In this article we take a look at: Why Open-world Games don't work.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
Toyohashi, Japan is set to host a large-scale Monster Hunter event to celebrate the franchise's 20th anniversary, complete with themed hotel accommodations.
Shaz from GL: "Acting is a difficult craft to master, and what many don't consider is just how hard it can be to perform across different mediums of entertainment."
Interesting article, it doesn’t surprise me because some people are better all a-rounders than others. Regardless of fame or how good they are in their specialty.
This is why I feel like the live action stuff in Alan Wake 2 especially is pretty bad. It also looks really cheap and amateurish.
Rubbish. Sandbox games almost always sell very well. Skyrim and GTA games sell huge ammounts and people love the ga,es This news article is just somebodys opinion on why they dont like sandbox games
Most open world games to me are large worlds filled with emptiness. Repetitive and monotonous affairs that bores me to death. I own Farcry3, Assn Creed and other open world games and the feeling was the same across all those games. The only one that was open world that didnt give me that repetitious and empty feeling was Infamous 2.
I've always felt that open-world games were for people with vibrant imaginations, who don't need a storyline to tie everything together.
Red Dead Redemption is a fine exemple of storytelling in a sandbox game.