120°

Satoru Iwata: Customers Understanding The Wii U "Will Take a Little Time"

Nintendolife: ''With a New Year and Nintendo's upcoming announcement of its Q3 financial results, Satoru Iwata and his team have plenty to think about. 2013 will be an important year to continue momentum on 3DS with big releases, and more importantly to grow the Wii U audience as much as possible.''

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nintendolife.com
PopRocks3594113d ago

I'm thinking the Wii needs to fade into history for all of the confusion to completely dissipate. Maybe I'm naive, but it might be a smart move on Nintendo's part to cut down on manufacturing the Wii console.

exfatal4113d ago

I've heard they stop producing games for the wii so im sure the other companies will follow suit soon, so at least Nintendo has their full attention on the wii u.

4113d ago
Pixel_Enemy4113d ago

Tell me more marshabilly5!

deafdani4113d ago

Why would they? The Wii is still selling pretty well, and every Wii sold turns a ridiculous profit for Nintendo. That's the same reason why they haven't discontinued the DS, despite the 3DS having been in the market for a year and half or so.

PopRocks3594113d ago

Correction: They actually have discontinued the DS and DS Lite models. Only the DSi and DSi XL are being manufactured right now while the 3DS and 3DS XL are also manufactured.

I'm not saying to cut off the Wii entirely, I'm suggesting Nintendo may want to ease up on Wii manufacturing so as to move the Wii lineup over and make more room for the Wii U. That way they still make some money off of the Wii while the Wii U becomes more noticed as a unique system.

Pixel_Enemy4113d ago

It's also called "install base" Why make a game for a console that just launched and has a TINY fraction of the install base as the previous console that is still selling?

deafdani4112d ago

Ok, sorry, I meant the DSi. My bad. Point is still the same.

And no, what Nintendo is doing right now is what makes the most business sense. If they do what you suggested, then they would be shortening the Wii's lifespan for no reason at all. Better try and sell as many of them as they can, while the Wii U's install base grows bigger over time. It's better to let the Wii disappear from the market naturally (out of consumer disinterest), than to cut it dramatically, or even try and sell less units like you suggested.

Same goes for the DSi.

PopRocks3594112d ago (Edited 4112d ago )

Hasn't the Wii's lifespan already been shortened to the point of near death anyway? The last big Wii release from Nintendo was a Kirby collection and as far as I know the Wii has no more releases coming this year.

I already suggested not to cut the Wii dramatically. In fact my suggestion is just as much in line with what you're saying and to make it a gradual thing.

"I'm not saying to cut off the Wii entirely, I'm suggesting Nintendo may want to ease up on Wii manufacturing..."

EDIT: But the basic point here is that the Wii U is the new console and a part of the general public don't recognize it as a new console. Why not slow down on Wii production in favor of the Wii U when there are plenty of Wiis in stock in many stores?

+ Show (1) more replyLast reply 4112d ago
dedicatedtogamers4112d ago

Iwata is being very condescending as an excuse for the WiiU's mediocre performance. Nintendo as a whole has been very condescending over the last few years. When the Wii and DS launched, Nintendo never said stuff like this. They simply asked us to TRY it. They put the systems in our hands. Now, with the 3DS and WiiU, Nintendo is lashing out against consumers and saying "oh, you're not buying it because you don't understand it".

No, Nintendo. No. You are wrong. I understand the 3DS. I understand the WiiU. I simply DON'T WANT IT.

Perhaps if Nintendo spent more time trying to understand their fans, instead of trying to force us to understand THEM, their sales would be better.

MasterCratosKong664112d ago

if it was normal circumstances i would understand, but the wii u is literally HARD TO UNDERSTAND. they never did this with the wii because everyone could pick up and play the wii very easily. the upgrade from older consoles to new consoles is usually a no brainer but i have a tough time explaining this to other people. i haven't met anyone so far who was able to really get the picture without spending an hour playing the thing first and then deciding whether they like it or not. that being said nintendo should be doing everything they can to help that process with marketing

4113d ago Replies(3)
doctorstrange4113d ago

"It's like a giant DS for your TV"

exfatal4113d ago

"Its like a giant HD ds for your tv"
fixed for ya.. and whats wrong with that? i'd always wanted to play my ds and now 3ds games on the tv somehow, and now they have the next best thing lol

doctorstrange4113d ago

Never said anything's wrong with it, I like my U. Just don't see why it's such a hard thing to convey.

Clarence4113d ago (Edited 4113d ago )

I don't see it getting better for the Wii u anytime soon. The PS3 and 360 are outselling it. Just think how tough it will be when Sony and M$ release their new console?

EddieNX 4113d ago

Mmmm you must be stupid right ?

Well let me explain. The 360 and ps3 are now really really cheap and have tons of games ready even the wii is still selling well for the same reasons...

When the 720 and ps4 launch they're not even gunna sell faster than wiiu , after all Wiiu is outselling the launch of the ps3 and 360. They will be in the same boat as wiiu - Expensive , Not that many MUST HAVE games , And people will think ''why should I upgrade from the 360 I bought last year when the 720 is just a 1080p 30FPS version of my 360.

When PS4 and 720 Launch all you're gunna get graphically is 1080p 30-60FPS Xbox 360 graphics with more AA and some tacked on DX 11 features. The common gamer won't vare for the difference.

After a year of being on the market those consoles will start to display WOW graphics and games and they will start selling really fast as the ps3 and 360 and wii finally stop selling all together...

jmc88884112d ago (Edited 4112d ago )

Exactly. Which means compared to a Wii U, it will be modestly better graphically.

So when a person is looking to pick up a console, they'll see most likely $249-299 or so for Wii U or $399-549 for PS4/720. Anyone that doesn't see that as a potential problem during the greatest depression mankind has ever known should go balls to the wall buying subprime mortgage derivatives.

As time goes on all three consoles will scale up as the new features of the GPGPU are utilized and programmers put more time, focus into the console as well as become more experienced with it.

The other thing they forget is that the new consoles won't see as many titles the first couple of years as the 360/PS3 do. They'll suffer from the same 'new console' problems that the Wii U and all other consoles of recent eras before have suffered from.

Basically when a new console comes out, it costs more money to produce games on that console, yet there is a far smaller audience that can even purchase the game. That's why you see some devs every generation that stick with the previous generation for a couple of years. They wait until the consoles have sold enough units to justify making a game on it.

It's why you saw some PS2/xbox games coming out on those systems and not on PS3/360. No one said it meant doom or bad things for the 360/PS3. But for the Wii U, suddenly it's a 'brand new problem' that 'only the Wii U' will suffer from.

It's hilarious. If it wasn't sad that is. How many times does the same stuff need to happen, over and over again before people remember it?

The facts are the PS4/720/Wii U initially will have good support, but many devs will choose to wait until enough units are sold so they don't go bankrupt making a game that can't possibly make it's money back. See Crysis 3 on the Wii U.

Crytek lost alot of money for EA with Crysis 2. It sold well, but the costs were astronomical. Crytek makes very technically advanced games, but EA is their master, and masters have no problem closing down devs like Crytek if their games don't make money. It wasn't about Wii U not being able to run it, it was that they didn't want to lose money making a special port version for a console that only has a couple million units worldwide sold by then roughly.

I highly suspect that the 360 and PS3 will continue to be big sellers when the PS4/720 comes out. Because it plays good games for cheap. As time goes on the Wii U will be competitively priced against those while basically being almost as good as a PS4/720 for probably about half the price.

WiigotU4112d ago

Clarence the cheaper systems are selling with more games out now and ore new games coming soon. The more epensive system with no games out is def going to out sell them.

My niece just got a 360 kinect bundle that she didn't pay for that I used my store discount to absorb the cost. I bet you a thousand that she and thousands of other kids and adults will not be getting a more expensive system.

While everyone is dogging the wiiu where will you be when your new systems don't hit high numbers and sales look bad?

megamanX24112d ago

"I don't see it getting better for the Wii u anytime soon. The PS3 and 360 are outselling it."

are u a moron? how many years have those other systems been out for now?

thaimasker4112d ago

You do understand that the PS2 outsold the PS3 And 360 in its first year to right? You have no Idea how the market works.

+ Show (1) more replyLast reply 4112d ago
JohnnyAkiba4113d ago

In "little time" real next gen consoles will be released. xD

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130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 3h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing692d ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 6h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 22h ago

Yes. Stop all the live service bs.

jznrpg1d 22h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 22h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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60°

The Battle Pass Is The Worst Thing To Happen To Modern Gaming

Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."

got_dam2d ago

Battle passes AND meta gaming both.

DivineHand1252d ago (Edited 2d ago )

I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.

I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.

lucian2291d 23h ago

battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional

80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."