60°

Dust 514 Beta Impressions |Analog Addiction

Analog Addiction Writes: "Dust 514 has so much going for it; unfortunately it’s all rooted in ideas and potential, not execution. After playing close to a dozen hours of the Beta, a couple of which was spent in menus, I still question whether I understand the basics. I fear that the steep learning curve and difficult barrier of entry will prevent most from giving the game a fair shot, and even then what’s left to discover might not keep them invested.

The idea behind Dust 514, CCP’s free to play MMOFPS (Massively Multiplayer Online First Person Shooter) centers around a mixture between MAG’s large scale battles, Battlefield’s versatile land and vehicular combat with the complexity and depth of CCP’s other MMO, Eve Online. For those unaware, Eve Online is the hugely popular game that pits largescale airship battles and intergalactic corporate espionage. While the premise of Eve Online sounds heavily action oriented, the gameplay really comes down to micromanagement and interpersonal relations. So, it’s with this knowledge that I jumped into Dust 514, expecting a complex game. It definitely delivers on that front."

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analogaddiction.org
ab5olut10n4103d ago

played a little yesterday, this needs some SERIOUS work

Viper74103d ago

Played the game for couple hours yesterday and had a blast. Plenty of new players who don't really have a clue what they are doing tough.

This isn't really the game for those players with ridiculously short attention span tough.

Also the Call of duty / Battlefield style lone wolfing will just get you killed by enemy mob who know your exact location.

ATi_Elite4103d ago (Edited 4103d ago )

It's NO Planetside 2 I'll tell you that!

Kinda glad that there is no PC version now cause the game play is totally Generic!

Yes it's Beta but I've played so many Beta's now that you know quality from "Oh boy I'm not getting that game feel"

Also spending ISK for a Gun and only to lose it forever upon Death is a RIP OFF!!

AllroundGamer4103d ago

lol and i thought the 20-30 meter infantry visibility in Planetside 2 was bad, but losing the purchased gun after you are killed is definitely insane...

HammadTheBeast4103d ago

Thats the whole point, guns only cost about 5000 ISK, you get around 200 000 ISK per match, it's pretty easy to stock up. Don't use what you can't afford to lose.

Viper74103d ago

Yeah it's what sets the game apart from other fps games. Everything you see on the field is bought with in-game currency.

It really makes you think twice before when and how to use the better but more expensive gear in battle.

From what I have heard they are also planning to allow players produce and sell gear they find/make on the market, bringing even more depth for the corporation and mercenary play.

violents4103d ago (Edited 4103d ago )

when you purchase your own equiptment in game it is limited. I usuallly purchase about 50 of what ever suit/weapon/upgrade at a time to use on a peticular setup, all done with in game currency, no real money, there are some things you can get with real money too but until the game is finished and I can see a real final product I will not purchase any thing with real money. But that's the point you build your own warrior for your play style. Limited supplies make it more realistic and add tension to the gameplay, if you only have a few suits left before your left with the generic presets you are more inclined to not die, or play in a COD fashion of running in all rambo and trying to get as many kills as you can in before your fragged. You can easily earn a million ISK for spending in store in just a few matches, even if you suck you get 200-300K most of the time. The matchmaker even tells you what the mission pays before you go so even if you lose you get something.

and frankly how is anything a rip off when you havent paid any money for it?

Lvl_up_gamer4103d ago

This was my impression on the game

http://n4g.com/news/1159183...

This article pretty much says what I said.

Viper74103d ago

//but the overall game just feels empty. The environments are extremely boring and plain, I can't stand that you can see the enemy from across the map behind buildings so long as someone on your unit can see them and the shooting mechanics were just plain awful.//

The levels are randomly generated which is one of the reason why current maps lack trees, rocks and other miscellaneous objects. From what I hear they are planning to allow player corporations conquer and populate the terrain with installations and such.

How you show in the radar depends on your drop-suit, skills and modules. Scout suit has lowest signature profile making it the hardest to detect, and stealth modules will make it even harder.

There's nothing wrong with shooting mechanics, the hit detection is great and the customization options are plentyful. There's even support for PS move and Keyboard and mouse.

violents4103d ago

It is still in the beta phase so you have to give it some slack, So far I think its a great new development in the gaming industry and I hope it turns out well when the final product is out.

I will agree the levels are all relativly the same right now and dont offer much to look at but Im hoping that is a final polish kind of feathure, it seems like right now they are trying to get it to function properly on the gameplay end before they make it look the greatest. Which IMO is good because it doesnt matter how beautiful it is if it doesnt work.

HammadTheBeast4103d ago

Next build will be bringing in massive graphical upgrades, as well as foliage and vegetation.

r214103d ago

Its good to be honest, gives the developer what to fix before releasing it for launch.

BX814103d ago

I thought it was meh. Oh well at least I didn't have to purchase the whole game to find out.

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50°

Rated-R: Planet Nomads kickstarter interview

Ninth episode, and we talk Planet Nomads kickstarter, slow CPUs, EVE Valkyrie event, and I have finally received my Bragi Dash!

News:
* Bragi is finally shipping The Dash wireless headphones
* EVE:Valkyrie players holding an in-game event February 20th, with live-streams
* Apple has the highest quarterly revenue of any company ever
* Intel says future CPUs will be slower, but more efficient

Farewells to DUST514:
A small goodbye to DUST514, from current and past players and bitter-vets

Special Guest:
This week’s guest is Daniel Maslovsky from the game-studio Craneballs, here to discuss their kickstarter game Planet Nomads! It is an interesting Sci-fi Survival Sandbox games, and several Bammsters are already backers on Kickstarter!

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bammsters.thang.dk
150°

DUST 514 shutting down on May 30th, new Eve shooter to be revealed April 21st

From GameWatcher: "DUST 514 was first announced back in 2009 for the PlayStation 3 as a first person shooter played in conjunction with the massively multiplayer space sim EVE Online, and its final build was launched in 2013. CCP has announced that DUST 514 will be shuttered on May 30th 2016, with a new FPS being developed to replace it."

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gamewatcher.com
DMZ_P2998d ago

this should be interesting.

Findingcrybabies2998d ago (Edited 2998d ago )

wow. that's messed up. I don't play the game, but shutting it down and then a month after that showing your replacement game after you told the community screw you. LOL. Remind me to never support or play a CCP game. There are games that came out many years before this one and the devs keep the servers up for people.

samden2998d ago

It's on an old console and was nearly dead in the water when it launched. Not much of a community left to anger. Quite frankly, it sucked, and I'm excited to see what the next one will bring.

Tony-Red-Grave2998d ago

From launch to death Dust was only really ever a poor mans M.A.G. God I miss M.A.G and Valor.

Pongwater2998d ago

Dust 514 was free so I don't see your point, but I do find your name ironic.

@Tony - Yeah I still wish for MAG2, or even a PS4 remaster of MAG.

evergrace2998d ago

One of the worst shooter games on ps3.

noxeven2998d ago

I remember them saying it was supposed to contribute to eve and everyone was up in arms and that never happened and it just fell to the way side

Pongwater2998d ago

I'm not sure enough people ever played DUST 514 to say "everyone was up in arms", but there were in fact cross play battles between EVE and DUST.

It was a cool concept with some sizable flaws, but I'd be interested in a sequel that addressed some of those flaws. I thought I heard there was a PS4 version coming, but maybe that's my imagination.

tanukisuit2998d ago

It was definitely ambitious given the tech involved and how late into last gen we were. They tried though and cross gameplay is getting more relevant, so I think not all was lost...

40°

Player-created DUST514 Trailer Calls For EVE:Phoenix

DUST514 players create EVE:Phoenix trailers as part of their #PortDUST514 campaign.

Since the announcement of the DUST514 sequel EVE:Legion by CCP Games at FanFest 2014, there has been an almost eerie silence about the project from the game’s creators. Domains and trademarks were registered, and later left expired, for the EVE:Legion brand, and the player base was left watching as no actual news or progress updates were given by CCP, even at the various player-gatherings or CCP’s own FanFest 2015.

The players of DUST514, both past and current, have rallied under a banner, #PortDUST514, led by Ripley Riley, and are using this hashtag on social media to highlight that there is still a desire for a sequel or a port of the game to a more recent platform than the Playstation 3.
Most recently, this has resulted in the players creating propaganda posters and “memes”, and even voiced trailers, for what they themselves have named EVE:Phoenix.

The player Pokey Dravon, with the help of several other players, created this trailer for the campaign.

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