400°

Seven Gigantic End Bosses from the Last Decade of Gaming

UM writes: I like big bosses and I cannot lie. All you other gamers can’t deny. When a boss walks in with a human-sized waist, and a normal looking face, you get PISSED. Alright, I will stop rapping right now, so as to spare myself a public lashing, but I think my point was made. Ever since I was a kid and fought Loki on the Genesis version of Ghosts and Goblins, I have loved fighting humongous bosses. My adrenaline really starts pumping when I can hear it before I see it, or the ground shakes to announce something massive I will be forced to kill or get killed by.

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rodiabloalmeida4112d ago (Edited 4112d ago )

Nothing beats Cronos on the "gigantic boss" matter. It' even bigger then the last Colossus on SotC.

cannon88004112d ago

It's also the most memorable. I always come back just to watch someone play the Cronos level in youtube.

MaxXAttaxX4111d ago

Speaking of SotC. Why didn't it make it onto the list? It was released late 2005. Well within this past decade.

InactiveUser4111d ago

That R2 pic isn't Daedalus the end boss, it's the Leviathan.

Daedalus:
http://media.giantbomb.com/...

He was still semi-big, but there were a bunch of bosses and enemies bigger than him in R2, including the Leviathan, Marauder, Mother Spinner, Goalith/Stalker, the Kraken, and the Swarm was probably even bigger than Daedalus.

Bobertt4112d ago

Has no one played Asura's Wrath? Its awesome and the last boss is like 100 times bigger than entire galaxies!!!

ABizzel14112d ago

That's because that boss fight was faked. Asura's Wrath Wyzen boss was huge, as well as the DLC boss.

But Cronos was a full fledge "Stage" and boss to fight.

Irishguy954112d ago (Edited 4112d ago )

Yeah but you actually have to climb the bosses in SotC. In God of war...it's huge, but the scale of the battle is very small. So, Sotc bosses battle are bigger. Kingdom Hearts also has some huge bosses. God of wars are big, but the size means absolutely nothing for the gameplay. Unlike SotC , or even Halo's Scarabs - and some bosses in KH

Tontus4112d ago

Stop talking bullshit.

With Cronos you start at his hands, climb up his arm, climb onto his fingers, jump from his hand to his abdomen, climb up to the center of his stomach, fight on his hand, climb his other arm up to his shoulder, get eaten and climb down his throat, run up his arm and grapple onto his head then finish him. And between every segment of platforming & climbing you're either fighting off the enemies or avoiding, attacking and blinding Cronos.

The entire fight is interactive, all you do in SotC is climb up a tiny Colossi, hang on, climb up some more and stab it repeatedly, finish. I've never played Kingdom Hearts so no comment there, and really, a Scarab in Halo?... Not only are they small but they are incredibly boring, all you do is get on them and shoot at a control room thing and escape before it blows up.

Not a single huge boss fight in SotC or any other game comes close to the spectacle or execution of the Cronos fight and none other are as memorable. Don't even try to downplay it, Cronos is bloody awesome.

Also, I can't wait to see the huge fights in God of War: Ascension! The massive snake creature in the teaser looks like it could be absolutely massive! Even Charybdis looks huge, there's also a lot more fights we don't know about yet.

kenshiro1004111d ago

This must be your petty way of talking down on a PS3 exclusive.

Sad.

levy4111d ago

@Tontus
While I understand your point and Cronos i indeed much larger. But what Irishguy95 is pointing at is the fact that the bosses in SotC isn't as hardscripted as the fight with Cronos. You indeed climb him and do various stuff. but it's not dynamic in the same way, please try to understand before leashing out.
The bosses in SotC is fully dynamic, albeit smaller and in many ways more simple than Cronos. It's just a different way of handling a boss fight, a scripted battlefield with a pretty background. During certain parts of the fight the entire body of Cronos isn't even present, just the part relevant to that "stage" of the boss fight.

crxss4111d ago

if you think Cronos was big... wait till Ascension... :O

ziggurcat4111d ago

chronos was pretty ****ing spectacular...

Segata4111d ago (Edited 4111d ago )

Asrua's Wrath would like to have a word with you. One of the first bosses you fight is the size of Earth. makes Cronos look like Kratos does in that picture. Another on in AW the size of a solar system and hurls planets and stars at you to smash like rain.
Then there is Bayonetta who makes Cronos look tiny

+ Show (3) more repliesLast reply 4111d ago
Riderz13374112d ago

Oh man the scale during the Cronos fight was so well done. Just looking at that picture in the article. Kratos looks like an ant compared to his finger! Santa Monica are so fucking good I can't wait for Ascension.

Ezz20134112d ago (Edited 4112d ago )

now look at the monster under water in ascension is as big or bigger than Cronos
i don't know how SSM do this

and not only that
did any one notice the HUGE snake tail that was moving in ascension SP trailer ?!
god of war ascension is going to be DAMN EPIC

Riderz13374112d ago

Yes I did notice it and it looked nothing short of amazing. Can't wait for the full reveal of the trailer, I'll be sure to wear no pants while watching it just in case.

Blastoise4112d ago

^

Your avatar confused me. I thought you were having a conversation with yourself lol

grailly4112d ago

those aren't end bosses, but they're really cool anyway.

I think asura's wrath should have been featured

Hudahudahuda4112d ago

Asura wasnt that great of game and the buddha wasnt really a boss fight.

Gamehard4112d ago

If it wasn't a boss fight, what was it? lol and the boss you are referring to isn't even the only huge fight in the game, or the biggest.

Tontus4112d ago

The biggest boss in Asura's Wrath is just a trick of the camera, he's not really that big. Why do you think you never see the entire character model and Asura on screen at the same time? The part where he points at year for instance, you see him looking bigger than the Earth in one shot then the next it's you the ground and just a finger pointing at you whilst you mash buttons for QTE's. That isn't a boss fight and he isn't a truly big boss. Moat of the other big fights in the game are decent sized but nothing compared to the Colossus of Rhodes, Poseidon, or Cronos.

ginsunuva4112d ago

Cronos and Hades were the best and most well-designed bosses ever.

Ezz20134112d ago (Edited 4112d ago )

add hercules and poseidon fight

MerkinMax4112d ago

smashing Hercules' face in was icing on the cake. so badass.

TheFallenAngel4112d ago

Yes Hercules boss fight was the best.

Reverent4111d ago

Screw it, every single boss fight in every single God of War game ever was just epic.

Eyeco4112d ago

every boss in GOW 3 was amazing, I actually felt a bit sorry for them at end of the battle, sadistic

DEATHxTHExKIDx4112d ago

wheres the final boss from shadow of the colossus?!

e-p-ayeaH4111d ago

that´s a scary looking mofo xD

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70°

The Best Video Game Opening Levels In Gaming History

The Opening Levels that hooked gamers from the outset.

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wealthofgeeks.com
240°

Ranking Every God of War Game From Worst to Best

Cultured Vultures: Let’s delve into Kratos’ long and rampageous history and find out which games are worth the hype and which are better left buried under the weight of Kratos’s might.

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culturedvultures.com
JL2930169d ago

Both requels over 2 and 3? Clowns. Those are two of the most boring games I've ever played.

Snookies12169d ago

GoW 3 was amazing, but I personally hated just one thing. (This is on me alone, because I was dumb, lol.) I hated that you couldn't skip cutscenes on repeat playthroughs. I had to go back through the game a third time because I missed one trophy accidentally on my way to the platinum... The cutscenes were great the first go round, even the second... But the third was pretty agonizing.

Haven't played Ragnarok, but I still think GoW 4 is a wonderful game in its own right. Not sure how I would stack them up against each other honestly.

Monstieur169d ago (Edited 169d ago )

I don't consider the reboot part of the original series. The original series were high-skill games with combos and rewards for mixing things up.

solideagle168d ago

lol square, square and triangle is the only combo you needed. I have played all of them on the hardest difficulties...

Golfcoachh168d ago

Maybe I’m just old school but I just couldn’t get into the last two. Maybe it’s the slower action and more story telling but the original trilogy was by far my favorite.

Crows90168d ago

It's not that youre old school. They're different genres

JL2930167d ago (Edited 167d ago )

Me either, at all. It's just yap yap yap. They try to be a RPG's instead of being action games like they used to be.

Fluke_Skywalker168d ago

I'd put the two psp games over 3 in terms of story any day. But not over 2.

+ Show (1) more replyLast reply 167d ago
TheEnigma313169d ago (Edited 169d ago )

My favorite was part 2 and I think Ragnarok is better that 2018.

Shane Kim169d ago

The newer games are better imo.

ravens52169d ago

There is no worst. Except for Ascension, only cause I didn't play it lol. They are all masterpieces. 1,2,3, 2018 and Ragnarok. 1 of, if not the greatest video game franchise...besides MetalGear.

Snookies12169d ago

Oh wow, I actually forgot that Ascension even existed... I never played it either.

Crows90168d ago

I like ascension. It was different and some interesting combat additions.

darthv72168d ago

If you didnt play it, how could you call it the worst? Its not as bad as the media portrayed it. Honestly the worst are those flash games. they arent even considered true GoW games but in name only. At least Ascension is a real GoW game.

ravens52168d ago

Not saying it's a terrible game. Just mean it's at the bottom of my list. I played a little bit of it. Jus to me, compared to the other main games, it's last.

Fluke_Skywalker168d ago

Ascension is the only GOW game I never finished. Hated it.

Inverno169d ago

Can't agree, older games do so much more than the last two. More weapons, magic abilities, enemies are more varied, level design is also more aesthetically pleasing, and agree with those who say that they shouldn't have removed jumping. Was a time I'd agree, but those old games are so so much better, that they really should've looked into bringing into the reboot/sequels.

Crows90168d ago (Edited 168d ago )

If a game is good then a game is good. Doesn't matter what came before or what comes after.

Inverno168d ago

Of course it matters. If not for what what came before there wouldn't be an after. And if something is great before then you strive to make it just as good if not better, after. I personally don't think there's a fair way to judge the new with the old because the newer games are still essentially a reboot, and went a way different direction. But I still believe the old games did it better. I'm probably bias though since I've been going back to old games and have been finding that they lack all the annoying aspects that devs have shoehorned into new games to fluff out game time.

Crows90167d ago

@Inverno

Im not talking about the passage of time here. Im talking about individual pieces of software. If a game is good then it is good. Thats not a controversial statement. You can compare good with good...sure. But you still end up with good. Now if there is a bad game in the mix and you compare you do end up with some differentials between them...makes sense to compare and see where it went wrong.

But theyre different genres and styles which were individually executed very well.

And no. The new games are not a reboot. Theyre a new direction but simply a continuation.
Tomb raider was a reboot.

Inverno167d ago

The new games are definitely a reboot, and a continuation, it can be both which it is. And a good game might be good, but my point is that if there are things done better before it then there's plenty of room for critiquing and trying to make whatever comes after better rather than just good.

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170°

God of War 3 Remastered Has Sold 4 Million Copies To Date

God of War 3 Remaster has sold 4 million copies since its inception, making the franchise PlayStation's most profitable gamer merch brand.

purple101330d ago

Haha I still remember my brother playing the opening scene on ps3!!!

Yeh he had to put the controller down his heart was beating too fast trying to get past first 10 minutes. He said "it's too much". Best thing I've ever seen in gaming. Haha

robtion330d ago

A great game from an era before things went politically correct and gaming turned serious/'mature'.

It certainly wasn't concerned about upsetting or offending anyone and was more fun because of it.

The boss battles and set pieces still top most games released today.

SullysCigar330d ago

This game was absurdly good for it's time. The very definition of 'epic'.

robtion330d ago

Yes. The graphics were just ridiculous compared to most other games on the market at the time.

masterfox330d ago

I wished Ascension had the same treatment.

Heavenly King330d ago

Ascension SP had some things better than GOW3, and also some things worst than GOW3. But in general it was a really good game, for me it also deserves a REMASTER. The problem per se with the game is that most people were satisfied on how GOWIII ended, so Kratos got his revenge, so in order to rise the interest in the game how have to make it MORE EPIC is that the game did not had the epicness of fighting huge bosses (I guess due to technical difficulties,the game had actually a lot more colors (because the world is not dying like in GOWIII) so it is graphically more demanding that is my guess), but it compensated with having in general a more complex combat system, and an amazing soundtrack. but in general the game needed to be more epic than GOWIII somehow, and that did not happened, after GOWIII people had expectations through the roof. They should have waited and release it for PS4 so the vision of the game is not compromised.

My list of good and bad compared to GOWIII

GOOD: THE COMBAT
The combat was more elaborated, which allows you to be more immersed in the fights. Also every enemy was more resistant, even those that you could usually kill in 2-3 attacks in previous games. THE LAST BOSS is so damn epic!!!, but there is only one moment like this in the whole game.

GOOD: LESS QTEs
I love the fact that "cicle" in the new enemies (killing animations) are not QTEs, in Ascension they are mini-games on their own, depending on the enemy, making it more engaging. You had to dodge and hit when the window was open in order to eventually do the killing blow.

GOOD: The Soundtrack
it has the orginal trilogy musics, but with a new perspective since the game had a new composer. The ST was amazing also the new music written specifically for this game were badass

GOOD: The puzzles actually require you to think.

BAD: There are bad camera angles during the game, like zooming way too out of vista, and then swarming you with "light units" that like I said before had better AI and did not die of 2 attacks. those parts a few, but are a mess.

BAD: EMPTY ARENAS
Other thing that really annoyed me is that when you fight a sub-boss/heavy unit in a big arena; that ARENA WAS EMPTY, it was just you and against the medusa, or against the manticore. They should have zoom in into the action to avoid noticing the void scenario. I guess emptiness was because of the game having a lot more colors (because the world is not dying like in GOWIII) so it is graphically more demanding. My guess is that it was not possible technically, since in most of those cases you had huge vistas or intricate scenarios that needed to be rendered. The fact that the cerberus is smaller in this game disappointed me.

BAD: Only one BADASS EPIC moment, the others moments of the game were great but, they needed to set the bar even higher than GOWIII and they failed miserably.

BAD: The graphics did not improved much. I was GOWIII with more colors, and that's it.

So 4 good things against 4 bad ones. The problem is those 2 last BAD aspects are actually why the game was received so poorly. Everyone expects the next game to have a really BIG improvement in all aspects in contrast to the previous one, and that was not the case in ascension. And also GOW is the definition of EPIC, and that was not there neither. The jump on every aspect from GOWI to GOWII was huge being on the same console, and the jump from GOWII to GOWIII was humongous (obviously because a more powerful console). While the jump from GOWIII to Ascension is too little, and people expected more.

On it's own is a good game; but is not sufficient when GOWIII was released before it.

CrimsonWing69330d ago

I know this is unpopular opinion, but I prefer these over the new ones. I’m not saying the new ones are bad or anything, but they sort of get boring to me, whereas the older games were like non-stop roller coaster rides.

ChiefofLoliPolice330d ago

I love the new ones but I understand what you mean. The older ones had more action and was more arcady like.

MIDGETonSTILTS17330d ago

Ragnarok was not BIG at all… GoW1 had larger set pieces, and it was on ps2.

GoW 2018 had big moments in its own way…. Ragnarok abandoned these aspects though

robtion330d ago

I agree. It was just less serious and more fun.

victorMaje330d ago

One of my all time favourites.

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