code from scratch.
Focus should be on the next Red Dead, Bully, & Manhunt games for next-gen. Agent too if that's still in development. The next GTA should release later in the next-gen life cycle when its install base is larger.
Well I don't think they would skip out on PS3/360 now, but R* might have secured a next gen exclusivity deal (timed or not) for GTAV.
That would both give them the sales from this gen and a chance to get some knowledge of the new hardware...
First of all you can pre-order it, there is a install base of around 160 million when you combine the 360/PS3. I doubt they will release it on next gen as well, especially since those consoles probably wont be out until November and GTA5 is supposed to release in September.
Rockstar has postponed their games before, they have also released a GTA game near the end of a generation and they didn't put that version on new hardware. The thing with Rockstar is that they take their time, they have probably been working on GTA5 since before GTA4 launched, they take their time and do things right.