530°

Japan Is Ready For The PSP2

"The ongoing popularity of Sony's first handheld system stands as a testament to its success in Japan. The PSP has now grown up alongside a fresh generation of gamers, and the system has proven to Japan that someone other than Nintendo can make a great portable. This market is ripe, and I'm gonna come right out and predict that Sony uses its upcoming PlayStation event to unveil the future of handheld gaming with its second portable system: The PSP2." -The Most Interesting Gamer in the World

Read Full Story >>
gamerevolution.com
alexcosborn4092d ago

I know, seriously. I am SO ready for another Sony handheld.

doctorstrange4092d ago

Now Feb 20th makes total sense!

profgerbik4092d ago (Edited 4092d ago )

Really, you think they are releasing an entirely new PS Vita when it's only been out a year. With practically another 9 years left in it's cycle?

Where do you people come up with these wild accusations.

This crap is getting old, first people are assuming it's about the PS4 now people are assuming they are already releasing a new PS Vita, which in fact the PS Vita is the PSP 2.. which is even more stupid to think about..

I thought this article was just talking about how Japan is finally buying PS Vita's but then it turned into another huge assumption just pulled out of someones ass or magic 8 ball.

dlpg5854092d ago

@profgerbik
are you sheldon? and can i have your autograph?
srsly though, the comments and the article are in jest. people aren't that stupid dude.

4092d ago
Kevin ButIer4092d ago

if true... here you have a PS Vita mad user...

darthv724091d ago

to be fair, the psp 2000 series came out roughly 2 years after the original 1000 series. With that they made some important improvements. Such as a better screen, doubled the internal RAM and changed the placement of the speakers to make it sound better. They also added TV out.

If sony were to revise the Vita, why is it so hard to believe that it would be a year after the initial release? They could do some similar improvements (especially TV out) while at the same time, reduce production costs like 'possibly' removing the 3G support.

Looking back at the adoption rate of the PSP 1000 vs the 2000 we can see the 2000 (and 3000) sold to a higher number than the original 1000. Sony making a Vita slim could lead to increased sales of the newer unit over that of the original.

IMO a big disappointment in the Vita was lack of direct UMD compatibility. But hey, sony had their reasons for dropping the format in favor of the Vita's.

Gamer19824091d ago

Indeed Vita is still in its infancy theres not way Sony can afford anew handheld right now since they made ZERO profit from Vita yet.

Ju4091d ago

I miss the big red "/s" in that article. Reading through that seems they are serious. Seriously? BTW: Did you know that Vita devkits are internally referred to as PSP2?

+ Show (4) more repliesLast reply 4091d ago
morkendo234092d ago

your article is bad you should feel extremely bad

mi_titan274091d ago

an interesting thing to point out, this is not an image of a PSP2 (playstation portable 2), rather a PS2P (playstation 2 portable)

strifeblade4091d ago

maybe its a ps vita 2000 with a price cut to 199.99? kina like psp 2000????

007Bond4091d ago

Keep being ready handheld sales are trash nobody wants to develop for a dying market.

+ Show (2) more repliesLast reply 4091d ago
insertcoin4092d ago

The Vita just needs a Monster Hunter to do well in Japan.

Jason1434092d ago

thanks now I dont have to say it for the umpteenth time. Sadly nintendo has exclusive titles so they are going to have to come up with monster hunter 5. Dont know how long exclusive lasts. We will have to see how long before minecraft hits sony to figure that one out.I bit the bullet and bought a 3dsxl for MH. I figure if sony did have a title it would be portable 3rdG or something and Im so sick of that game after playing it to death on ps3 import. The question is do I hold onto my vita now. We have phantasy star 2 which is free to download and play coming but its also on pc. Im not sure what to do. I would hate to sell it and regret it but all I have played since launch is freedom unite and dracula x psp on it.

bothebo4092d ago

I think there was an article on here stating that Nintendo will get MH exclusives until 2014. HOWEVER, we have Soul Sacrifice coming out! This game is supposed to be similar to MH but it is rumored to be even better since there is more depth to it. If I were you, I would not sell my Vita because we are only just starting to see quality games come out for it.

Protagonist4092d ago (Edited 4092d ago )

JP also needs new IP´s. My point is it does not have to be MH that does the job, Soul Sacrifice might be a big booster for the PS VITA in JP.

badjournalism4092d ago

Your article is bad and you should feel bad.

dbjj120884092d ago

I liked the article. It's hard to be a Vita owner, and really the performance of the handheld is a joke. Might as well have fun with it.

adorie4092d ago

The Vita's performance is far from a joke, sales and games, however are lacklustre compared to what it deserves.

The tools are there,the hardware is definitely there, but the games in amount and quality are lacking. There are some gems out there for the little powerhouse, but not enough, I fear.

LordHiggens4091d ago

Dude have you seen the new PSV Killzone? Have you played Uncharted? The PSV is a powerhouse...there are two things needed for it's success and revival.

1. Price Drop.

2. Price Drop...on memory

That's it.

knifefight4092d ago

PSP got its own original Metal Gear close to launch, and had its own original Final Fantasy announced and with screenshots within about a year of release. I hope the same thing happens with the next PSP, because I like those series.

dbjj120884092d ago

I know this is all in jest but as a Vita owner it makes me quite sad.

Show all comments (73)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long15d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218315d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades21d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken21d ago (Edited 21d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii21d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit23d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)