DMC might be a reboot of Devil May Cry, but Capcom removed everything that the series was known for. Fans of the series will find a game that is missing everything that they fell in love with.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
It was rebooted. Give this new series thing a chance. Jeez...
Clearly, we've been pointing this out the whole time. It was given to a dev with a very VERY mediocre games under their belt with poor sales to boot. Ninja Theory's ego is large and they insult everyone and everything that has an opinion that isn't in their favor. Look at the way they treated criticism for this game, they insulted everyone who pointed out the flaws. They insult Japanese developers and the creator. I was happy to see the sales of this game tank right away, only shows that the reviewers were only giving it a good score when everyone else hates it.
Jesus flippin' Christ...
So many iterations of Call of Duty come out year after year, and people get annoyed with the fact that it "hasn't changed" with each game, and that the "formula is too much the same".
Then we have a reboot, like DMC, where a developer wants to create their -own- take on the series, and what happens? "Too much change".
Make up your mind people, because had I worked for Ninja Theory, I'd be damned confused as to what I can't change and what I should change. It's unbelievable that this game can't get even the -chance- to do its own thing.
I am diehard Splinter Cell fan, loved the original trilogy (the first, Pandora Tomorrow, and Chaos Theory) and while I dislike the action-y approach taken with each new iteration, I still can appreciate a change in direction.
Compare Splinter Cell: Blacklists drastic changes in pace and overall genre (stealth being a supposed "nuisance", a boring activity that makes for a "dead experience", as said by the game's lead designer, a little sentiment I strongly disagree with) to Pandora Tomorrow, and then you have a realistic "issue" to contend with.
But DMC is still very much DMC. The aesthetic has changed, but the core gameplay mechanics are still in use, and haven't been relegated to an "action button" as is the case with Splinter Cell. it's considered a "reboot".
It's as if people walked into the "Amazing Spider Man", and became upset that Tobey Maguire wasn't Peter Parker.
What? An article in which the gaming media actually AGREES with DMC fans?
Is this real life?