120°

The Studio Conundrum Of Sony

Ian Fisher writes: With the next-gen PlayStation console possibly being shown off later this month, Sony is obviously gearing up for a console launch within the next year and are of course they’re doing things that are required when spending truckloads of cash: trimming a bit of fat. Issuing lay-offs or making certain studios redundant is never a nice thing, but in the world of business it’s required to ease up the pressure one may feel upon their purse strings. Even then, the continued parting of ways Sony is doing with key 2nd party studios, the latest of which is SuperBot Entertainment, is distressing for various reasons.

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shogungamer.com
sinncross4091d ago

I think Sony got themselves into an unfortunate situation in regards to PS3 hardware pricing and adoption rate not being as quick as they perhaps wanted.

While I am against the fact that Sony had shutdown studios like Liverpool and have ended partnerships with studios like SuperBot, I can understand if its because they have decided to properly consolidate the games they will be making.

Hopefully things turn out much better with the PS4. Cant wait to see its unveiling.

r214090d ago

I still cant understand why they cut the ties so soon. PSASBR was well on its way to being a million if they gave it time. Heck, it probably was one of their best selling titles of 2012. Would've sold even faster had Sony used their freaking marketing department! I worry for Sanzaru games and Sly Thieves in Time :C

4090d ago
Killzoner994090d ago

Do a little research. The PS3 was a bargain at launch with the built in blu-ray and has passed the 360 in sales . Sony and the Playstation brand are stronger than ever. Have you not been online for the past week? The PS4 is about to be announced. Everyone has been talking about it.

dcbronco4090d ago

Not a bargain if you consider they could have left Blu-ray out and had a $400 console. If they had done that, this article wouldn't have been written. Sony fans can't seem to understand that business isn't magic. You do need to have sales to advertise and keep studios open.

Just add this to the growing list of things that have hurt Sony since the launch of the PS3. Sony never had the 50 billion of free cash Microsoft has. They can't afford the mistakes. Gaming was the one thing Sony could count on. More than music, movies, phones or TVs. And that dependable income disappeared because of the PS3. That killed advertising, it killed the Samsung deal and it caused them to sell other parts of the company.

They have turned the income on gaming around. They have shrunk the company. And they have established Blu-ray enough for it not to be a liability. And it looks like they have gone back to a more traditional CPU. All of those things should bring them back to where they were as far as gaming financials. Not sure how they fix the rest of the company.

DivineAssault 4091d ago (Edited 4091d ago )

If the games dont do well after sony publishes them, they get cut.. Thats the way it goes.. Not to say the games they made were bad but they didnt do too well in sales or didnt live up to sonys expectations.. Nx gen is going to cost way too much to risk publishing 1/2 assed games so they will keep the strong ones like Naughtydog, studio japan, Santa Monica, etc & probably divide those into other teams & hire new talent to work with them

BrianC62344090d ago

That was way too boring to read very far. They took way too many words to say anything. It could have been a quarter the size. You don't need to write a book to get your point across. I have no idea what the point is though since I stopped reading.

BattleAxe4090d ago

SuperBot isn't much of a loss since they'have only ever created one game, and it isn't selling as expected.

Insomniac made their own choice, and it is well known that Sony tried to purchase them, but they want to do their own thing....bad move on Insomniac's part.

Eat Sleep Play isn't much of a loss with having only developed Calling All Cars and a couple of Twisted metal games.

Lighthouse Interactive made a couple of good multiplayer games, but the single player for Starhawk wasn't all that good, so they have nobody but themselves to blame for turning to the mobile phone market.

Zipper Interactive was my favorite studio during the PS2 days, but the people running the studio didn't listen to the fans, and ultimately screwed up one of the most popular franchises on the PS2....SOCOM. These guy were a bunch of morons and deserved to get shut down.

Sony Liverpool was just an unproductive studio, so ...whatever.

The best game developers in the entire industry are:

- Naughty Dog
- Polyphony Digital
- Sony Santa Monica
- Guerrilla Games
- Guerrilla Cambridge
- Sony Bend
- Sucker Punch
- Media Molecule
- Evolution Studios
- Team Ico
- Sony Online Entertainment

I'm sorry, what was this article written for again? What a waste of time lol

DOMination-4090d ago

Team Ico don't exist anymore. They were shut down a while back and now their game is being finished by SCE Japan and co-developed by Santa Monica.

Anyway with the exception of Evolution and SCE Cambridge your point stands. They are great devs indeed but there are many others up there with them.

dafegamer4090d ago (Edited 4090d ago )

wrong. pls provide some proof before saying such garbage. Only because the creator left Sony, it doesnt mean that Team Ico is shut down. Stop spreading false statements

DOMination-4090d ago

They have been merged and integrated with SCE Japan. The studio exists in name only now for if/when TLG ever releases, any future games will just fall under the SCE Japan banner.

It makes sense anyway. The creator will leave after TLG and most of the other important people there have already left anyway. The games development has been a joke and Sony are right to ditch a studio that has probably wasted a ton of money only to maybe release a game that will sell at most 800,000 units worldwide.

No publisher can afford to have devs take an entire generation to make a niche game.

sway_z4090d ago

Sony have BIG name studios as it is...I never heard of Super Massive games before PS All Stars was announced, and Sony Liverpool only really made the Wipeout series this gen...

Sony Liverpool (formerly Psygnosis) were famed for the F1 series on PS1 too...

I will miss 'Wipeout' though...fond memories ;(

100°

Best Sci-Fi Games on the PS3

From the cosmos to crash-landing back on good old planet Earth, come read through the best sci-fi-nastically games on the PS3

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altarofgaming.com
zaanan7d ago

Not a single Reistance? Fuck this article.

mastershredder7d ago (Edited 7d ago )

Starhawk over Warhawk?...... Dude, NO ONE should listen to you.

Odd choices for "best" more like you settled as these being the "best" that available to you at the time, cause a lot of these blow or were average to poor performers that ended up in bargain bin.

Missing too many great sci-fi titles here. The Void, The Resistance Series, Killzone 2 and 3, Enslaved, man.. there were so many, this is redicu-list.

FreeckyCake6d ago

Nobody should listen to you either with that attitude.

OtterX6d ago

I agree that Starhawk shouldn't be above Warhawk, however I must say that Starhawk multiplayer was incredible for its time! Many people wrote it off bc the single player was quite terrible, bc it was basically 1 huge tutorial for the multiplayer. But I can tell you never spent any significant amount of time in MP. It was doing incredibly tense base building w air, foot and land vehicle (and mech!) combat long before Fortnite was ever a thing.

I bet it would have been much better received if it had just ditched the story mode all together. So many people like yourself completely wrote it off based on reviews by reviewers that let the criticism of single player weigh heavily on their scores. I bet you didn't even play it.

Friendlygamer6d ago

The riddick games are some of the best stealth titles ever, highly underrated

YourMommySpoils6d ago

What games? All recall plating was Escape from Butcher Bay.

Friendlygamer6d ago (Edited 6d ago )

There's also the less acclaimed 'assault on dark Athena'

( also, not saying this to you specifically but there's both resistance and killzone games on the list, it's amazing how even something so simple and innocent as a game list can be turned into misinformed vitriol here lol )

jznrpg6d ago

Glad to see Resonance of Fate. Enslaved was pretty good too. I’m sure there are others nobody has listed but I’m too tired to try and think of anything

280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p